flock the level 19 Superhuman Rogue by wasddasw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSuperhuman
ClassRogue
Level / Exp19 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 11)
Dexterity76 (base 47)
Constitution20 (base 10)
Magic20 (base 10)
Willpower21 (base 10)
Cunning78 (base 47)

Resources

Life876/876
Stamina172/172
Healing Factor1.0870588855781
Regeneration5.4352944278905

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+200%

Vision

Sight10
Lite-995
Infravision9
See Stealth79.596129787034
See Invisible81.596129787034
Stealth68

Offense: Mainhand

Damage73
Accuracy63
Crit Chance54%
APR11
Speed1.00

Offense: Offhand

Damage36
Accuracy63
Crit Chance54%
APR11
Speed1.00

Offense: Spell

Spellpower22
Crit Chance39%
Speed1

Offense: Mind

Mindpower32
Crit Chance36%
Speed1

Offense: Damage Bonus

Arcane+6%
Darkness+11%

Offense: Damage Penetration

Arcane+5%
Physical+15%
All0%

Defense: Base

Armour (hardiness)11 (69.687909656376%)
Defense65
Ranged Defense65
Fatigue0
Physical Save21
Spell Save21
Mental Save34

Defense: Resistances

Physical+ 15%( 70%)
Darkness+ 27%( 70%)
Light+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.50
0/5
0/5
0/5
0/5
Cunning / Stealth1.50
5/5
4/5
0/5
0/5
Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.50
5/5
2/5
4/5
3/5
Cunning / Poisons1.50
5/5
2/5
3/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
5/5
2/5
0/5
5/5
Wild-gift / Harmony2.00
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
3/5
0/5
Cunning / Scoundrel1.30
4/5
2/5
0/5
0/5
Cunning / Lethality1.30
4/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
active
active
active
active
active
done
done

Equipment

On hands
Tool
On fingers
On fingers
Around waist
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Exploration mode) Killed a Bringer of Doom.
By flock the Superhuman Rogue level 16
2nd Decay 122nd year of Ascendancy at 04:05
see stats
Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By flock the Superhuman Rogue level 7
32nd Haze 122nd year of Ascendancy at 14:56
see stats
Home sweet home (Exploration mode) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By flock the Superhuman Rogue level 19
6th Decay 122nd year of Ascendancy at 01:35
see stats
Level 10 (Exploration mode) Got a character to level 10.
By flock the Superhuman Rogue level 10
42nd Haze 122nd year of Ascendancy at 01:17
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By flock the Superhuman Rogue level 6
24th Haze 122nd year of Ascendancy at 02:01
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By flock the Superhuman Rogue level 6
5th Dusk 122nd year of Ascendancy at 22:04
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By flock the Superhuman Rogue level 16
73rd Haze 122nd year of Ascendancy at 22:33
see stats

Log

Ran for 7 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
Personal New Achievement: Home sweet home (Exploration mode)!

Lore found:
fourth mural painting
You can read all your collected lore in the game menu, by pressing Escape.


Lore found:
third mural painting
You can read all your collected lore in the game menu, by pressing Escape.


Lore found:
second mural painting
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 11 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


Ran for 2 turns (stop reason: interesting terrain).


You don't see how to get there...