Mok'tar the level 10 Orc Marauder by sekullbe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Semi-Roguelike (szechuan)
SexMale
RaceOrc
ClassMarauder
Level / Exp10 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 22)
Dexterity23 (base 22)
Constitution20 (base 15)
Magic9 (base 10)
Willpower11 (base 10)
Cunning12 (base 11)

Resources

Life275/275
Stamina130/130
Healing Factor1.1870588855781
Regeneration0.29676472139452

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage37
Accuracy27
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage25
Accuracy27
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower9
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+4%
Light+20%
All0%

Defense: Base

Armour (hardiness)32.522593642275 (62.32946707186%)
Defense20
Ranged Defense20
Fatigue11
Physical Save28
Spell Save7
Mental Save14

Defense: Resistances

Cold+ 15%( 70%)
Light+ 50%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
1/5
1/5
0/5
0/5

Generic Talents

Race / Orc1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
1/5

Effects

beneficial effect
beneficial effect

Quests

active
done
active
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Mok'tar the Orc Marauder level 10
46th Retaking 124th year of Ascendancy at 13:51
see stats

Log

Mok'tar stops regenerating health quickly.
Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 70 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 70 turns (stop reason: at exit).


--------------------------------

You gain 1.71 gold from the melting of
mindwoven linen wizard hat of darkness (+16%) (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.60 gold from the melting of
acidic pouch of iron shots (14/14, 12-15 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (14-23 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
acidic iron greatsword (18-28 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron battleaxe (15-22 power, 1 apr).
You gain 0.25 gold from the melting of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 1.01 gold from the melting of
copper ring of anchoring.
You gain 0.05 gold from the melting of
copper amulet.
There is a way to the previous level here (press '' or right click to use).