Trial the level 50 Cornac Shadowblade by sjb918

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassShadowblade
Level / Exp50 / 16292%
Sizebig
Lifes / Deaths

Primary Stats

Strength121 (base 60)
Dexterity97 (base 60)
Constitution71 (base 60)
Magic100 (base 60)
Willpower98 (base 60)
Cunning108 (base 60)

Resources

Mana993/993
Equilibrium0
Psi387/387
Life1626/1626
Positive396/396
Stamina626/626
Paradox300
Healing Factor1.0318019533319
Regeneration114.23230584128

Speed

Mental-9.999999999998%
Attack0%
Movement0%
Spell+1.9984014443253E-12%
Global+120%

Vision

Sight10
Lite-1000
Infravision12
See Stealth117.2212265537
See Invisible156.95111718254
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage174
Accuracy105
Crit Chance376%
APR80
Speed1.11

Offense: Spell

Spellpower89
Crit Chance100%
Speed0.99999999999998

Offense: Mind

Mindpower86
Crit Chance100%
Speed1

Offense: Damage Bonus

Blight+19%
Arcane+96%
Cold+136%
All+11%
Lightning+96%
Light+11%
Temporal+26%
Physical+21%
Darkness+51%
Fire+137%
Nature+31%

Offense: Damage Penetration

Lightning+80%
Fire+80%
Cold+80%
Arcane+80%
Mind+35%
All+25%

Defense: Base

Armour (hardiness)227 (89.708763900747%)
Defense147
Ranged Defense150
Fatigue0
Physical Save96
Spell Save109
Mental Save100

Defense: Resistances

Acid+ 21%( 70%)
Blight+ 45%( 70%)
Cold+ 45%( 70%)
All+ 21%( 70%)
Lightning+ 21%( 70%)
Light+ 45%( 80%)
Temporal+ 57%( 70%)
Mind+ 41%( 80%)
Darkness+ 53%( 70%)
Fire+ 21%( 70%)
Nature+ 37%( 70%)

Defense: Immunities

Confusion Resistance40%
Stun Resistance100%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.20
5/5
5/5
5/5
5/5
Technique / Finishing moves1.20
5/5
5/5
5/5
5/5
Technique / Superiority1.20
5/5
5/5
5/5
5/5
Technique / Combat veteran1.50
5/5
5/5
5/5
5/5
Cunning / Called Shots1.20
5/5
5/5
5/5
5/5
Celestial / Combat1.20
5/5
5/5
5/5
5/5
Cunning / Ambush1.50
5/5
5/5
5/5
5/5
Cunning / Shadow magic1.50
5/5
5/5
5/5
5/5
Technique / Combat techniques1.20
5/5
5/5
5/5
5/5
Cunning / Stealth1.80
5/5
5/5
5/5
5/5
Technique / Tireless Combatant1.20
5/5
5/5
5/5
5/5
Spell / Temporal1.20
5/5
5/5
5/5
5/5
Spell / Phantasm1.30
5/5
5/5
5/5
5/5
Technique / Bloodthirst1.20
5/5
5/5
5/5
5/5
Technique / Throwing knives1.20
5/5
5/5
5/5
5/5
Technique / Dual techniques1.20
5/5
5/5
5/5
5/5
Technique / Duelist1.20
5/5
5/5
5/5
5/5
Technique / Dual weapons1.20
5/5
5/5
5/5
5/5
Technique / Assassination1.20
5/5
5/5
5/5
5/5
Cunning / Dirty fighting1.20
5/5
5/5
5/5
5/5
Cunning / Trapping2.20
5/5
5/5
5/5
5/5
Cunning / Artifice1.20
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.20
5/5
5/5
5/5
5/5
Chronomancy / Chronomancy1.20
5/5
5/5
5/5
5/5
Technique / Combat training1.20
5/5
5/5
5/5
5/5
5/5
5/5
Wild-gift / Harmony1.30
5/5
5/5
5/5
5/5
Spell / Divination1.20
5/5
5/5
5/5
5/5
Technique / Mobility1.50
5/5
5/5
5/5
5/5
Cunning / Scoundrel1.20
5/5
5/5
5/5
5/5
Celestial / Chants1.20
5/5
5/5
5/5
5/5
Spell / Conveyance1.20
5/5
5/5
5/5
5/5
Cunning / Lethality1.50
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
failed
done
done
failed
done
done
done
done
done
done
done
done
done
done
active
done
active
done
done
done
completed
done
done
done
done
done
completed
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.


Achievements

A dangerous secret (Nightmare (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Trial the Cornac Shadowblade level 50
72nd Dusk 122nd year of Ascendancy at 00:07
see stats
A different point of view (Nightmare (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Trial the Cornac Shadowblade level 50
79th Dusk 122nd year of Ascendancy at 17:23
see stats
Against all odds (Nightmare (Adventure) difficulty) Killed Ukruk in the ambush.
By Trial the Cornac Shadowblade level 45
48th Dusk 122nd year of Ascendancy at 17:14
see stats
Arachnophobia (Nightmare (Adventure) difficulty) Destroyed the spydric menace.
By Trial the Cornac Shadowblade level 50
78th Dusk 122nd year of Ascendancy at 04:56
see stats
Are you out of your mind?! (Nightmare (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Trial the Cornac Shadowblade level 50
78th Dusk 122nd year of Ascendancy at 07:43
see stats
Brave new world (Nightmare (Adventure) difficulty) Went to the Far East and took part in the war.
By Trial the Cornac Shadowblade level 50
76th Dusk 122nd year of Ascendancy at 14:38
see stats
Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Trial the Cornac Shadowblade level 50
12nd Haze 122nd year of Ascendancy at 00:39
see stats
Can you bear it? So much bearness! (Nightmare (Adventure) difficulty) Killed Borius in the Bearscape.
By Trial the Cornac Shadowblade level 16
23rd Dusk 122nd year of Ascendancy at 10:08
see stats
Clone War (Nightmare (Adventure) difficulty) Destroyed your own Shade.
By Trial the Cornac Shadowblade level 50
5th Haze 122nd year of Ascendancy at 03:27
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Trial the Cornac Shadowblade level 12
22nd Dusk 122nd year of Ascendancy at 11:38
see stats
Destroyer's bane (Nightmare (Adventure) difficulty) Killed Golbug the Destroyer.
By Trial the Cornac Shadowblade level 50
72nd Dusk 122nd year of Ascendancy at 19:32
see stats
Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By Trial the Cornac Shadowblade level 11
14th Dusk 122nd year of Ascendancy at 12:09
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun.
By Trial the Cornac Shadowblade level 48
54th Dusk 122nd year of Ascendancy at 05:39
see stats
Evil denied (Nightmare (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By Trial the Cornac Shadowblade level 50
16th Haze 122nd year of Ascendancy at 03:23
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Trial the Cornac Shadowblade level 29
31st Dusk 122nd year of Ascendancy at 01:21
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Trial the Cornac Shadowblade level 50
66th Dusk 122nd year of Ascendancy at 05:16
see stats
Fast Curse Dispel (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
By Trial the Cornac Shadowblade level 12
22nd Dusk 122nd year of Ascendancy at 11:38
see stats
Fear of Fours (Nightmare (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By Trial the Cornac Shadowblade level 50
11st Haze 122nd year of Ascendancy at 03:47
see stats
Gem of the Moon (Nightmare (Adventure) difficulty) Completed the Master Jeweler quest with Limmir.
By Trial the Cornac Shadowblade level 50
3rd Haze 122nd year of Ascendancy at 07:05
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Trial the Cornac Shadowblade level 47
49th Dusk 122nd year of Ascendancy at 14:48
see stats
I cleared the room of death and all I got was this lousy achievement! (Nightmare (Adventure) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Trial the Cornac Shadowblade level 50
78th Dusk 122nd year of Ascendancy at 08:32
see stats
Invasion from the Depths (Nightmare (Adventure) difficulty) Stopped a naga invasion by closing their portal.
By Trial the Cornac Shadowblade level 50
1st Haze 122nd year of Ascendancy at 12:40
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Trial the Cornac Shadowblade level 10
77th Pyre 122nd year of Ascendancy at 05:12
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Trial the Cornac Shadowblade level 20
24th Dusk 122nd year of Ascendancy at 23:12
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Trial the Cornac Shadowblade level 30
31st Dusk 122nd year of Ascendancy at 04:40
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Trial the Cornac Shadowblade level 40
46th Dusk 122nd year of Ascendancy at 06:13
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Trial the Cornac Shadowblade level 50
55th Dusk 122nd year of Ascendancy at 20:17
see stats
Lucky Girl (Nightmare (Adventure) difficulty) Saved Melinda again and invited her to the Fortress to cure her.
By Trial the Cornac Shadowblade level 50
69th Dusk 122nd year of Ascendancy at 05:00
see stats
Orcrist (Nightmare (Adventure) difficulty) Killed the leaders of the Orc Pride.
By Trial the Cornac Shadowblade level 50
10th Haze 122nd year of Ascendancy at 21:38
see stats
Overpowered! (Nightmare (Adventure) difficulty) Did over 6000 damage in one attack.
By Trial the Cornac Shadowblade level 50
5th Haze 122nd year of Ascendancy at 03:27
see stats
Race through fire (Nightmare (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Trial the Cornac Shadowblade level 50
6th Haze 122nd year of Ascendancy at 06:16
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Trial the Cornac Shadowblade level 50
71st Dusk 122nd year of Ascendancy at 18:26
see stats
Savior of the damsels in distress (Nightmare (Adventure) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Trial the Cornac Shadowblade level 50
55th Dusk 122nd year of Ascendancy at 22:41
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Trial the Cornac Shadowblade level 50
72nd Dusk 122nd year of Ascendancy at 09:14
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Trial the Cornac Shadowblade level 25
25th Dusk 122nd year of Ascendancy at 21:00
see stats
Sliders (Nightmare (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By Trial the Cornac Shadowblade level 50
72nd Dusk 122nd year of Ascendancy at 19:37
see stats
Tactical master (Nightmare (Adventure) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Trial the Cornac Shadowblade level 50
16th Haze 122nd year of Ascendancy at 03:22
see stats
Tales of the Spellblaze (Nightmare (Adventure) difficulty) Learned the eight chapters of the Spellblaze Chronicles.
By Trial the Cornac Shadowblade level 47
49th Dusk 122nd year of Ascendancy at 14:12
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Trial the Cornac Shadowblade level 11
9th Dusk 122nd year of Ascendancy at 14:29
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Trial the Cornac Shadowblade level 50
10th Haze 122nd year of Ascendancy at 21:22
see stats
The Right thing to do (Nightmare (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Trial the Cornac Shadowblade level 26
26th Dusk 122nd year of Ascendancy at 23:07
see stats
The Sun Still Shines (Nightmare (Adventure) difficulty) Aeryn survived the last battle.
By Trial the Cornac Shadowblade level 50
16th Haze 122nd year of Ascendancy at 03:23
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By Trial the Cornac Shadowblade level 50
5th Haze 122nd year of Ascendancy at 03:27
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Trial the Cornac Shadowblade level 11
13rd Dusk 122nd year of Ascendancy at 19:23
see stats
Thralless (Nightmare (Adventure) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Trial the Cornac Shadowblade level 26
26th Dusk 122nd year of Ascendancy at 07:12
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Trial the Cornac Shadowblade level 11
14th Dusk 122nd year of Ascendancy at 12:09
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Trial the Cornac Shadowblade level 11
14th Dusk 122nd year of Ascendancy at 12:09
see stats
Vampire crusher (Nightmare (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Trial the Cornac Shadowblade level 44
47th Dusk 122nd year of Ascendancy at 14:03
see stats

Log

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a The entry to the old tower of Dreadfell here (press '' or right click to use).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
There is a Angolwen, the hidden city of magic here (press '' or right click to use).
There is a Passageway into the Trollmire here (press '' or right click to use).
There is a Last Hope (Town) here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Ran for 2 turns (stop reason: interesting character).