Ancaric the level 6 Cornac Paradox Mage by JohnSmithAho

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassParadox Mage
Level / Exp6 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution14 (base 12)
Magic20 (base 20)
Willpower16 (base 12)
Cunning10 (base 10)

Resources

Life166/166
Paradox301
Healing Factor1.0372895330003
Regeneration0.25932238325008

Speed

Mental-1.5543122344752E-13%
Attack-1.5543122344752E-13%
Movement+36.804258065936%
Spell-1.5543122344752E-13%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

Temporal+7%
Light+12%
Fire+22%
All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save8
Spell Save12
Mental Save22

Defense: Resistances

Cold+ 13%( 70%)
Light+ 24%( 70%)
Fire+ 28%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Chronomancy / Speed Control1.30
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
1/5
1/5
0/5
0/5
Chronomancy / Timetravel1.30
1/5
1/5
0/5
0/5
Chronomancy / Matter1.30
1/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
2/5
1/5
0/5
0/5

Generic Talents

Chronomancy / Energy1.30
2/5
0/5
0/5
0/5
Chronomancy / Chronomancy1.30
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
2/5
1/5
0/5
0/5
Chronomancy / Fate Weaving1.30
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active

Equipment

Tool
On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Wibbly Wobbly Timey Wimey Stuff Killed the weaver queen and the temporal defiler.
By Ancaric the Cornac Paradox Mage level 5
77th Pyre 122nd year of Ascendancy at 12:12
see stats

Log

Resting starts...
Ancaric retunes the fabric of spacetime.

Talent Temporal Bolt is ready to use.
Talent Dust to Dust is ready to use.
Infusion: Healing is still on cooldown for 11 turns.

Infusion: Healing is still on cooldown for 10 turns.

Infusion: Healing is still on cooldown for 9 turns.

Infusion: Healing is still on cooldown for 8 turns.

Infusion: Healing is still on cooldown for 7 turns.

Infusion: Healing is still on cooldown for 6 turns.

Infusion: Healing is still on cooldown for 5 turns.

Infusion: Healing is still on cooldown for 4 turns.

Infusion: Healing is still on cooldown for 3 turns.

Infusion: Healing is still on cooldown for 2 turns.

Infusion: Healing is still on cooldown for 1 turns.

Talent Infusion: Healing is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


Ancaric picks up (d.):
flaming iron greatsword of massacre (128% power, 1 apr).
You pickup 1.00 gold pieces.

You pickup 0.70 gold pieces.

Ancaric picks up (j.):
rejuvenating rough leather armour of cold resistance (3 def, 2 armour).
Ran for 5 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).