Me the level 18 Drem Writhing One by Dac

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceDrem
ClassWrithing One
Level / Exp18 / 32%
Sizebig
Lifes / Deaths

Primary Stats

Strength50 (base 40)
Dexterity15 (base 10)
Constitution19 (base 13)
Magic48 (base 40)
Willpower24 (base 10)
Cunning22 (base 10)

Resources

Life670/670
Insanity5/100
Healing Factor1.2491723257555
Regeneration0.31229308143889

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth25.823515768852
See Invisible25.823515768852

Offense: Mainhand

Damage69
Accuracy30
Crit Chance10%
APR4
Speed1.00

Offense: Spell

Spellpower47
Crit Chance5%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+9%
Lightning+3%
Physical+15%
Mind+9%
All0%

Offense: Damage Penetration

Physical+20%
Mind+10%
All0%

Defense: Base

Armour (hardiness)22 (30%)
Defense21
Ranged Defense21
Fatigue13
Physical Save37
Spell Save29
Mental Save35

Defense: Resistances

Acid+ 32%( 70%)
Blight+ 24%( 70%)
Physical+ 18%( 70%)
Mind+ 19%( 70%)
All+ 16%( 70%)
Lightning+ 21%( 70%)
Light+ 27%( 70%)
Temporal+ 25%( 70%)
Darkness+ 27%( 70%)
Nature+ 24%( 70%)

Defense: Immunities

Pinning Resistance62%
Teleport Resistance20%
Confusion Resistance63%
Instadeath Resistance100%
Disarm Resistance41%
Poison Resistance10%
Knockback Resistance41%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Demented / Friend of the worm1.30
5/5
1/5
1/5
0/5
Demented / Horrific body1.30
2/5
1/5
1/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
4/5
3/5
1/5
1/5
Demented / Path of horror1.30
2/5
1/5
1/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
2/5
1/5
0/5
Demented / Beyond sanity1.30
3/5
2/5
1/5
1/5
Race / Drem1.00
1/5
1/5
2/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
5/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done
active
active
failed
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Me the Drem Writhing One level 10
2nd Loss 122nd year of Ascendancy at 20:41
see stats
Sequence Master (Insane (Adventure) difficulty) Use 5 different glyph sequences.
By Me the Drem Writhing One level 9
4th Dearth 122nd year of Ascendancy at 21:40
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Me the Drem Writhing One level 10
2nd Loss 122nd year of Ascendancy at 20:53
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Me the Drem Writhing One level 15
27th Loss 122nd year of Ascendancy at 21:47
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Me the Drem Writhing One level 17
12nd Shortage 122nd year of Ascendancy at 09:02
see stats

Log

Bob (servant of Me) receives 106 healing from Infusion: Healing.

Me uses
Track.
Bob (servant of Me) casts
Worm Walk.
Bob (servant of Me) receives 107 healing.
Me receives 7 healing from Carrion worm mass's wormblight area effect.
Bob (servant of Me) receives
5 healing from Carrion worm mass's wormblight area effect.
Carrion worm mass's wormblight area effect hits Sandworm burrower for
0 blight damage.

Resting starts...

The unstable sand tunnel collapses!

Carrion worm mass's wormblight area effect hits Sandworm burrower for
0 blight damage.
Carrion worm mass's wormblight area effect hits Sandworm burrower for
0 blight damage.
Carrion worm mass's wormblight area effect hits Sandworm burrower for
0 blight damage.
Carrion worm mass's wormblight area effect hits Sandworm burrower for
0 blight damage.
The unstable sand tunnel collapses!

Talent Track is ready to use.
The unstable sand tunnel collapses!

Rested for 18 turns (stop reason: all resources and life at maximum).


There is a ladder to worldmap here (press '' or right click to use).
The unstable sand tunnel collapses!


Me uses
Track.

Resting starts...

The unstable sand tunnel collapses!

Talent Track is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).