Slimy Boy the level 14 Cornac Oozemancer by alasl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassOozemancer
Level / Exp14 / 47%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength13 (base 10)
Dexterity15 (base 11)
Constitution23 (base 21)
Magic10 (base 10)
Willpower37 (base 27)
Cunning37 (base 26)

Resources

Life507/507
Equilibrium31
Psi117/117
Healing Factor1.1099022211821
Regeneration8.0308738771449

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth29.271521086458
See Invisible35.271521086458

Offense: Mainhand

Damage29
Accuracy27
Crit Chance11%
APR23
Speed1.00

Offense: Offhand

Damage29
Accuracy27
Crit Chance11%
APR23
Speed1.00

Offense: Spell

Spellpower10
Crit Chance9%
Speed1

Offense: Mind

Mindpower39
Crit Chance13%
Speed1

Offense: Damage Bonus

Arcane+9%
Darkness+6%
Nature+15%

Offense: Damage Penetration

Nature+30%
Fire+20%
All+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense25
Ranged Defense25
Fatigue2
Physical Save18
Spell Save16
Mental Save27

Defense: Resistances

Blight+ 10%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)
Lightning+ 21%( 70%)
Light 0%( 70%)
Temporal+ 5%( 70%)
Darkness+ 3%( 70%)
Fire+ 5%( 70%)
Nature+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance50%
Poison Resistance50%
Confusion Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Oozing blades1.30
3/5
0/5
0/5
0/5
Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
5/5
5/5
2/5
0/5
Wild-gift / Ooze1.30
5/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
2/5
2/5
1/5
0/5
Wild-gift / Fungus1.30
5/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
active
done
active
active
done
done

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Nightmare (Roguelike) difficulty) Completed antimagic training in the Ziguranth camp.
By Slimy Boy the Cornac Oozemancer level 11
5th Flare 122nd year of Ascendancy at 02:29
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Slimy Boy the Cornac Oozemancer level 10
2nd Mirth 122nd year of Ascendancy at 17:40
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Slimy Boy the Cornac Oozemancer level 7
78th Pyre 122nd year of Ascendancy at 18:52
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 10.25 gold from the transmogrification of
powerful ash wand of conjuration [power 150] (15 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.25 gold from the transmogrification of
quiver of ash arrows (14/14, 21-29 power, 7 apr).
You gain 10.20 gold from the transmogrification of
rejuvenating steel plate armour of Eyal (0 def, 9 armour).
You gain 10.99 gold from the transmogrification of
hardened leather gloves 'Shockspire' (0 def, 2 armour).
You gain 4.55 gold from the transmogrification of
pair of iron boots of speed (0 def, 3 armour).
You gain 3.31 gold from the transmogrification of
shimmering ash vilestaff of might (15-18 power, 3 apr, blight element).
You gain 5.10 gold from the transmogrification of
cruel ash vilestaff of illumination (15-18 power, 3 apr, acid element).
You gain 2.94 gold from the transmogrification of
rough leather sling of piercing.
You gain 11.51 gold from the transmogrification of
Neridawen (16-22 power, 3 apr).
You gain 10.60 gold from the transmogrification of
steel greatmaul 'Gleamjeer' (30-44 power, 2 apr).
You gain 10.44 gold from the transmogrification of
steel dagger 'Hazewreck' (13-17 power, 6 apr).
You gain 1.20 gold from the transmogrification of
flaming steel dagger (12-16 power, 6 apr).
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 1.52 gold from the transmogrification of
movement infusion (speed 456%; cd 17).
You gain 4.12 gold from the transmogrification of
heroism infusion (die at -212; dur 5; cd 25).
There is a A gate into the Maze here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.