Centenardium the level 6 Shalore Archmage by Centas

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
OldRPG Revival - UI 1.4.9
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp6 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic31 (base 29)
Willpower20 (base 17)
Cunning12 (base 11)

Resources

Life-5/120
Mana51/185
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save17
Mental Save11

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
4/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
2/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
active
failed
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Centenardium the Shalore Archmage level 3
76th Pyre 122nd year of Ascendancy at 11:54
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 24 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 32 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


Centenardium casts
Lightning.
Centenardium casts
Chain Lightning.
Centenardium hits Skeleton archer for 130 lightning damage.
Centenardium hits Skeleton archer for 132 lightning damage.
Centenardium hits Skeleton archer for 120 lightning damage.
Centenardium hits Skeleton archer for 125 lightning damage.
Skeleton archer shoots!
Skeleton archer shoots!
Skeleton archer shoots!

Centenardium casts
Lightning.
Centenardium hits Skeleton archer for 107 lightning damage.
Centenardium hits Skeleton archer for 107 lightning damage.
Centenardium killed Skeleton archer!
Skeleton archer's Shoot hits
Centenardium for 30 physical, 10 acid, 7 fire (47 total damage).
Skeleton archer's Shoot hits
Centenardium for 27 physical, 8 lightning (35 total damage).
Skeleton archer's Shoot hits
Centenardium for 26 physical, 8 fire, 8 temporal (43 total damage).
Centenardium the level 6 shalore archmage was zapped to death by a skeleton archer on level 1 of Rhaloren Camp.