Cuthugorn the level 50 Whitehoof Necromancer by GatoPeixe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassNecromancer
Level / Exp50 / 376%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity11 (base 10)
Constitution62 (base 60)
Magic114 (base 60)
Willpower86 (base 60)
Cunning64 (base 29)

Resources

Life1085/1085
Mana688/688
Steam100/100
Soul15/15
Healing Factor1.3398029716163
Regeneration13.732980459067

Speed

Mental0%
Attack0%
Movement+11%
Spell0%
Global+100%

Vision

Sight10
Lite13
Infravision5
See Stealth37.390773745007
See Invisible37.390773745007
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage53
Accuracy6
Crit Chance14%
APR12
Speed1.00

Offense: Spell

Spellpower87
Crit Chance48%
Speed1

Offense: Mind

Mindpower48
Crit Chance14%
Speed1

Offense: Damage Bonus

Darkness+68%
Light+19%
Cold+28%
Blight+24%
Arcane+63%
Fire+28%
All+12%

Offense: Damage Penetration

Cold+35%
Darkness+35%

Defense: Base

Armour (hardiness)23 (30%)
Defense31
Ranged Defense31
Fatigue4
Physical Save27
Spell Save49
Mental Save51

Defense: Resistances

Blight+ 26%( 70%)
Arcane+ 58%( 70%)
Mind+ 41%( 70%)
All+ 21%( 70%)
Lightning+ 29%( 70%)
Physical+ 23%( 70%)
Cold+ 13%( 70%)
Fire+ 50%( 70%)
Darkness+ 35%( 70%)

Defense: Immunities

Silence Resistance100%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance40%

Inscriptions (4/4)

Runes
Runes
Implants
Implants

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.50
4/5
0/5
0/5
0/5
Spell / Nightfall1.50
1/5
1/5
1/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
4/5
1/5
2/5
1/5
Spell / Eradication1.30
5/5
3/5
3/5
2/5
Spell / Master of bones1.50
5/5
2/5
4/5
3/5
Spell / Animus1.50
4/5
2/5
2/5
3/5
Spell / Master necromancer1.50
5/5
2/5
2/5
3/5

Generic Talents

Corruption / Vile life1.00
5/5
0/5
0/5
0/5
Steamtech / Physics1.00
4/5
2/5
5/5
0/5
Spell / Spectre1.30
3/5
3/5
2/5
2/5
Steamtech / Chemistry1.00
3/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
4/5
1/5
1/5
1/5
Spell / Necrosis1.30
5/5
1/5
2/5
2/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Cuthugorn the Whitehoof Necromancer level 42
38th Loss 124th year of Ascendancy at 13:43
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Cuthugorn the Whitehoof Necromancer level 13
44th Retaking 124th year of Ascendancy at 11:18
see stats
Blood on the Moon Kill all of the Star Gazers within 7 game turns.
By Cuthugorn the Whitehoof Necromancer level 30
35th Pain 124th year of Ascendancy at 01:00
see stats
Do not go gentle into that good night Trapped John.
By Cuthugorn the Whitehoof Necromancer level 39
21st Loss 124th year of Ascendancy at 08:04
see stats
Exterminator Killed 1000 creatures.
By Cuthugorn the Whitehoof Necromancer level 29
33rd Pain 124th year of Ascendancy at 12:22
see stats
Imp'ing Away You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Cuthugorn the Whitehoof Necromancer level 50
19th Destruction 124th year of Ascendancy at 02:14
see stats
Level 10 Got a character to level 10.
By Cuthugorn the Whitehoof Necromancer level 10
17th Retaking 124th year of Ascendancy at 11:57
see stats
Level 20 Got a character to level 20.
By Cuthugorn the Whitehoof Necromancer level 20
27th Revenge 124th year of Ascendancy at 14:37
see stats
Level 30 Got a character to level 30.
By Cuthugorn the Whitehoof Necromancer level 30
33rd Pain 124th year of Ascendancy at 12:37
see stats
Level 40 Got a character to level 40.
By Cuthugorn the Whitehoof Necromancer level 40
26th Loss 124th year of Ascendancy at 22:17
see stats
Level 50 Got a character to level 50.
By Cuthugorn the Whitehoof Necromancer level 50
15th Destruction 124th year of Ascendancy at 13:56
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Cuthugorn the Whitehoof Necromancer level 49
15th Destruction 124th year of Ascendancy at 13:56
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Cuthugorn the Whitehoof Necromancer level 33
16th Dearth 124th year of Ascendancy at 06:51
see stats
Size is everything Did over 1500 damage in one attack.
By Cuthugorn the Whitehoof Necromancer level 47
15th Destruction 124th year of Ascendancy at 11:13
see stats
Size matters Did over 600 damage in one attack.
By Cuthugorn the Whitehoof Necromancer level 25
34th Revenge 124th year of Ascendancy at 01:04
see stats
That was close Killed your target while having only 1 life left.
By Cuthugorn the Whitehoof Necromancer level 2
10th Retaking 124th year of Ascendancy at 22:59
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Cuthugorn the Whitehoof Necromancer level 50
18th Destruction 124th year of Ascendancy at 19:14
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Cuthugorn the Whitehoof Necromancer level 37
14th Loss 124th year of Ascendancy at 05:32
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Cuthugorn the Whitehoof Necromancer level 46
2nd Destruction 124th year of Ascendancy at 00:55
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Cuthugorn the Whitehoof Necromancer level 16
8th Revenge 124th year of Ascendancy at 09:27
see stats

Log

Armoured skeleton warrior can not be healed this way!
Armoured skeleton warrior can not be healed this way!
Armoured skeleton warrior can not be healed this way!
Training Dummy resists the knockback!

Armoured skeleton warrior performs a melee critical strike against Training Dummy!
Armoured skeleton warrior can not be healed this way!
Burning from Skeleton mage hits Training Dummy for
168 fire damage.
Armoured skeleton warrior hits Training Dummy for 267 physical, 9 fire, 50 blight, 165 physical, 21 fire, 113 blight, 46 fire, 153 physical, 21 fire, 113 blight, 46 fire (1006 total damage).
Decrepitude Disease from Ghoulking hits Training Dummy for
78 blight damage.
Armoured skeleton warrior hits Training Dummy for 363 physical, 9 acid, 54 blight (426 total damage).
Spikes of Decrepitude hits Training Dummy for
42 cold, 55 darkness (97 total damage).
Spikes of Decrepitude hits Training Dummy for
35 cold, 46 darkness (81 total damage).
Skeleton mage performs a melee critical strike against Training Dummy!
Skeleton mage hits Training Dummy for 206 physical damage.

Armoured skeleton warrior performs a melee critical strike against Training Dummy!
Armoured skeleton warrior can not be healed this way!
Armoured skeleton warrior hits Training Dummy for 633 physical, 28 light, 38 acid, 32 fire, 71 blight, 34 fire (836 total damage).
Armoured skeleton warrior casts
Rune: Blink.
Armoured skeleton warrior is out of phase.

Armoured skeleton warrior can not be healed this way!
Burning from Skeleton mage hits Training Dummy for
168 fire damage.
Decrepitude Disease from Ghoulking hits Training Dummy for
78 blight damage.
Armoured skeleton warrior hits Training Dummy for 199 physical, 9 acid, 54 blight (262 total damage).
Ghoul activates
Bone Shield.
Spikes of Decrepitude hits Training Dummy for
34 cold, 45 darkness (79 total damage).
Spikes of Decrepitude hits Training Dummy for
41 cold, 54 darkness (95 total damage).
Skeleton mage casts
Bone Spear.
Skeleton mage hits Training Dummy for 581 physical damage.