









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Grey Out Unusable Items 1.7.2This addon shows inventory items in dark grey if they have a power source incompatible with your character. Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again! Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Danger Alert 1.7.6Add a display of estimated threats in monster's tooltip. Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Nekarcos's Quality of Life 01: Effect Display 1.7.5This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Items Vault 1.7.6Donators/Buyers bonus! Restart Sustains 1.7.0Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 ZOmnibus Lite 1.7.4A subset of the ZOmnibus Addon Pack, including only those component addons of ZOmnibus that provide UI improvements or are purely cosmetic or informational. Includes the following addons:
Frequently Asked Questions: 数字飘血-汉化 1.7.6Custom Edit of v2 - added an option to disable non damage text Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Doomed |
| Level / Exp | 8 / 51% |
| Size | 中等 |
| Lifes / Deaths | Killed by rogue at level 7 on the 76 派尔月 122 year of Ascendancy at 11:12 / 2Killed by rogue at level 7 on the 76 派尔月 122 year of Ascendancy at 11:31 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 10 (base 10) |
| Constitution | 10 (base 10) |
| Magic | 11 (base 10) |
| Willpower | 30 (base 29) |
| Cunning | 26 (base 21) |
Resources
| Life | 176/176 |
| Hate | 81/104 |
| Healing Factor | 0.90527324755456 |
| Regeneration | 0.22631831188864 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| See Invisible | 4.3404499272777 |
Offense: Mainhand
| Damage | 6 |
| Accuracy | 4 |
| Crit Chance | 7% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 8 |
| Accuracy | 22 |
| Crit Chance | 7% |
| APR | 12 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 14 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Mind
| Mindpower | 27 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Damage Bonus
| 暗影 | +11% |
| 火焰 | +12% |
| All | 0% |
| 枯萎 | +10% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 7 |
| Ranged Defense | 7 |
| Fatigue | 0 |
| Physical Save | 12 |
| Spell Save | 14 |
| Mental Save | 28 |
Defense: Resistances
| 暗影 | + 31%( 74%) |
| 物理 | + 10%( 72%) |
| 寒冷 | + 13%( 70%) |
| 光系 | + 12%( 70%) |
| 火焰 | + 29%( 70%) |
| All | + 7%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
| Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
| Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
| 诅咒 / 暗影 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 阴影 | 1.30 |
| 4/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 惩罚 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 意志之力 | 1.50 |
| 3/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Generic Talents
| 诅咒 / 黑暗生存 | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 诅咒形态 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 诅咒光环 | 1.00 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 手势 | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | 念力折射 |
| talent | 召唤阴影 |
| talent | 痛苦手势 |
| beneficial effect | 一个死亡的光环笼罩着你. 尸体诅咒 (强度 1.2)惩罚 : 死亡恐惧: -2% 对亡灵的伤害抗性。 强度 1+: 死亡力量: +4% 对亡灵的伤害加成。 强度 2+:-1 幸运 , +2 力量 , +2 魔法 强度 3+: 活死人之躯:亡灵唾液能治愈你。当你的生命值降低到 24% 以下时,你会释放一次 1 等级的亡灵唾液,冷却时间为 40 回合。 强度 4+: 死缓:你杀死的人形生物有 35% 几率变成食尸鬼并替你作战持续 6 回合。 |
| beneficial effect | 重伤和毁灭追随着你。 厄运诅咒 (强度 1.2)惩罚 : 霉运:在你的旅途中找到的金币减少。 强度 1+: 失败的努力:围绕你的努力都会失败 (+24% 检测陷阱的几率 )。 强度 2+:-1 幸运, +3 灵巧 强度 3+: 错失良机:机会转瞬即逝,你身边的人会错失良机 (+8% 躲闪概率)。 强度 4+: 厄运终结:如果提高后的伤害足够杀死对手的话,你将可以提高 38% 的伤害 |
| beneficial effect | 你的脑海中充斥恐怖景象。 噩梦诅咒 (强度 2.2)惩罚 : 扰乱幻象:当鉴定时,你的精神豁免有 20%概率减少 13% 强度 1+: 从现实消失: +3 物理抗性, +2 物理抗性上限 强度 2+:-2 幸运, +3 意志 强度 3+: 折磨 :当敌人试图对你造成负面效果时,你的折磨光环会对 10 范围内的一个随机敌人进行报复,造成 26 精神和 28 黑暗伤害。 强度 4+: 噩梦:每次受到目标攻击有概率 (当前 0%) 触发一个范围为 5 码的噩梦(有减速、召唤梦魇和直接造成37精神、41暗影伤害的效果)持续 8 回合。 触发几率 在每次你受到打击时提高,同时随时间下降。 |
| beneficial effect | 一道黑暗屏障降临在你的面前。 屏障诅咒 (强度 1.2)惩罚 : 虚弱屏障:小概率被包裹在虚弱屏障内 ( 降低所造成伤害 6%) 持续 4 回合。 强度 1+: 暗夜行者: +5 暗影抗性, +4% 最大暗影抗性, +4 看破隐形强度 强度 2+:-1 幸运, +3 体质 强度 3+: 穿越屏障:你的身形在移动时消失,移动后 1 回合减少 10% 所受伤害。 强度 4+: 死亡屏障:每一次杀死目标可以让你笼罩在一个屏障内,减少 15% 所受伤害持续 3 回合。 |
Quests
你成功地将迷路的堕落者护送到了巨魔沼泽的第2层的召回传送门。 护送:迷路的堕落者 (巨魔沼泽的第2层)作为奖励,你提升 灵巧 +5. | 结束 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你应当探索古老森林,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你已经探索了食人魔巢穴并击败了食人魔普洛克斯。 * 你探索了卡·普尔废墟并击败了恶灵附身的强盗头目。 | 结束 |
Equipment
| 在头上 | (屏障)隔热的火焰之 (+24%)亚麻法师帽 (1 闪避, 0 护甲)1阶词缀头部护甲(2.0负重) 自然力量 词缀:火焰/隔热 装备时: ------ 进攻 ------ 伤害加成 +12% 火焰 ------ 防御 ------ 闪避 +1(+1有效) 抗性 +6% 寒冷 +24% 火焰 屏障诅咒 一顶法师风格的尖帽子…… |
| 主护甲 | (尸体)暗影之 (+16%)心灵编织的亚麻长袍 (0 闪避, 0 护甲)1阶词缀长袍护甲(2.0负重) 奥术能量/灵能力量 词缀:心灵编织/暗影 装备时: ------ 进攻 ------ 伤害加成 +11% 暗影 精神暴击 +2% 精神强度 +2(+1有效) ------ 防御 ------ 抗性 +16% 暗影 +7% 所有 精神豁免 +15(+8有效) 尸体诅咒 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
| 在腰间 | 暗夜符文的粗制皮带1阶词缀腰带护甲(1.0负重) 奥术能量 词缀:暗夜符文 装备时: ------ 防御 ------ 抗性 +5% 光系 +5% 暗影 一条可以围住腰的皮带。 |
| 在主手 | (噩梦)榆木邪恶法杖 漆黑的汗水 (10-12 伤害, 2 护甲穿透, 枯萎 伤害)1阶稀有法杖单手武器(5.0负重) 大师杰作 词缀:短 当作武器使用时: 武器伤害 10.0 - 12.0 使用 80%魔力 掌握 法杖掌握 命中加成 +1.0% 触发伤害(最大200%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: 属性 +2意志 ------ 进攻 ------ 伤害加成 +10% 枯萎 法术暴击 +1% 法术强度 +3(+3有效) ------ 防御 ------ 精神豁免 +3(+2有效) ------ 其他 ------ 资源 +4.00 仇恨上限 +0.12 被击中时回复灵能 技能 +1 法杖掌控 噩梦诅咒 法杖经过精细的加工,被法师所使用。 |
| 斗篷 | (厄运)永恒精灵之遮盖的亚麻斗篷 (6 闪避, 0 护甲)1阶词缀斗篷护甲(2.0负重) 奥术能量/大师杰作 词缀:遮盖/永恒精灵 装备时: 属性 +1魔力 +1意志 ------ 防御 ------ 闪避 +6(+6有效) 物理豁免 +5(+5有效) 厄运诅咒 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 在副手 | (噩梦)青苔灵晶 (2-3 伤害, 12 护甲穿透, 精神 伤害)1阶普通灵晶单手武器(3.0负重) 自然力量 当作武器使用时: 武器伤害 2.5 - 2.8 精神 使用 50%意志, 30%灵巧 掌握 心灵利刃 命中加成 +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +12 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 精神暴击 +1% 精神强度 +2(+1有效) ------ 其他 ------ 技能 +1 灵晶调谐 噩梦诅咒 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
| 光源 | 黄铜灯笼1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
(屏障)青苔灵晶 (2-2 伤害, 12 护甲穿透, 精神 伤害)1阶普通灵晶单手武器(3.0负重) 自然力量 当作武器使用时: 武器伤害 2.0 - 2.2 精神 使用 50%意志, 30%灵巧 掌握 心灵利刃 命中加成 +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +12 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 精神暴击 +1% 精神强度 +2(+1有效) ------ 其他 ------ 技能 +1 灵晶调谐 屏障诅咒 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
2 玛瑙石1阶普通黑曜石珠宝(0.0负重) 装备时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 镶嵌时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
尖晶石1阶普通绿宝石珠宝(0.0负重) 装备时: 闪避 +2(+2有效) 物理豁免 +2(+2有效) 法术豁免 +2(+2有效) 精神豁免 +2(+1有效) 镶嵌时: 闪避 +2(+2有效) 物理豁免 +2(+2有效) 法术豁免 +2(+2有效) 精神豁免 +2(+1有效) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
3 紫黄晶1阶普通黄宝石珠宝(0.0负重) 装备时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 镶嵌时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
3 黄水晶1阶普通黄宝石珠宝(0.0负重) 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
3 锆石1阶普通黄宝石珠宝(0.0负重) 装备时: 护甲 +1 抗性 +1% 所有 镶嵌时: 护甲 +1 抗性 +1% 所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
鉴定水晶球任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
回归之杖 (1/1)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前343/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
It Which Writhes3阶传说召唤触手奇怪的(0.0负重) 未知力量 装备时: 属性 +3力量 +3敏捷 +3魔力 -3意志 +3体质 Fully Charged! Reduce the duration of all detrimental effects. 消耗10能量,目前10/10 瞬间使用。 A tiny tentacle. It is rather cute and squishy. Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn) When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you. |
Achievements
Log
--------------------------------
你需要空手或双持灵晶来激活痛苦手势。
技能 偏执打击 已经可以使用。
--------------------------------
阴影施放了相位之门.
--------------------------------
阴影施放了相位之门.
阴影施放了相位之门.
--------------------------------
阴影施放了相位之门.
--------------------------------
阴影施放了相位之门.
--------------------------------
阴影施放了相位之门.
人类农民使用了纹身:治疗.
人类农民受到来自纹身:治疗的66 治疗。
--------------------------------
阴影施放了相位之门.
--------------------------------
阴影施放了相位之门.
阴影施放了相位之门.
自动探索了5回合(中断原因:没有移动)
















































