Test mod-mage 1 the level 8 Cornac Ascetic by alasl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassAscetic
Level / Exp8 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity24 (base 16)
Constitution11 (base 10)
Magic27 (base 27)
Willpower10 (base 10)
Cunning20 (base 20)

Resources

Life198/198
Mana89/89
Stamina121/121
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy32
Crit Chance6%
APR17
Speed1.00

Offense: Spell

Spellpower25
Crit Chance5%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+5%
Physical+10%
Fire+14%

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)4 (44.574340358689%)
Defense29
Ranged Defense29
Fatigue0
Physical Save7
Spell Save15
Mental Save10

Defense: Resistances

Fire+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Cunning / Tactical1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
3/5
3/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
2/5
2/5
0/5
0/5
Spell / Staff combat1.30
5/5
4/5
1/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
active
done

Equipment

Tool
On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Test mod-mage 1 the Cornac Ascetic level 7
79th Pyre 122nd year of Ascendancy at 00:29
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Test mod-mage 1 the Cornac Ascetic level 7
1st Mirth 122nd year of Ascendancy at 19:11
see stats

Log


Test mod-mage 1 casts
Channel Staff.
Test mod-mage 1's Channel Staff hits Skeleton mage for
43 physical damage.

Test mod-mage 1 casts
Channel Staff.
Test mod-mage 1's Channel Staff hits Skeleton mage for
41 physical damage.
Test mod-mage 1 stops surging mana.


Test mod-mage 1 casts
Channel Staff.
You collect a new ingredient:
skeleton mage skull (1).
Test mod-mage 1's Channel Staff hits Skeleton mage for
43 physical damage.
Test mod-mage 1's Channel Staff killed Skeleton mage!

You pickup 0.55 gold pieces.

You pickup 0.70 gold pieces.

Talent Rune: Manasurge is ready to use.
You pickup 0.65 gold pieces.


Resting starts...

Talent Infusion: Healing is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Test mod-mage 1 picks up (f.):
agate.
Test mod-mage 1 picks up (f.):
agate.
Ran for 2 turns (stop reason: hostile spotted to the south (forest troll)).


Test mod-mage 1 deactivates
Defensive Posture.
Test mod-mage 1 activates
Defensive Posture.
Test mod-mage 1 deactivates
Fiery Hands.
Test mod-mage 1 activates
Fiery Hands.