Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Class: Speedrunner 1.7.4Adds a speedrunner warrior subclass to the game. Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Werewolves of Maj'Eyal 1.7.6Adds 5 werewolf races to the game! Copying and pasting the gist of the racial details from the forum post into here for easy visibility. Fullmoon Gibbous Halfmoon Crescent Newmoon Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Early Boost & Some More Points 1.6.0Significantly more points in the early game. That's it. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Items Vault 1.7.6Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Eoland's Vampire Race 1.7.4This is my own spin on a vampire race. It has some large benefits but also some very strong drawbacks. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Arcanum Class Pack 1.7.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Tougher Escorts 1.7.4Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Revamped Skirmisher 1.7.1Revamps the Skirmisher class. All talents have been re-coded to remove artificial break points in scaling. In most cases, bonuses which were gated by talent level in vanilla will scale in from the first talent point, reaching approximately the same power at the talent level they were previously gated behind. Many attack talents' damage scaling has been adjusted to bring them more in line with other weapon attack talents. Max damage scaling values remain the same, but talents will scale up to to those values at a rate somewhat closer to other weapon attack talents. Many attack talents' stamina costs have been reduced to bring them more in line with other weapon attack talents relative to their damage/utility. Scoundrel is unlocked, master increased to 1.3. [Buckler Training] [Tireless Combatant] [Skirmisher Slings] [Called Shots] |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Horror |
Class | Eldritch |
Level / Exp | 10 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
Strength | 26 (base 26) |
Dexterity | 12 (base 12) |
Constitution | 20 (base 20) |
Magic | 23 (base 23) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 211/243 |
Hate | 100/100 |
Vim | 0/136 |
Healing Factor | 0.58705888557811 |
Regeneration | 0.58705888557811 |
Speed
Mental | -20% |
Attack | 0% |
Movement | +22.60995032651% |
Spell | -20% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 32 |
Accuracy | 41 |
Crit Chance | 4% |
APR | 2 |
Speed | 1.25 |
Offense: Offhand
Damage | 25 |
Accuracy | 41 |
Crit Chance | 4% |
APR | 2 |
Speed | 1.25 |
Offense: Spell
Spellpower | 31 |
Crit Chance | 1% |
Speed | 1.25 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
All | -60% |
Defense: Base
Armour (hardiness) | 0 (30%) |
Defense | 1 |
Ranged Defense | 1 |
Fatigue | 0 |
Physical Save | 18 |
Spell Save | 13 |
Mental Save | 8 |
Defense: Resistances
Acid | +100%(100%) |
Light | + 17%(100%) |
Blight | +100%(100%) |
Fire | -40%(100%) |
All | + 7%(100%) |
Defense: Immunities
Stun Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/1)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Corruption / Scourge | 1.00 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Corruption / Reaving combat | 1.00 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Corruption / Rot | 0.80 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Plague | 1.00 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 3/5 |
| 2/5 |
| 0/5 |
Effects
talent | Worm that Walks Link |
Quests
Equipment
In off hand | iron waraxe (12-16 power, 2 apr) iron waraxe (12-16 power, 2 apr)3.0 T1 waraxe 1H weapon [Normal] Power 11.5 - 16.1 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +3.5% Atk.spd 100% One-handed war axes. |
Main armor | Robe of the Worm (0 def, 0 armour) Robe of the Worm (0 def, 0 armour)2.0 T1 cloth armor [Cosmetic Item] While equipped: ----- def ----- Resists +7% all Must level Worm that Walks talent on the master to take it off. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
In main hand | iron waraxe (12-16 power, 2 apr) iron waraxe (12-16 power, 2 apr)3.0 T1 waraxe 1H weapon [Normal] Power 11.5 - 16.1 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +3.5% Atk.spd 100% One-handed war axes. |
Inventory
Achievements
Log
Worm handler deactivates Chaos Orbs.
Worm handler activates Chaos Orbs.
Welcome to level 2 [Worm that walks (servant of worm handler)].
Worm that walks (servant of worm handler) has 3 stat point(s), 3 class talent point(s), 2 generic talent point(s) to spend. Select worm that walks (servant of worm handler) in the party list and press G to use them.
Welcome to level 3 [Worm that walks (servant of worm handler)].
Worm that walks (servant of worm handler) has 6 stat point(s), 5 class talent point(s), 4 generic talent point(s) to spend. Select worm that walks (servant of worm handler) in the party list and press G to use them.
Welcome to level 4 [Worm that walks (servant of worm handler)].
Worm that walks (servant of worm handler) has 9 stat point(s), 8 class talent point(s), 7 generic talent point(s) to spend. Select worm that walks (servant of worm handler) in the party list and press G to use them.
Welcome to level 5 [Worm that walks (servant of worm handler)].
Worm that walks (servant of worm handler) has 12 stat point(s), 11 class talent point(s), 9 generic talent point(s), 1 category point(s) to spend. Select worm that walks (servant of worm handler) in the party list and press G to use them.
Welcome to level 6 [Worm that walks (servant of worm handler)].
Worm that walks (servant of worm handler) has 15 stat point(s), 14 class talent point(s), 11 generic talent point(s), 2 category point(s) to spend. Select worm that walks (servant of worm handler) in the party list and press G to use them.
Welcome to level 7 [Worm that walks (servant of worm handler)].
Worm that walks (servant of worm handler) has 18 stat point(s), 16 class talent point(s), 13 generic talent point(s), 2 category point(s) to spend. Select worm that walks (servant of worm handler) in the party list and press G to use them.
Welcome to level 8 [Worm that walks (servant of worm handler)].
Worm that walks (servant of worm handler) has 21 stat point(s), 19 class talent point(s), 16 generic talent point(s), 2 category point(s) to spend. Select worm that walks (servant of worm handler) in the party list and press G to use them.
Welcome to level 9 [Worm that walks (servant of worm handler)].
Worm that walks (servant of worm handler) has 24 stat point(s), 21 class talent point(s), 18 generic talent point(s), 2 category point(s) to spend. Select worm that walks (servant of worm handler) in the party list and press G to use them.
Welcome to level 10 [Worm that walks (servant of worm handler)].
Worm that walks (servant of worm handler) has 27 stat point(s), 24 class talent point(s), 19 generic talent point(s), 2 category point(s) to spend. Select worm that walks (servant of worm handler) in the party list and press G to use them.
Character control switched to worm that walks (servant of worm handler).
Worm that walks (servant of worm handler) activates Worm that Walks Link.
Character control switched to worm handler.
Character control switched to worm that walks (servant of worm handler).
Worm that walks (servant of worm handler) deactivates Worm that Walks Link.
Worm that walks (servant of worm handler) activates Worm that Walks Link.
Interface unlocked, mouse disabled on the map
Interface locked, mouse enabled on the map