Necronomucu the level 19 Skeleton Necromancer by OneBrow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp19 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity17 (base 10)
Constitution24 (base 11)
Magic59 (base 47)
Willpower48 (base 40)
Cunning18 (base 11)

Resources

Life257/257
Mana416/416
Soul11/13
Healing Factor1.2172674059366
Regeneration0.30431685148415

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Invisible2

Offense: Mainhand

Damage28
Accuracy11
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower43
Crit Chance11%
Speed1

Offense: Mind

Mindpower33
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+13%
Blight+10%
Physical+7%
Mind+12%
All0%
Darkness+10%
Light+11%
Temporal+5%
Fire+10%
Nature+5%

Offense: Damage Penetration

Mind+5%
Physical+5%
Light+5%
Temporal+6%

Defense: Base

Armour (hardiness)1 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save24
Spell Save33
Mental Save26

Defense: Resistances

Nature+ 16%( 70%)
Lightning+ 12%( 70%)
Light+ 25%( 70%)
Temporal+ 13%( 70%)
Cold+ 13%( 70%)
Mind+ 26%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance23%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
5/5
1/5
1/5
3/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
5/5
3/5
1/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
0/5
0/5
0/5
Adventure / Partner1.00
0/10
0/24
0/3
0/2
0/2
0/2
Undead / Skeleton1.10
1/5
5/5
2/5
4/5
Spell / Necrosis1.30
3/5
3/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
done
done
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Necronomucu the Skeleton Necromancer level 19
48th Dusk 122nd year of Ascendancy at 07:59
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Necronomucu the Skeleton Necromancer level 18
35th Dusk 122nd year of Ascendancy at 01:48
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Necronomucu the Skeleton Necromancer level 10
1st Summertide 122nd year of Ascendancy at 05:44
see stats
That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By Necronomucu the Skeleton Necromancer level 13
8th Flare 122nd year of Ascendancy at 15:22
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Necronomucu the Skeleton Necromancer level 11
3rd Summertide 122nd year of Ascendancy at 09:54
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Necronomucu the Skeleton Necromancer level 16
19th Dusk 122nd year of Ascendancy at 21:00
see stats

Log

Necronomucu casts Invoke Darkness.
Burning from Faeros hits Ghoul for
21 fire damage.
Necronomucu hits Faeros for 157 darkness damage.

Burning from Faeros hits Ghoul for
21 fire damage.
Necronomucu hits Ghoul for 141 physical damage.
Necronomucu hits Faeros for 120 physical damage.
Faeros casts
Flame.

Ghoul misses Faeros.
Burning from Faeros hits Ghoul for
21 fire damage.
Faeros's Flame hits Ghoul for
64 fire damage.
Faeros's Flame killed Ghoul!
Talent Invoke Darkness is ready to use.

Necronomucu casts
Invoke Darkness.
You collect a new ingredient:
pouch of faeros ash (1).
Necronomucu hits Faeros for 157 darkness damage.
Necronomucu killed Faeros!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the west (rattlesnake)).


Saving game...

Saving done.