Sage the level 5 Skeleton Necromancer by sage556

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp5 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic32 (base 27)
Willpower16 (base 16)
Cunning14 (base 11)

Resources

Life30/30
Mana153/158
Soul13/13
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision10
See Stealth6
See Invisible6

Offense: Mainhand

Damage15
Accuracy11
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance12%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+11%
Cold+10%
Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save15
Spell Save21
Mental Save25

Defense: Resistances

Lightning+ 21%( 70%)
Acid+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance21%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
2/5
0/5
0/5
0/5
Spell / Master of bones1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Master of flesh1.30
3/5
0/5
0/5
0/5
Spell / Glacial waste1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
active
done

Equipment

On fingers
On fingers
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By Sage the Skeleton Necromancer level 1
74th Pyre 122nd year of Ascendancy at 11:10
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a ladder to the next level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


You gain 4.00 gold from the transmogrification of
agate.
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (14/14, 16-19 power, 1 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatsword (18-29 power, 1 apr).
You gain 0.75 gold from the transmogrification of
arcing iron battleaxe (16-24 power, 1 apr).
You gain 1.25 gold from the transmogrification of
grounding copper amulet.
There is a ladder to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Sage casts
Black Ice.
Sage's spell attains critical power!
Sage hits King cobra for 164 cold damage.
Sage killed King cobra!

Resting starts...

Talent Black Ice is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Your summoned ghoul disappears.
Sage casts
Black Ice.
Sage hits Giant rabbit for 104 cold damage.
Sage killed Giant rabbit!
Resting starts...

Rested for 1 turns (stop reason: hostile spotted to the east (giant green ant)).


No gambits pass conditions and find a valid target.