Nakh the level 2 Cornac Werebeast by Naga'an

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassWerebeast
Level / Exp2 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower13 (base 13)
Cunning13 (base 13)

Resources

Life124/124
Hate24/90
Equilibrium0
Healing Factor0.62059178219212
Regeneration0.15514794554803

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy22
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy22
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save8
Spell Save8
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-curse / Shark aspect1.30
1/5
0/5
0/5
0/5
Wild-curse / Ritch aspect1.30
0/5
0/5
0/5
0/5
Wild-curse / Wolf aspect1.30
0/5
0/5
0/5
0/5
Wild-curse / Treant aspect1.30
0/5
0/5
0/5
0/5
Wild-curse / Silent hunter1.30
0/5
0/5
0/5
0/5
Wild-curse / Psiclaws1.30
1/5
0/5
0/5
0/5
Wild-curse / Eagle aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.30
1/5
0/5
0/5
0/5
Wild-gift / Hunter1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 1 turns (stop reason: didn't move).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 58 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).