











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Nekarcos's Quality of Life 01: Effect Display (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Improved Auto-explore and Rest vNext 1.7.6Quality of Life improvements for resting and auto-exploring. All credit to improved-restauto & the many authors who actually wrote this. 0.0.1: - Tweak Player.lua code to match latest code from upstream - Remove Restart Sustains compatibility which really just dropped this Mods entire reason for existing - Remove PartyLore which did nothing different than upstream, but lost some functionality - Update PlayerExplore from upstream See "improved-restauto" http://forums.te4.org/viewtopic.php?f=50&t=44401 for orig version Items Vault 1.7.6Donators/Buyers bonus! Particle Cleanup 1.7.0An experimental addon that attempts to detect and remove "orphaned" particle display effects left behind by temporary status effects or sustained talents. The check is performed automatically on character load, and can also be triggered manually via the keybinding <Ctrl-Alt-Shift-P>. Also available as part of the Bugnibus Bugfix Pack. Tougher Escorts 1.7.4Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Plenum Tooltip Custom Edit 1.7.4Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Cornac |
| Class | Temporal Warden |
| Level / Exp | 50 / 66% |
| Size | medium |
| Lifes / Deaths | Killed by snow giant thunderer at level 21 on the 63rd Haze 123rd year of Ascendancy at 03:51 3 / 4Killed by Layirena the Cave Bear's mucus ooze at level 23 on the 10th Decay 123rd year of Ascendancy at 00:02 Killed by venom drake at level 28 on the 37th Pyre 124th year of Ascendancy at 17:59 Killed by overpowered greater multi-hued wyrm at level 36 on the 18th Haze 124th year of Ascendancy at 12:00 |
Primary Stats
| Strength | 27 (base 16) |
| Dexterity | 86 (base 64) |
| Constitution | 21 (base 16) |
| Magic | 126 (base 64) |
| Willpower | 84 (base 60) |
| Cunning | 53 (base 34) |
Resources
| Life | 1281/1281 |
| Mana | 644/644 |
| Paradox | 390 |
| Healing Factor | 1.2948044672221 |
| Regeneration | 14.566550256249 |
Speed
| Mental | -1.0014211682119E-11% |
| Attack | -1.2012613126444E-11% |
| Movement | +36.804258065941% |
| Spell | -1.2012613126444E-11% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| See Stealth | 48.293793513994 |
| See Invisible | 48.293793513994 |
Offense: Mainhand
| Damage | 278 |
| Accuracy | 68 |
| Crit Chance | 23% |
| APR | 120 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 89 |
| Crit Chance | 21% |
| Speed | 1.0000000000001 |
| Cooldown Reduction | 10 |
Offense: Mind
| Mindpower | 74 |
| Crit Chance | 17% |
| Speed | 1.0000000000001 |
Offense: Damage Bonus
| Acid | +42% |
| Lightning | +42% |
| Temporal | +67% |
| Cold | +42% |
| Physical | +60% |
| Fire | +42% |
| All | +17% |
Offense: Damage Penetration
| Physical | +31% |
| All | +5% |
| Temporal | +45% |
Defense: Base
| Armour (hardiness) | 29 (69.217888169488%) |
| Defense | 90 |
| Ranged Defense | 90 |
| Fatigue | 0 |
| Physical Save | 51 |
| Spell Save | 57 |
| Mental Save | 55 |
Defense: Resistances
| Acid | + 50%( 70%) |
| Arcane | + 37%( 70%) |
| Cold | + 68%( 70%) |
| All | + 34%( 70%) |
| Darkness | + 34%( 70%) |
| Temporal | + 64%( 80%) |
| Physical | + 41%( 70%) |
| Fire | + 63%( 70%) |
| Lightning | + 50%( 70%) |
Defense: Immunities
| Stun Resistance | 36% |
| Confusion Resistance | 77% |
| Disarm Resistance | 29% |
| Instadeath Resistance | 100% |
| Silence Resistance | 37% |
Inscriptions (5/5)
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 730 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 197 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 307 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 823% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
Class Talents
| Chronomancy / Threaded Combat | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 5/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Bow Threading | 1.45 |
| 2/5 |
| 3/5 |
| 1/5 |
| 2/5 |
| Chronomancy / Stasis | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.70 |
| 4/5 |
| 5/5 |
| 4/5 |
| 1/5 |
| Chronomancy / Blade Threading | 1.30 |
| 3/5 |
| 3/5 |
| 1/5 |
| 5/5 |
| Chronomancy / Temporal Guardian | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.40 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Combat training | 1.70 |
| 5/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Fate Weaving | 1.00 |
| 4/5 |
| 5/5 |
| 4/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| talent | Phase Pulse |
| talent | Contingency |
| talent | Premonition |
| talent | Chant of Fortress |
| talent | Weapon Folding |
| detrimental effect | Zone-wide effect: +20 mindpower, +2 life regen, -1 equilibrium per turn, -20% resistance penetration. Natural Aura |
| beneficial effect | The target is moving is 37% faster. 3 Celerity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 3 of Old Forest. Escort: injured seer (level 3 of Old Forest)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Dreadfell. Escort: lost defiler (level 1 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 8 of Dreadfell. Escort: lost sun paladin (level 8 of Dreadfell)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Daikara. Escort: lost warrior (level 2 of Daikara)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 5 of Dreadfell. Escort: lost warrior (level 5 of Dreadfell)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 4 of Dreadfell. Escort: repented thief (level 4 of Dreadfell)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 1058. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Marus of Elvala. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. You have aided Marus of Elvala in creating an elixir of mysticism. Marus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You have met what seems to be a future version of yourself. The Way We Weren'tYou were killed by your future self, and thus this event never occured. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | undeterred pair of drakeskin leather boots of spellbinding (0 def, 5 armour)2.0 T5 feet armor [Ego++] Arcane While equipped: Stats +2 Mag ----- def ----- Armour +5 Silence- +37% Confus- +27% Stun/Frz- +36% ---------- misc Spell.cld 10% A pair of boots made of leather. This object's appearance was changed to The Black Boots. |
| Quiver | Void Quiver (0/0, 156% power, 120 apr)3.0 T5 arrow ammo [Unique] Arcane Power 156% Range: 1.4x Uses 70% Dex, 140% Mag Dmg Void Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +120 Crit +6.0% On Hit: 15% Spatial Tether 1 On Hit: 15% Dimensional Anchor 1 An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. This object's appearance was changed to Void Quiver. |
| Light source | void-walker's dwarven lantern of illusion1.0 T5 lite [Ego++] Arcane/Psionic While equipped: ----- def ----- Defense +6 (+1 eff.) Resists +6% cold +8% temporal Phys.save +19 (+6 eff.) Spell.save +17 (+5 eff.) Mind.save +17 (+6 eff.) Def/telep +15 Res/telep +14% Dur/telep +14% ---------- misc Light +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Crown of the Elements (0 def, 10 armour)2.0 T5 head armor [Unique] Arcane While equipped: Stats +10 Mag +10 Wil dps ---------- Spell.pwr +15 (+3 eff.) Mind.pwr +15 (+3 eff.) Melee+ 10 acid 10 fire 10 lightning 10 cold Dmg.mod +25% acid +25% fire +25% cold +25% lightning ----- def ----- Armour +10 Fatigue +5% Resists +25% acid +25% fire +25% cold +25% lightning This jeweled crown shimmers with colors. This object's appearance was changed to Crown of Command. |
| Tool | Bladed Rift2.0 T5 misc tool [Unique] Arcane/Psionic While equipped: dps ---------- Spell.pwr +10 (+2 eff.) Mind.pwr +10 (+2 eff.) Melee+ 25 phys.bleed Dmg.mod +10% temporal +5% physical Melee Ret 25 phys.bleed ----- def ----- Resists +15% temporal Animate Blade: Level 5.0 Pwr.cost 15 out of 25/25. Range 10 Travel.spd instantaneous Is a spell Description: Open a hole in space, summoning an animated blade for 15 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
| On fingers | sneakthief's voratun ring of life0.1 T5 ring jewelry [Ego++] Nature/Master While equipped: Stats +8 Cun +8 Dex dps ---------- Acc +10 (+2 eff.) ----- def ----- Max.HP +69.00 HP.reg +9.00 Heal.mod +20% Rings make your fingers look great! |
| On fingers | Writhing Ring of the Hunter0.1 T4 ring jewelry [Unique] Unknown While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con ---------- misc Talents +1 Master of Disasters You have set the ring to grant you Master of Disasters! A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
| Around waist | Xanath1.0 T5 belt armor [Rare] Nature While equipped: Stats +2 Mag dps ---------- Spell.pwr +20 (+4 eff.) Res.pen +20% temporal ----- def ----- Resists +5% arcane +3% temporal Max.HP +39.00 A belt that goes around your waist. |
| In main hand | warden's dragonbone longbow of recursion4.0 T5 longbow 2H weapon [Ego++] Arcane Power 66% Range: 1.1x Uses 50% Mag Dmg Physical Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +10 On Hit: 10% Shoot 1 While equipped: Stats +9 Mag dps ---------- Dmg.mod +11% temporal +18% physical Res.pen +12% temporal +15% physical ---------- misc Reload +5 Masteries +0.15 Chronomancy/Bow Threading Instant Weapon Swap Longbows are used to shoot arrows at your foes. This object's appearance was changed to Storm Fury. |
| On hands | steady dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour)1.5 T2 hands armor Reqs Heavy armour training [Ego] Master/Psionic While equipped: Stats +3 Dex dps ---------- Acc +19 (+4 eff.) ----- def ----- Armour +2 Fatigue +3% Phys.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Disarm- +29% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. This object's appearance was changed to Invisible. |
| Main armor | ancient elven-silk robe of power (0 def, 0 armour)2.0 T5 cloth armor [Ego++] Arcane While equipped: Stats +4 Mag dps ---------- Spell.pwr +16 (+3 eff.) Dmg.mod +19% temporal +20% physical +15% all Res.pen +8% temporal +11% physical ----- def ----- Resists +15% all Anom.red +12 A cloth vestment. It offers no intrinsic protection but can be enchanted. This object's appearance was changed to Black Robe. |
| Cloak | Threads of Fate (10 def, 0 armour)2.0 T5 cloak armor [Unique] Arcane While equipped: Stats +6 Mag +6 Wil +10 Lck dps ---------- Spell.pwr +8 (+1 eff.) Dmg.mod +10% temporal ----- def ----- Defense +10 (+2 eff.) Resists +20% temporal Res.Cap +10% temporal Phys.save +20 (+7 eff.) Spell.save +20 (+6 eff.) Mind.save +20 (+6 eff.) Confus- +40% ---------- misc Masteries +0.10 Chronomancy/Timeline Threading +0.10 Chronomancy/Chronomancy +0.10 Spell/Divination See the Threads: Level 1.4 Pwr.cost 50 out of 50/50. Range melee/personal Travel.spd instantaneous Is a spell Description: You peer into three possible futures, allowing you to explore each for 5 turns. When the effect expires, you'll choose which of the three futures becomes your present. If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active. This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful. If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end. This spell may only be used once per zone level. Untouched by the ravages of time, this fine spun white cloak appears to be crafted of an otherworldly material that shifts and shimmers in the light. This object's appearance was changed to Threads of Fate. |
| Around neck | insulating voratun amulet of perfection (0.40 Chronomancy / Temporal Combat,0.40 Technique / Combat training)0.1 T5 amulet jewelry [Ego+] Nature/Master While equipped: ----- def ----- Resists +19% fire +21% cold ---------- misc Masteries +0.40 Chronomancy/Temporal Combat +0.40 Technique/Combat training Amulets make your neck look great! |
Inventory
Primal Infusion (affinity 18%; reduction 3; dur 4; cd 18)0.1 infusion scroll [Unique] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 18 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to heal for 18% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 3 each turn for 4 turns. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. This wild infusion has evolved. |
Rune of Dissipation ( )0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 10 Cooldown 18 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
Scroll of Summoning (Limmir the Jeweler)0.1 tome scroll [Plot Item] Unknown Summon Limmir the jeweler at the center of the lake of the moon. Uses 1 power out of 1/1 Magical scrolls can have wildly different effects! |
Earthen Beads0.1 T2 amulet jewelry [Unique] Nature While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+1 eff.) ----- def ----- Affinity +15% nature HP.reg +2.00 Enhances the effectiveness of Meditation by 20% Nature's Touch: Level 2.0 Pwr.cost 35 out of 35/35. Range melee/personal Travel.spd instantaneous Is a mind power a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 348 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
Emelanne the Glareking0.1 T5 amulet jewelry [Random Unique] Arcane While equipped: Stats +10 Mag dps ---------- Spell.crit +4% Spell.pwr +4 (+1 eff.) S.pwr/crit +3 Dmg.mod +5% darkness +5% temporal +6% light +6% physical ----- def ----- Resists +6% acid +1% physical +6% nature Die.at -40.00 life ---------- misc Mana/turn +0.12 Max.mana +29.00 Light +2 Amulets make your neck look great! |
archmage's voratun amulet of perfection (0.40 Chronomancy / Blade Threading,0.40 Chronomancy / Spacetime Weaving)0.1 T5 amulet jewelry [Ego++] Arcane/Master While equipped: Stats +4 Mag dps ---------- Spell.crit +4% Spell.pwr +5 (+1 eff.) Dmg.mod +6% acid +6% fire +6% cold +6% lightning ---------- misc Masteries +0.40 Chronomancy/Blade Threading +0.40 Chronomancy/Spacetime Weaving Amulets make your neck look great! |
serendipitous voratun amulet of vision0.1 T5 amulet jewelry [Ego++] Nature While equipped: Stats +18 Lck dps ---------- Acc +17 (+4 eff.) ----- def ----- Defense +16 (+3 eff.) Unseen.red 11% Blind- +38% ---------- misc Infravis +7 Sight +2 See.Invis +10 Amulets make your neck look great! |
Orb of Many Ways1.0 orb jewelry [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
marksman's voratun ring of life0.1 T5 ring jewelry [Ego+] Nature/Master While equipped: Stats +6 Dex dps ---------- Acc +12 (+3 eff.) ----- def ----- Max.HP +73.00 HP.reg +14.00 Heal.mod +13% Rings make your fingers look great! |
sneakthief's stralite ring of power0.1 T4 ring jewelry [Ego+] Arcane/Master While equipped: Stats +7 Cun +6 Dex dps ---------- Phys.pwr +9 (+1 eff.) Spell.pwr +13 (+2 eff.) Mind.pwr +8 (+2 eff.) Acc +8 (+2 eff.) Rings make your fingers look great! |
Life Drinker (152% power, 11 apr)1.0 T5 dagger 1H weapon [Unique] Arcane Power 152% Range: 1.3x Uses 140% Mag Dmg Physical Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +11 Crit +18.0% Atk.spd 100% While equipped: Stats +6 Cun +6 Mag dps ---------- Spell.crit +10% Spell.pwr +12 (+2 eff.) Dmg.mod +15% blight +15% darkness +15% acid ---------- misc Infravis +2 On Spell Hit: 15% Blood Grasp 2 Worm Rot: Level 2.0 Pwr.cost 40 out of 50/50. Range 6 Travel.spd instantaneous Is a spell Description: Infects the target with parasitic carrion worm larvae for 5 turns. Each turn the disease will remove a beneficial physical effect and deal 27.06 acid and 22.30 blight damage. If not cleared after five turns it will inflict 126.61 blight damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location. Even if this disease is removed early, there is still a 43% chance for the larvae to hatch. You can never have more than 5 worms active from any source at a time. The damage dealt will increase with your Spellpower. Black blood for foul deeds. This dagger serves evil. |
keeper's dragonbone longbow of piercing4.0 T5 longbow 2H weapon [Ego++] Arcane/Master Power 66% Range: 1.1x Uses 50% Mag Dmg Physical Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +10 While equipped: dps ---------- Dmg.mod +17% physical +15% temporal Res.pen +15% temporal +11% physical +12% all Acc +20 (+5 eff.) Apr +14 ---------- misc Cooldown Arrow Stitching -1 Longbows are used to shoot arrows at your foes. This object's appearance was changed to yew longbow. |
Mighty Girdle1.0 T1 belt armor [Unique] Master Some giant wraps would make you feel great. While equipped: ----- def ----- Armour +4 Fatigue -10% Max.HP +40.00 Knockbk- +40% ---------- misc Max.enc +70 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Salomina the Shadowcrack1.0 T5 belt armor [Random Unique] Nature/Master While equipped: dps ---------- Dmg.mod +21% darkness +25% physical Res.pen +10% darkness +18% physical Melee Ret 4 darkness ----- def ----- Resists +23% fire +12% cold Max.HP +70.00 A belt that goes around your waist. |
drakeskin leather belt 'Manymachik'1.0 T5 belt armor [Random Unique] Arcane/Nature/Master While equipped: Stats +6 Mag +4 Wil dps ---------- Phys.crit +4.0% Spell.crit +4% Crit.mult +10.00% Phys.pwr +4 (+0 eff.) ----- def ----- Resists +3% temporal Phys.save +12 (+4 eff.) Spell.save +3 (+1 eff.) Mind.save +9 (+3 eff.) Max.HP +61.00 Poison- +20% Disease- +20% A belt that goes around your waist. |
Blazelord (11 def, 0 armour)2.0 T5 cloak armor [Random Unique] Arcane/Nature/Psionic While equipped: Stats +3 Mag +8 Wil dps ---------- Res.pen +10% light ----- def ----- Defense +11 (+2 eff.) Resists +12% blight +31% fire +18% light Spell.save +5 (+2 eff.) Mind.save +13 (+5 eff.) Stealth +9 HP.reg +4.00 Blind- +10% ---------- misc Max.mana +76.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
elven-silk cloak 'Giloblek' (16 def, 0 armour)2.0 T5 cloak armor [Random Unique] Arcane/Master While equipped: Stats +1 Cun +2 Wil dps ---------- Spell.crit +5% Crit.mult +30.00% Spell.pwr +7 (+1 eff.) Dmg.mod +11% arcane +19% darkness Res.pen +10% arcane +13% darkness ----- def ----- Defense +16 (+3 eff.) Resists +24% darkness Phys.save +7 (+2 eff.) Mind.save +3 (+1 eff.) Stealth +14 ---------- misc Equi/ret +0.04 Psi/ret +0.16 Max.mana +95.00 Max.hate +4.00 Max.psi +30.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
shadow elven-silk cloak of the voidstalker (3 def, 0 armour)2.0 T5 cloak armor [Ego++] Arcane/Master While equipped: dps ---------- Dmg.mod +17% darkness Res.pen +14% darkness ----- def ----- Defense +3 (+1 eff.) Resists +45% darkness +11% temporal Stealth +15 Def/telep +15 Res/telep +11% Dur/telep +10% Blink randomly (up to range 8) within 2 spaces of a target hostile creature Puts all charms on 10 cooldown A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. This object's appearance was changed to Threads of Fate. |
ancient elven-silk robe of Angolwen (0 def, 0 armour)2.0 T5 cloth armor [Ego++] Arcane While equipped: Stats +7 Mag +4 Wil dps ---------- Spell.pwr +16 (+3 eff.) S.pwr/crit +4 Dmg.mod +18% temporal +16% physical Res.pen +8% temporal +11% physical ----- def ----- Resists +15% all Anom.red +11 Silence- +22% A cloth vestment. It offers no intrinsic protection but can be enchanted. This object's appearance was changed to Black Robe. |
ancient elven-silk robe of alchemy (0 def, 0 armour)2.0 T5 cloth armor [Ego++] Arcane While equipped: Stats +6 Mag dps ---------- Dmg.mod +9% acid +29% physical +20% cold +22% temporal +20% fire Res.pen +15% temporal +11% physical ----- def ----- Resists +14% acid +10% physical +15% fire +15% cold +15% all Anom.red +12 ---------- misc Cooldown Refit Golem -4 A cloth vestment. It offers no intrinsic protection but can be enchanted. This object's appearance was changed to Black Robe. |
elven-silk robe 'Undeathream' (0 def, 0 armour)2.0 T5 cloth armor [Random Unique] Arcane/Psionic While equipped: Stats +6 Mag +5 Wil dps ---------- Crit.mult +15.00% Spell.pwr +10 (+2 eff.) Mind.pwr +5 (+1 eff.) S.pwr/crit +4 Dmg.mod +22% blight +18% mind +6% nature Res.pen +10% mind On Hit (Melee): * 20% chance to slow global speed by 69% ----- def ----- Resists +22% blight +18% mind +15% all Silence- +37% ---------- misc Hate/m.crit +2.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Kechik the Brightspire (0 def, 5 armour)2.0 T5 feet armor [Random Unique] Arcane/Master While equipped: Stats +10 Cun +9 Con dps ---------- Phys.pwr +15 (+2 eff.) Spell.pwr +9 (+2 eff.) Acc +15 (+3 eff.) Apr +1 ----- def ----- Armour +5 Resists +6% fire Phys.save +41 (+12 eff.) Mind.save +50 (+14 eff.) Die.at -60.00 life ---------- misc See.Invis +12 A pair of boots made of leather. |
Getugadar the Lavaweeper (0 def, 16 armour)1.5 T4 hands armor Reqs Heavy armour training [Random Unique] Arcane/Psionic While equipped: Stats +9 Con dps ---------- Melee+ 11 blight Dmg.mod +9% blight +3% arcane Res.pen +10% mind +10% fire Acc +8 (+2 eff.) ----- def ----- Armour +16 Hardiness +10% Fatigue +5% Resists +8% blight +9% physical +5% arcane +18% fire Phys.save +9 (+3 eff.) Mind.save +9 (+3 eff.) Disarm- +28% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
cashmere wizard hat 'Belolaith' (12 def, 6 armour)2.0 T3 head armor [Rare] Psionic While equipped: dps ---------- Dmg.mod +13% mind ----- def ----- Armour +6 Defense +12 (+2 eff.) Resists +13% mind Phys.save +3 (+1 eff.) Mind.save +18 (+6 eff.) Disarm- +20% Def/telep +15 Res/telep +15% Dur/telep +15% A pointy cloth hat, very wizardly... This object's appearance was changed to Crown of Command. |
Baredir the Umbraglory (34 def, 29 armour)9.0 T5 light armor [Random Unique] Arcane/Nature/Psionic While equipped: Stats +4 Cun dps ---------- Melee+ 9 fire Ranged+ 9 fire Dmg.mod +21% arcane Res.pen +20% arcane +10% darkness ----- def ----- Armour +29 Defense +34 (+7 eff.) Fatigue +8% Resists +23% physical +9% arcane +29% fire Spell.save +17 (+5 eff.) Mind.save +23 (+7 eff.) A suit of armour made of leather. |
barbed quiver of dragonbone arrows of amnesia (21/21, 181% power, 18 apr)3.0 T5 arrow ammo [Ego++] Master/Psionic Power 181% Range: 1.4x Uses 70% Dex, 100% Mag Dmg Physical Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +18 Crit +26.0% Capacity 21 On Hit: * 50% chance to put 1 talent on cooldown for 5 turns (checks Confusion immunity) On Crit: * Wound the target dealing 372 physical damage across 5 turns and reducing healing by 50% Arrows are used with bows to pierce your foes to death. |
high-capacity quiver of dragonbone arrows of annihilation (58/58, 180% power, 29 apr)3.0 T5 arrow ammo [Ego+] Master Power 180% Range: 1.4x Uses 70% Dex, 100% Mag Dmg Physical Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +29 Crit +15.0% Capacity 58 Proj.spd +200% While equipped: ---------- misc Reload +3 Arrows are used with bows to pierce your foes to death. This object's appearance was changed to Quiver of Domination. |
quiver of dragonbone arrows of annihilation (21/21, 175% power, 27 apr)3.0 T5 arrow ammo [Ego+] Master Power 175% Range: 1.4x Uses 70% Dex, 100% Mag Dmg Physical Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +27 Crit +18.0% Capacity 21 Proj.spd +200% Arrows are used with bows to pierce your foes to death. This object's appearance was changed to Quiver of Domination. |
274 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+2 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+3 eff.) Item imbue powers: Defense +8 (+2 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Ashwisp the voratun pickaxe (dig speed 19 turns)3.0 T5 digger tool [Rare] Master While equipped: Stats +3 Str dps ---------- Dmg.mod +15% blight +12% temporal Res.pen +10% blight On Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 37 ----- def ----- Resists +15% temporal +15% fire Def/telep +10 Res/telep +10% Dur/telep +10% ---------- misc Infravis +3 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Quenchwilter the iron pickaxe (dig speed 31 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +1 Str dps ---------- Dmg.mod +9% cold Res.pen +5% temporal ----- def ----- Resists +3% temporal Def/telep +15 Res/telep +15% Dur/telep +15% ---------- misc Infravis +1 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of Ungolë2.0 egg misc [Unique] Nature While carried: ---------- misc Light -2 Summon up to 2 spiders. Uses 80 power out of 100/100 Dry and dusty to the touch, it still seems to retain some shadow of life. |
Forbidden Tome: "A View From The Gallery"2.0 T2 forbidden tome [Unique] Unknown Read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
Forbidden Tome: "Of Knowledge And Horrors"2.0 T4 forbidden tome [Unique] Unknown Read the book. A gross tome of lost knowledge. Even touching it makes you feel sick. |
2 jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 turquoise0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+2 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of Poosh5.0 land misc [Unique] Nature While carried: dps ---------- Dmg.mod +2% all Natural balance. Uses 100 power out of 100/100 The very heart of the lost land of Poosh. What did Kelad need with it? |
Earthbone0.0 T5 lite [Random Unique] Arcane While equipped: Stats +7 Mag dps ---------- Spell.pwr +16 (+3 eff.) Dmg.mod +12% darkness +12% blight Res.pen +25% nature Melee Ret 4 nature 16 fire On Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 37 ----- def ----- Resists +9% fire +12% light +6% nature Affinity +5% darkness ---------- misc Light +7 Infravis +4 Moonlight Ray: Puts all charms on 8 cooldown Level 4.0 Pwr.cost 8 out of 8/8. Range 10 Travel.spd instantaneous Is a spell Description: Focuses the power of the Moon into a beam of shadows, doing 271.32 damage. The damage dealt will increase with your Spellpower. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
piercing dwarven lantern of corpselight1.0 T5 lite [Ego++] Arcane/Master While equipped: dps ---------- Spell.crit +5% Spell.pwr +6 (+1 eff.) Res.pen +10% all Apr +10 ----- def ----- Resists +13% blight +12% darkness ---------- misc Light +6 Infravis +4 See.Invis +8 The wearer is treated as an undead. The wearer no longer has to breathe. Retch: Puts all charms on 30 cooldown Level 2.0 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 10 turns and deals 22 blight damage or heals 29 life. Creatures standing in the retch also have 17% chance to remove a physical effect each turn; undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. When you stand in your own retch your racial -20% global speed is cancelled. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Shard of Crystalized Time2.0 T1 misc tool [Unique] Arcane While equipped: Stats +4 Wil +2 Con dps ---------- Dmg.mod +7% temporal ----- def ----- Defense +5 (+1 eff.) Anom.red +10 An iridescent shard of violet crystal. Its light ebbs and flows, sometimes fast and sometimes slow, keeping pace with the chaotic streams of time itself. It makes you feel both old and young, a newborn child and an ancient being, your flesh simply one instance in a thousand refractions of a single timeless and eternal soul. |
Dragon Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Elemental Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Atamathon's Lost Ruby Eye0.0 T5 red gem [Plot Item] While equipped: Dmg.mod +12% fire Item imbue powers: Dmg.mod +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
40 alchemist bloodstone0.0 T5 red alchemist-gem [Normal] When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
10 bloodstone0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
10 fire opal0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
stralite torque of psionic shield [power 119] (25 cooldown)2.0 T4 torque charm [Ego] Psionic Setup a psionic shield, reducing all damage taken by 119 for 5 turns Puts all charms on 25 cooldown Torques are made by powerful psionics to store psionic powers. |
Void Shard2.0 T5 wand charm [Unique] Arcane While equipped: Stats +8 Mag dps ---------- Spell.pwr +10 (+2 eff.) Dmg.mod +12% darkness +12% temporal Melee Ret 16 void ----- def ----- Resists +10% darkness +10% temporal Release a radius 2 burst of void energy at up to range 5, dealing 377.42 temporal and 264.42 darkness damage (based on Magic). Uses 20 power out of 40/40 This jagged shape looks like a hole in space, yet it is solid, though light in weight. |
Burning Star1.0 T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 30 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
10 diamond0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
12 moonstone0.0 T5 white gem [Normal] While equipped: Defense +10 (+2 eff.) Phys.save +10 (+3 eff.) Spell.save +10 (+3 eff.) Mind.save +10 (+4 eff.) Item imbue powers: Defense +10 (+2 eff.) Phys.save +10 (+3 eff.) Spell.save +10 (+3 eff.) Mind.save +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 pearl0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret
Found the mysterious staff and told Last Hope about it.By Eyon the Unbound the Cornac Temporal Warden level 33
64th Dusk 124th year of Ascendancy at 21:51 see stats
A different point of view
Learned the five chapters of Orc history through loremaster Hadak's tales.By Eyon the Unbound the Cornac Temporal Warden level 42
33rd Pyre 125th year of Ascendancy at 12:43 see stats
Against all odds
Killed Ukruk in the ambush.By Eyon the Unbound the Cornac Temporal Warden level 33
33rd Dusk 124th year of Ascendancy at 11:01 see stats
Arachnophobia
Destroyed the spydric menace.By Eyon the Unbound the Cornac Temporal Warden level 43
41st Pyre 125th year of Ascendancy at 18:31 see stats
Are you out of your mind?!
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Eyon the Unbound the Cornac Temporal Warden level 36
18th Haze 124th year of Ascendancy at 11:18 see stats
Back and there again
Opened a portal to the Far East from Maj'Eyal.By Eyon the Unbound the Cornac Temporal Warden level 39
18th Pyre 125th year of Ascendancy at 18:00 see stats
Brave new world
Went to the Far East and took part in the war.By Eyon the Unbound the Cornac Temporal Warden level 36
8th Haze 124th year of Ascendancy at 01:59 see stats
Bringer of Doom
Killed a Bringer of Doom.By Eyon the Unbound the Cornac Temporal Warden level 28
16th Pyre 124th year of Ascendancy at 18:07 see stats
Can you bear it? So much bearness!
Killed Borius in the Bearscape.By Eyon the Unbound the Cornac Temporal Warden level 23
10th Decay 123rd year of Ascendancy at 23:41 see stats
Curse Lifter
Killed Ben Cruthdar the Cursed.By Eyon the Unbound the Cornac Temporal Warden level 18
25th Dusk 123rd year of Ascendancy at 20:32 see stats
Demonic Invasion
Stopped a demonic invasion by closing their portal.By Eyon the Unbound the Cornac Temporal Warden level 42
32nd Pyre 125th year of Ascendancy at 22:17 see stats
Destroyer's bane
Killed Golbug the Destroyer.By Eyon the Unbound the Cornac Temporal Warden level 35
3rd Haze 124th year of Ascendancy at 10:00 see stats
Don't Poosh it!
Killed Kelad in the lost land of Poosh.By Eyon the Unbound the Cornac Temporal Warden level 22
74th Haze 123rd year of Ascendancy at 19:07 see stats
Dragon's Greed
Amassed 8000 gold pieces.By Eyon the Unbound the Cornac Temporal Warden level 39
19th Pyre 125th year of Ascendancy at 00:03 see stats
Earth Master
Killed Harkor'Zun.By Eyon the Unbound the Cornac Temporal Warden level 25
28th Regrowth 124th year of Ascendancy at 05:46 see stats
Exterminator
Killed 1000 creatures.By Eyon the Unbound the Cornac Temporal Warden level 17
41st Pyre 123rd year of Ascendancy at 02:29 see stats
Eye of the storm
Freed Derth from the onslaught of the mad Tempest, Urkis.By Eyon the Unbound the Cornac Temporal Warden level 33
72nd Dusk 124th year of Ascendancy at 02:43 see stats
Fear me not!
Survived the Fearscape!By Eyon the Unbound the Cornac Temporal Warden level 29
2nd Mirth 124th year of Ascendancy at 07:53 see stats
Home sweet home
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Eyon the Unbound the Cornac Temporal Warden level 33
44th Dusk 124th year of Ascendancy at 22:18 see stats
Impossible Death
Got killed by your future self.By Eyon the Unbound the Cornac Temporal Warden level 21
62nd Haze 123rd year of Ascendancy at 12:31 see stats
Level 10
Got a character to level 10.By Eyon the Unbound the Cornac Temporal Warden level 10
1st Summertide 122nd year of Ascendancy at 08:07 see stats
Level 20
Got a character to level 20.By Eyon the Unbound the Cornac Temporal Warden level 20
16th Haze 123rd year of Ascendancy at 17:39 see stats
Level 30
Got a character to level 30.By Eyon the Unbound the Cornac Temporal Warden level 30
23rd Dusk 124th year of Ascendancy at 22:13 see stats
Level 40
Got a character to level 40.By Eyon the Unbound the Cornac Temporal Warden level 40
29th Pyre 125th year of Ascendancy at 05:55 see stats
Level 50
Got a character to level 50.By Eyon the Unbound the Cornac Temporal Warden level 50
1st Summertide 125th year of Ascendancy at 23:24 see stats
Orcrist
Killed the leaders of the Orc Pride.By Eyon the Unbound the Cornac Temporal Warden level 50
2nd Summertide 125th year of Ascendancy at 03:50 see stats
Poisonous
Sided with the assassin lord.By Eyon the Unbound the Cornac Temporal Warden level 18
40th Dusk 123rd year of Ascendancy at 14:28 see stats
Savior of the damsels in distress
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Eyon the Unbound the Cornac Temporal Warden level 26
40th Regrowth 124th year of Ascendancy at 15:00 see stats
Size matters
Did over 600 damage in one attack.By Eyon the Unbound the Cornac Temporal Warden level 39
18th Pyre 125th year of Ascendancy at 17:09 see stats
Sliders
Activated a portal using the Orb of Many Ways.By Eyon the Unbound the Cornac Temporal Warden level 35
3rd Haze 124th year of Ascendancy at 17:16 see stats
The Arena
Unlocked Arena mode.By Eyon the Unbound the Cornac Temporal Warden level 13
54th Regrowth 123rd year of Ascendancy at 03:21 see stats
The Legend of Garkul
Learned the five chapters of the Legend of Garkul.By Eyon the Unbound the Cornac Temporal Warden level 45
55th Pyre 125th year of Ascendancy at 16:15 see stats
The Right thing to do
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Eyon the Unbound the Cornac Temporal Warden level 28
16th Pyre 124th year of Ascendancy at 19:30 see stats
The secret city
Discovered the truth about mages.By Eyon the Unbound the Cornac Temporal Warden level 10
5th Flare 122nd year of Ascendancy at 04:56 see stats
The sky is falling!
Saw a huge meteor falling from the sky.By Eyon the Unbound the Cornac Temporal Warden level 21
62nd Haze 123rd year of Ascendancy at 07:38 see stats
There and back again
Opened a portal to Maj'Eyal from the Far East.By Eyon the Unbound the Cornac Temporal Warden level 37
39th Haze 124th year of Ascendancy at 09:38 see stats
Thralless
Freed at least 30 enthralled slaves in the slavers' compound.By Eyon the Unbound the Cornac Temporal Warden level 28
15th Pyre 124th year of Ascendancy at 21:25 see stats
Treasure Hoarder
Amassed 3000 gold pieces.By Eyon the Unbound the Cornac Temporal Warden level 25
38th Regrowth 124th year of Ascendancy at 06:47 see stats
Treasure Hunter
Amassed 1000 gold pieces.By Eyon the Unbound the Cornac Temporal Warden level 20
17th Haze 123rd year of Ascendancy at 10:18 see stats
Vampire crusher
Destroyed the Master in its lair of the Dreadfell.By Eyon the Unbound the Cornac Temporal Warden level 32
32nd Dusk 124th year of Ascendancy at 07:49 see stats
Wibbly Wobbly Timey Wimey Stuff
Killed the weaver queen and the temporal defiler.By Eyon the Unbound the Cornac Temporal Warden level 5
79th Pyre 122nd year of Ascendancy at 13:06 see stats
Log
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Eyon the Unbound switches his weapons to: warden's dragonbone longbow of recursion
Void Quiver.
Eyon the Unbound switches his weapons to: Blade of Distorted Time
Dagger of the Past.
Eyon the Unbound switches his weapons to: warden's dragonbone longbow of recursion
Void Quiver.
Eyon the Unbound switches his weapons to: Blade of Distorted Time
Dagger of the Past.
Eyon the Unbound switches his weapons to: warden's dragonbone longbow of recursion
Void Quiver.
There is a teleportation circle to the surface here (press '' or right click to use).
There is a teleportation circle to the surface here (press '' or right click to use).
There is a Entrance to Gorbat Pride bastion here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
There is an exit to the worldmap here (press '' or right click to use).
Saving game...
Resting starts...
Rested for 90 turns (stop reason: all resources and life at maximum).
There is a collapsing hidden vault here (press '' or right click to use).
There is a way to the next level here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).
Saving done.


















































































































