Baldil the level 14 Whitehoof Necromancer by bob900016

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceWhitehoof
ClassNecromancer
Level / Exp14 / 1%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity14 (base 13)
Constitution21 (base 14)
Magic43 (base 39)
Willpower18 (base 18)
Cunning20 (base 14)

Resources

Life237/237
Mana221/221
Steam100/100
Soul10/10
Healing Factor1.314804467222
Regeneration6.3768016660268

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage22
Accuracy12
Crit Chance6%
APR4
Speed1.00

Offense: Spell

Spellpower37
Crit Chance20%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+20%
Cold+24%
Fire+10%
Nature+4%

Defense: Base

Armour (hardiness)6 (30%)
Defense14
Ranged Defense14
Fatigue8
Physical Save20
Spell Save23
Mental Save13

Defense: Resistances

Lightning+ 6%( 70%)
Light+ 30%( 70%)
Temporal+ 5%( 70%)
Nature+ 5%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
1/5
0/5
0/5
Spell / Master of bones1.30
5/5
3/5
5/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Spectre1.30
2/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
4/5
2/5
2/5
2/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
active
done
active
active
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Across the Narrow Sea (Roguelike) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Baldil the Whitehoof Necromancer level 12
22nd Retaking 124th year of Ascendancy at 11:14
see stats
Level 10 (Roguelike) Got a character to level 10.
By Baldil the Whitehoof Necromancer level 10
18th Retaking 124th year of Ascendancy at 15:45
see stats
That was close (Roguelike) Killed your target while having only 1 life left.
By Baldil the Whitehoof Necromancer level 1
10th Retaking 124th year of Ascendancy at 11:15
see stats

Log

Baldil hits Giant alligator for 66 cold damage.
Stale sewer water hits Armoured skeleton warrior for
3 nature damage.
Spikes of Decrepitude hits Giant alligator for
9 cold, 12 darkness (21 total damage).
Stale sewer water hits Armoured skeleton warrior for
3 nature damage.

Baldil casts
Invoke Darkness.
Baldil hits Giant alligator for 65 darkness damage.
Stale sewer water hits Armoured skeleton warrior for
2 nature damage.
Spikes of Decrepitude hits Giant alligator for
9 cold, 12 darkness (21 total damage).
Stale sewer water hits Armoured skeleton warrior for
2 nature damage.
Stale sewer water hits Armoured skeleton warrior for
3 nature damage.

Baldil casts
Chill of the Tomb.
Spikes of Decrepitude hits Giant alligator for
7 cold, 10 darkness (18 total damage).
Skeleton master archer uses
Crippling Shot.
Armoured skeleton warrior uses
Overpower.
Armoured skeleton warrior hits Giant alligator for 75 physical, 34 physical, 32 physical (142 total damage).
Stale sewer water hits Armoured skeleton warrior for
4 nature damage.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (giant alligator)).

Welcome to level 14 [Baldil].
Baldil has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

Armoured skeleton warrior is no longer out of phase.

Baldil's Chill of the Tomb hits Giant alligator for
59 cold damage.
Baldil's Chill of the Tomb killed Giant alligator!
Talent Invoke Darkness is ready to use.
Talent Black Ice is ready to use.
Stale sewer water hits Armoured skeleton warrior for
(3 flat reduction), 0 nature (0 total damage).