











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Nexus improved tooltips 1.7.4Less Shaders 1.7.4Adding game options (in the misc tab) to turn off the shaders of stealth, invisible, unstoppable and lightning speed. Start Selector 1.5.5Allows characters created in the AoA campaign to access special starting zones normally restricted by race and/or class. After the character is created and the level-up screen closed, a dialog will offer the option to transfer to one of the following starting zones (and gain associated quests, etc): Sunwall. (Celestial Human/Elf Start) Notes: ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Infinite Dungeon Improved Campaign 1.7.4Get a challenge on every level, but the rewards are a little smaller to compensate (less stat points). Random artifact challenges eliminated. Player AIoo 1.7.4This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Faster ToME4 1.7.3Makes ToME4 run faster: 1. Add cache for particle & shader effects, thus reduce the delay of IO & parsing lua files, especially when there are many mobs around. It is compatible with 1.7.4. 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. QuickTome QoL Changes 1.7.4Changes to make ToME faster to play without providing gameplay advantages. You may freely modify and redistribute this addon and its contents, except where otherwise indicated in the Credits section below. Weight: 216890 Full list of effects- After generating the world map, using zone exits or recalling allows you to teleport to most reachable zones, instead of having to walk through the world map. Recalling can still drag doomelves/doombringers/demonologists to the Anteroom of Agony, and the teleportation won't let you bypass Crypt of Kryl'Feijan, Godfeaster, or the Dreadfell ambush. - Maj'Eyal characters start with the Orb of Communication, which can be used to contact the alchemists, Elder of Last Hope, Protector Myssil, and Zemekkys when appropriate. - Achievement pop-ups and announcing your own achievements in chat can be disabled in the game UI and Online options, respectively. - Added an easily toggleable "digging mode" that automatically uses your Dig talent when you move into a diggable wall with no hostiles in sight. CreditsThe icon used for Toggle Digging Mode is licensed under CC-BY 3.0: https://game-icons.net/1x1/delapouite/war-pick.html Changelog1.1.0- This version is not compatible with savegames from previous versions! 1.0.16- Fixed Drem being able to teleport to Dwarf starting zones 1.0.15- Updated for qt-zone-overhaul version 1.0.32 1.0.14- Updated for qt-zone-overhaul version 1.0.27 1.0.13- Updated for qt-zone-overhaul version 1.0.22 1.0.12- Updated for qt-zone-overhaul version 1.0.18 1.0.11- Updated for ToME4 version 1.4.8 1.0.10- Greatly improve worldmap position handling: zone entrance positions are now auto-detected instead of enumerated, multiple onLevelLoads are no longer added 1.0.9- Fix Murgol Lair exit position 1.0.8- Fix regression in tier 1 zone teleports for non-Zone Overhaul games 1.0.7- Don't try to teleport when exiting damp/intimidating caves, Rat Lich crypt, etc. via the stairs 1.0.6- Allowed teleporting via zone exits, not just the Rod 1.0.5- Updated for qt-zone-overhaul 1.0.13 1.0.4- Fix typo that caused Briagh's Lair to be accessible when it shouldn't 1.0.3- Updated for qt-zone-overhaul 1.0.11 1.0.2- Fixed serialization bug that could leave player with nil wilderness position (requiring save editing to continue) if they teleported with the rod of recall, then saved and reloaded the game, then visited the worldmap without teleporting anywhere else. 1.0.1- Updated for qt-zone-overhaul 1.0.4 1.0.0- Initial release CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) CH custom difficulty 1.7.4自定义难度。可以设置怪物等级,怪物技能等级,稀有怪出现概率等 Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] cleanUI+++ 1.7.4Replaces default interface styles with cleaner versions to enhance readability. Class: Spellweaver 1.7.4Adds the Spellweaver, a Mage subclass who creates custom spells with Spellweaving components. Note: If you need to make a bug report, please use the forum thread: https://forums.te4.org/viewtopic.php?f=50&t=53519 Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Combat Text v2 Custom Edit 1.6.0This is a custom edit of the "Improved Combat Text v2" mod. All credit for the original work goes to to the original mod by Codefly
DescriptionThis addon replaces ToME's floating combat text:
Custom Edit
The original addon is great, but I was always frustrated with the excessive amount of floating talent text and other garbage that just wasn't relevant to combat.
Installation:
* For Steam users: subscribe to this mod Remove: or make it easy in game:
Note for LeoMaven or CodeFly
If either of you want to just steal my code and put it in your addons that is completely fine with me. Mannendake's Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. This is a fork of a fork of Marson's auto-explore and rest tweaks, forked by Dracos and then again by mannendake. This version fixes opening doors taking a turn and returns the fixedart icons to their respective lore entries. v3.5.1 *** FOR ToME v1.7.2 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. This mod provides several options to control it. These may be found by opening the Game Menu->Game Options->Gameplay menu. Feel free to customize to preference with the defaults meant to be free of questionable behavior. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Mr Frog VFX Pack 1.7.0Replaces a number of visual effects with (hopefully) nicer versions. Shader support recommended. Overwrites some talent code in a minimally-invasive manner. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Roguelike |
| Sex | Female |
| Race | Cornac |
| Class | Doomed |
| Level / Exp | 4 / 26% |
| Size | 中等 |
| Lifes / Deaths | Killed by The Spinal Cord at level 4 on the 77 派尔月 122 year of Ascendancy at 21:00 / 1 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 12 (base 10) |
| Constitution | 10 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 23 (base 25) |
| Cunning | 18 (base 16) |
Resources
| Life | -6/125 |
| Hate | 80/100 |
| Healing Factor | 0.81265056007389 |
| Regeneration | 0.20316264001847 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 6 |
| Accuracy | 23 |
| Crit Chance | 4% |
| APR | 12 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 6 |
| Accuracy | 23 |
| Crit Chance | 4% |
| APR | 12 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Damage Bonus
| 寒冷 | +10% |
| 自然 | +5% |
| 火焰 | +10% |
Defense: Base
| Armour (hardiness) | 2 (30%) |
| Defense | 3 |
| Ranged Defense | 3 |
| Fatigue | 0 |
| Physical Save | 7 |
| Spell Save | 16 |
| Mental Save | 27 |
Defense: Resistances
| All | + 7%( 70%) |
| 闪电 | + 11%( 70%) |
| 枯萎 | + 8%( 70%) |
| 寒冷 | + 20%( 70%) |
| 时空 | + 11%( 70%) |
| 自然 | + 12%( 70%) |
| 火焰 | + 20%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
| Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
| Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
| 诅咒 / 暗影 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 阴影 | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 惩罚 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 意志之力 | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| 诅咒 / 黑暗生存 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 诅咒形态 | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 诅咒光环 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 手势 | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
一只巨大的无心智的腐化蠕虫正向克诺什库尔前进! 吞噬蠕虫它必须被阻拦,否则避难所将终结在它胃中,禁忌知识将永远消失。 * 你没能及时摧毁虫子,避难所被摧毁了。 | 失败 |
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你必须进入食人魔沼泽去调查那里潜伏着什么怪物并找到那里的宝藏! * 你必须进入卡·普尔废墟去调查那里潜伏着什么怪物并找到那里的宝藏! | 正在进行 |
Equipment
| 在手上 | 敏捷之 (+2)自然主义者的粗制手套 (0 闪避, 1 护甲)1.0 T1 手部 护甲 [Ego] Nature/Master While equipped: Stats +2 敏捷 dps ---------- Melee+ 6自然 Dmg.mod +3%自然 Acc +10 (+5 eff.) ----- def ----- 护甲值 +1 Resists +6%自然 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
| 在头上 | 火焰之 (+5%)绝缘的亚麻法师帽 (1 闪避, 0 护甲)2.0 T1 头部 护甲 [Ego] Nature While equipped: dps ---------- Dmg.mod +10%火焰 ----- def ----- Defense +1 (+1 eff.) Resists +5%闪电 +5%时空 +15%火焰 一顶法师风格的尖帽子…… |
| 主护甲 | (噩梦)霜冻之 (+15%)心灵编织的亚麻长袍 (0 闪避, 0 护甲)2.0 T1 长袍 护甲 [Ego] Nature/灵能系 While equipped: dps ---------- Mind.crit +2% Mind.pwr +2 (+1 eff.) Dmg.mod +10%寒冷 ----- def ----- Resists +7%all +15%寒冷 Mind.save +16 (+8 eff.) 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
| 在腰间 | 粗制皮带1.0 T1 腰带 护甲 [Normal] 一条可以围住腰的皮带。 |
| 在主手 | (厄运)自然的青苔灵晶 (75% 伤害, 12 护甲穿透, 自然 伤害)3.0 T1 灵晶 武器 [Ego] Nature Power 75% Range: 1.1x Uses 50%意志, 30%灵巧 Dmg 自然 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) Dmg.mod +2%自然 ----- def ----- Resists +2%枯萎 Disease- +10% ---------- misc Talents +1 灵晶调谐 厄运诅咒 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
| 工具 | 强风之铁质项圈 [能量 105] (10/15 冷却)2.0 T1 项圈 护符 [Ego] 灵能系 在扇形区域呼出一阵强风,击退所有生物7格,并造成105物理伤害 Puts all charms on 15 cooldown 项圈是由强大的精神能量制造而成,用来储存灵能。 |
| 在脚上 | 坚韧之粗制皮靴 (0 闪避, 1 护甲)2.0 T1 脚部 护甲 [Ego] Master While equipped: ----- def ----- 护甲值 +1 ---------- misc Stam/turn +0.40 Max.stam +10.00 一双用皮做的靴子。 |
| 斗篷 | (尸体)保护之亚麻斗篷 (1 闪避, 0 护甲)2.0 T1 斗篷 护甲 [Ego] Arcane While equipped: ----- def ----- Defense +1 (+1 eff.) Spell.save +5 (+4 eff.) Mind.save +5 (+3 eff.) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 在副手 | (尸体)创造力的青苔灵晶 (72% 伤害, 12 护甲穿透, 精神 伤害)3.0 T1 灵晶 武器 [Ego] Nature/灵能系 Power 72% Range: 1.1x Uses 50%意志, 30%灵巧 Dmg 精神 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: Stats +2 灵巧 dps ---------- Mind.crit +1% Crit.mult +6.00% Mind.pwr +2 (+1 eff.) ---------- misc Talents +1 灵晶调谐 尸体诅咒 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
| 光源 | 黄铜灯笼2.0 T1 光照 [Normal] While equipped: ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
(厄运)照明之榆木邪恶法杖 (100% 伤害, 2 护甲穿透, 火焰 伤害)5.0 T1 法杖 武器 Reqs Mag 11 [Ego] Nature Power 100% Range: 1.2x Uses 80%魔力 Dmg 物理 Mastery 法杖掌握 Acc+ +2.0% 触发伤害(最大200%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +1% Spell.pwr +3 (+3 eff.) Dmg.mod +10%火焰 ----- def ----- Defense +6 (+6 eff.) ---------- misc Light +2 Talents +1 法杖掌控 厄运诅咒 照明术: Puts all charms on 6 cooldown Level 2.0 Pwr.cost 6,总计6/6. Range 近战/单体 Travel.spd 瞬间 Is 法术 介绍:制造一个发光的球体,照亮 7 码半径范围区域,并对所有生物造成 48.45 点光系伤害。 在等级 3 时,它同时可以致盲看到它的人(施法者除外) 3 回合。 法杖经过精细的加工,被法师所使用。 |
(厄运)屠杀之铁质双手斧 (126% 伤害, 1 护甲穿透)3.0 T1 双手斧 武器 Reqs Str 11 [Ego] Master Power 126% Range: 1.5x Uses 120%力量 Dmg 物理 Acc+ +0.2% 暴击率(最大25%) Apr +1 Crit +4.5% Atk.spd 100% 厄运诅咒 沉重的双手斧。 |
(厄运)铁质巨锤 (117% 伤害, 1 护甲穿透)5.0 T1 巨锤 武器 Reqs Str 11 [Normal] Power 117% Range: 1.5x Uses 120%力量 Dmg 物理 Acc+ +0.2% 基础伤害(最大20%) Apr +1 Crit +0.5% Atk.spd 100% 厄运诅咒 沉重的双手巨锤。 |
(噩梦)侵蚀之铁质巨锤 (118% 伤害, 1 护甲穿透)5.0 T1 巨锤 武器 Reqs Str 11 [Ego] Nature Power 118% Range: 1.5x Uses 120%力量 Dmg 物理 Acc+ +0.2% 基础伤害(最大20%) Apr +1 Crit +0.5% Atk.spd 100% Melee+ +7自然 噩梦诅咒 沉重的双手巨锤。 |
(屏障)铁质巨锤 (114% 伤害, 1 护甲穿透)5.0 T1 巨锤 武器 Reqs Str 11 [Normal] Power 114% Range: 1.5x Uses 120%力量 Dmg 物理 Acc+ +0.2% 基础伤害(最大20%) Apr +1 Crit +0.5% Atk.spd 100% 屏障诅咒 沉重的双手巨锤。 |
(尸体)侵蚀之强化史莱姆之铁质大剑 (111% 伤害, 1 护甲穿透)3.0 T1 大剑 武器 Reqs Str 11 [Ego] Nature/Disrupt Power 111% Range: 1.6x Uses 120%力量 Dmg 物理 Acc+ +0.4% 暴击伤害(最大40%) Apr +1 Crit +2.5% Atk.spd 100% Melee+ +7自然 On Hit: * 9%几率降低42%整体速度 尸体诅咒 沉重的双手大剑。 |
(噩梦)元素的致残之铁剑 (102% 伤害, 2 护甲穿透)3.0 T1 长剑 武器 Reqs Str 11 [Ego++] Arcane/Master Power 102% Range: 1.4x Uses 100%力量 Dmg 物理 Acc+ +0.4% 暴击伤害(最大40%) Apr +2 Crit +2.5% Atk.spd 100% On Hit: * 引发元素爆炸,造成15酸性伤害(每回合最多一次) On Crit: * 致残目标,降低30%攻击、施法和精神速度 While equipped: dps ---------- Phys.crit +5.0% Dmg.mod +6%酸性 Res.pen +6%酸性 噩梦诅咒 锋利,长而致命。 |
(噩梦)寒颤的相位之铁剑 (102% 伤害, 7 护甲穿透)3.0 T1 长剑 武器 Reqs Str 11 [Ego] Arcane Power 102% Range: 1.4x Uses 100%力量 Dmg 物理 Acc+ +0.4% 暴击伤害(最大40%) Apr +7 Crit +2.5% Atk.spd 100% Phasing +10% Melee+ +5寒冷 噩梦诅咒 锋利,长而致命。 |
(噩梦)抑制之榆木长弓4.0 T1 长弓 武器 Reqs 射击 [Ego] Disrupt Acc+ +0.2% 暴击率(最大25%) Atk.spd 100% Range +6 While equipped: ----- def ----- Resists +11%酸性 +11%闪电 +12%寒冷 +12%火焰 +3%all Spell.save +8 (+6 eff.) 噩梦诅咒 长弓可以用来射击你的敌人。 |
精准之一袋榆木箭矢 (18/18, 115% 伤害, 5 护甲穿透)3.0 T1 箭矢 弹药 [Ego] Master Power 115% Range: 1.4x Uses 50%力量, 70%敏捷 Dmg 物理 Acc+ +0.2% 暴击率(最大25%) Acc +8 Apr +5 Crit +1.0% Capacity 18 箭矢可用来射穿敌人。 |
钢盾 熔岩愤怒 (0 闪避, 4 护甲, 38.5 格挡)7.0 T2 护盾 护甲 Reqs 盾牌使用训练 Str 16 [随机史诗级物品] Arcane/Master 学习盾牌攻击技能,或者开启 '强制显示盾牌战斗数据' 选项来查看战斗数据 While equipped: Stats +1 体质 dps ---------- Res.pen +5%火焰 On Melee Ret: * 10%几率降低15%护甲 ----- def ----- 护甲值 +4 Fatigue +8% Resists +26%酸性 +22%火焰 ---------- misc Talents +1 格挡 手持防护装备。 |
(尸体)法力编织的亚麻长袍 (0 闪避, 0 护甲)2.0 T1 长袍 护甲 [Ego] Arcane While equipped: dps ---------- Spell.crit +2% Spell.pwr +3 (+3 eff.) ----- def ----- Resists +7%all Spell.save +16 (+10 eff.) 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
(疯狂)亚麻长袍 (0 闪避, 0 护甲)2.0 T1 长袍 护甲 [Normal] While equipped: ----- def ----- Resists +7%all 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
(尸体)光彩夺目的粗制皮甲 (3 闪避, 2 护甲)9.0 T1 光系 护甲 [Ego] Arcane While equipped: ----- def ----- 护甲值 +2 Defense +3 (+3 eff.) Fatigue +6% Resists +10%光系 +11%暗影 一套用皮革制成的皮甲。 |
(噩梦)坚不可破的火焰抗性之铁锁甲 (2 闪避, 9 护甲)14.0 T1 重甲 护甲 Reqs 重甲训练 Str 14 [Ego] Master While equipped: ----- def ----- 护甲值 +9 Defense +2 (+2 eff.) Fatigue +12% Resists +16%火焰 一套由金属环扣做成的锁甲。 |
(屏障)闪电抗性之清除的铁质板甲 (0 闪避, 7 护甲)17.0 T1 板甲 护甲 Reqs 板甲训练 Str 22 [Ego] Disrupt/Master While equipped: ----- def ----- 护甲值 +7 Fatigue +22% Resists +11%枯萎 +11%自然 +17%闪电 一套用金属片制成的板甲。 |
生命之绝缘的粗制皮带1.0 T1 腰带 护甲 [Ego] Nature While equipped: ----- def ----- Resists +5%闪电 +5%时空 HP.reg +0.80 Heal.mod +11% 一条可以围住腰的皮带。 |
霜冻之 (+22%)隔热的亚麻法师帽 (1 闪避, 0 护甲)2.0 T1 头部 护甲 [Ego] Nature While equipped: dps ---------- Dmg.mod +10%寒冷 ----- def ----- Defense +1 (+1 eff.) Resists +6%火焰 +22%寒冷 一顶法师风格的尖帽子…… |
尖晶石0.0 T1 绿宝石 珠宝 [Normal] While equipped: Defense +2 (+2 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+2 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
黄水晶0.0 T1 黄宝石 珠宝 [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
锆石0.0 T1 黄宝石 珠宝 [Normal] While equipped: 护甲值 +1 Resists +1%all Item imbue powers: 护甲值 +1 Resists +1%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Orb of Communication Orb of Communication0.0 水晶球 [剧情物品] Unknown Speak with someone. Uses 1 power out of 128/128 Activation is instant. This orb can be used to speak with someone far away. It is even capable of teleporting small objects back and forth. |
鉴定水晶球1.0 水晶球 [剧情物品] Unknown While carried: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
转化之盒2.0 夏·图尔 盒子 [剧情物品] Unknown While carried: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). Uses 0 power out of 1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
Achievements
Log
2nd hero使用了偏执打击.
技能 纹身:回复 已经可以使用。
脊髓的黑暗低语击中2nd hero造成8 暗影伤害。
2nd hero击中脊髓造成42 物理伤害。
脊髓施放了黑暗低语.
2nd hero使用了纹身:回复.
2nd hero开始快速回复生命值。
你偏转了1所受伤害。
脊髓的黑暗低语击中2nd hero造成(1 念力折射), 4 暗影 (5合计伤害).
脊髓激活了他的图腾!
你偏转了2所受伤害。
2nd hero中毒了!
脊髓击中2nd hero造成(2 念力折射), 9 自然 (9合计伤害).
你无法移动!
脊髓的阴险毒素击中2nd hero造成10 自然伤害。
脊髓的黑暗低语击中2nd hero造成6 暗影伤害。
脊髓施放了黑暗低语.
阴影被虚空折磨!
你无法移动!
脊髓的黑暗低语击中阴影造成0 暗影伤害。
你偏转了2所受伤害。
脊髓的阴险毒素击中2nd hero造成(2 念力折射), 9 自然 (10合计伤害).
脊髓的黑暗低语击中2nd hero造成8 暗影伤害。
脊髓施放了白骨之矛.
你偏转了1所受伤害。
脊髓击中2nd hero造成(1 念力折射), 42 物理 (43合计伤害).
玩家2nd hero等级4科纳克人末日使者被压爆而死,杀死他(她)的是脊髓,死在第1层,巨大蛆虫。

































































