Miraak the level 2 Cornac Possessor by grumpygaming69

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassPossessor
Level / Exp2 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution10 (base 10)
Magic10 (base 10)
Willpower14 (base 14)
Cunning14 (base 14)

Resources

Life93/93
Psi114/114
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy20
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage6
Accuracy21
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save7
Spell Save8
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
2/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Battle psionics1.50
2/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

failed
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

You don't see how to get there...
You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

Ran for 10 turns (stop reason: didn't move).


You don't see how to get there...

Ran for 8 turns (stop reason: didn't move).


There is a way to the next level here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (11-16 power, 1 apr).
You gain 1.07 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 37; cd 12).
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 21; cd 18).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 13).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 4; cd 15).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; magical; dur 4; cd 12).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 94; 15 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the warrior (speed 436%; cd 17).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 410%; cd 16).
You gain 0.64 gold from the transmogrification of
healing infusion (heal 47; cd 10).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Quest 'Escort: lost sun paladin (level 2 of Trollmire)' is failed! (Press 'j' to see the quest log)