The boy the level 5 Skeleton Gunslinger by Florence_

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassGunslinger
Level / Exp5 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity28 (base 17)
Constitution11 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning26 (base 26)

Resources

Life-24/146
Steam45/100
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage20
Accuracy30
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage20
Accuracy30
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense15
Ranged Defense15
Fatigue7
Physical Save16
Spell Save7
Mental Save12

Defense: Resistances

Temporal+ 5%( 70%)
Lightning+ 5%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
3/5
1/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.40
1/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
2/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
On head
Tool
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

You pickup 0.65 gold pieces.

Talent Strafe is ready to use.

Something misses
The boy.
Ran for 2 turns (stop reason: detrimental status effect).

The boy is caught by a slimy tendril.


Talent Double Shots is ready to use.
Ran for 3 turns (stop reason: hostile spotted to the east (golem)).


The boy shoots!
The boy's Shoot hits Golem for
35 physical, 4 fire (39 total damage).
The boy's Shoot hits Golem for
35 physical, 4 fire (39 total damage).

The boy shoots!
The boy's Shoot hits Golem for
38 physical, 4 fire (42 total damage).
The boy's Shoot hits Golem for
38 physical, 4 fire (42 total damage).

The boy is free from the tendril.

Golem uses
Knockback.
Golem hits The boy for (10 flat reduction), 49 physical, (9 flat reduction), 0 nature (49 total damage).

Golem casts
Rune: Shielding.
A shield forms around golem.


Talent Overheat Bullets is ready to use.
Golem casts
Eye Beam.
Golem hits The boy for (10 flat reduction), 108 cold (108 total damage).
The boy the level 5 skeleton gunslinger was cooled to death by a golem on level 1 of Infinite Dungeon.