Raj the level 6 Cornac Rogue by Rajman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Hulk! 1.4.8
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassRogue
Level / Exp6 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity24 (base 24)
Constitution10 (base 10)
Magic12 (base 10)
Willpower16 (base 10)
Cunning31 (base 27)

Resources

Life160/160
Stamina120/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-995
Infravision6
See Stealth44.154681673803
See Invisible44.154681673803
Stealth40

Offense: Mainhand

Damage26
Accuracy36
Crit Chance17%
APR5
Speed1.00

Offense: Offhand

Damage21
Accuracy36
Crit Chance17%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance7%
Speed1

Offense: Mind

Mindpower22
Crit Chance7%
Speed1

Offense: Damage Bonus

Fire+5%
Mind+5%

Defense: Base

Armour (hardiness)4 (49.007671158813%)
Defense28
Ranged Defense28
Fatigue0
Physical Save7
Spell Save9
Mental Save16

Defense: Resistances

Fire+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
0/5
0/5
0/5
Cunning / Stealth1.30
3/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
2/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
2/5
1/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
1/5

Effects

talent
talent
beneficial effect

Quests

done
active

Equipment

On fingers
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log

Raj picks up (h.): zircon.
Raj picks up (h.):
zircon.
Raj picks up (g.):
agate.
Raj picks up (i.):
citrine.
Raj picks up (h.):
spinel.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Raj deactivates
Apply Poison.
Raj activates
Apply Poison.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Raj wears:
Ring of Insight.

You gain 2.12 gold from the transmogrification of
polar iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 1.95 gold from the transmogrification of
pouch of iron shots of vileness (12/12, 16-19 power, 1 apr).
You gain 2.53 gold from the transmogrification of
thought-forged iron waraxe of erosion (12-16 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron battleaxe (16-25 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Saving game...

Saving done.