Nerub the level 2 Whitehoof Arcane Blade by BrutalLich

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassArcane Blade
Level / Exp2 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 19)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic21 (base 13)
Willpower7 (base 10)
Cunning14 (base 13)

Resources

Life-128/126
Mana79/91
Stamina54/96
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage37
Accuracy17
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5.5 (43.579428603723%)
Defense1
Ranged Defense1
Fatigue12
Physical Save14
Spell Save9
Mental Save7

Defense: Resistances

Lightning+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the southwest (elven guard)).


Nerub casts
Arcane Strike.
Nerub misses Elven guard.
Nerub misses Elven guard.
Elven guard uses
Shield Pummel.
Nerub is stunned!

Elven guard hits Nerub for 12 physical, 18 physical (31 total damage).

Nerub hits Elven guard for 15 physical damage.
Elven guard misses Nerub.
Talent Lightning is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Dig is ready to use.

Nerub casts
Lightning.
Nerub hits Elven guard for 26 physical, 35 lightning (61 total damage).
Nerub hits Giant crystal rat for 35 lightning damage.
Nerub hits Cryomancer for 32 lightning damage.
Elven guard uses
Block.
Nerub is not stunned anymore.

Nerub killed Giant crystal rat!

Nerub hits Elven guard for (42 blocked), 0 physical (0 total damage).
Cryomancer casts
Freeze.
Elven guard hits Nerub for 31 physical, 5 nature, 5 cold (41 total damage).
Cryomancer hits Nerub for 183 cold damage.
Nerub the level 2 whitehoof arcane blade was cooled to death by a cryomancer on level 1 of Infinite Dungeon.