RAEAEAAAAAA the level 6 Higher Archmage by RougeEB

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHigher
ClassArchmage
Level / Exp6 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic30 (base 29)
Willpower18 (base 17)
Cunning11 (base 11)

Resources

Life132/132
Mana110/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+6%
Cold+16%
Fire+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save16
Mental Save10

Defense: Resistances

Arcane+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
4/5
1/5
0/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active
active
done
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By RAEAEAAAAAA the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 09:46
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By RAEAEAAAAAA the Higher Archmage level 6
79th Pyre 122nd year of Ascendancy at 10:31
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
You pickup 0.65 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


RAEAEAAAAAA deactivates
Shielding.
RAEAEAAAAAA activates
Shielding.
RAEAEAAAAAA deactivates
Arcane Power.
RAEAEAAAAAA activates
Arcane Power.

There is an exit to Derth here (press '' or right click to use).

You gain 1.92 gold from the transmogrification of
potent elm vilestaff of fate (13-16 power, 2 apr, acid element).
There is an exit to the worldmap here (press '' or right click to use).
Resting starts...

Rested for 26 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.


There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)