Hezarch the level 7 Shalore Archer by nllptrxc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassArcher
Level / Exp7 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity33 (base 30)
Constitution10 (base 10)
Magic12 (base 10)
Willpower13 (base 10)
Cunning17 (base 12)

Resources

Life272/272
Stamina96/96
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision2
See Stealth6
See Invisible6

Offense: Mainhand

Damage52
Accuracy42
Crit Chance36%
APR19
Speed0.80

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)19 (49.309173272933%)
Defense35
Ranged Defense40
Fatigue0.70967741935484
Physical Save9
Spell Save8
Mental Save20

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
3/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
2/5
0/5
0/5
Technique / Mobility1.20
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
done
done
active
active

Equipment

On feet
Quiver
On hands
On head
Tool
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Space around you starts to dissolve...

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Hezarch wears:
pair of rough leather boots 'Aerayawen' (12 def, 7 armour).

You gain 0.30 gold from the transmogrification of
supercharged elm totem of thorny skin [power 21] (25 cooldown).
You gain 1.50 gold from the transmogrification of
Cloud Caller (0 def, 0 armour).
You gain 0.89 gold from the transmogrification of
thick linen cloak (1 def, 6 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.20 gold from the transmogrification of
deflecting iron shield (9 def, 2 armour, 19 block).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (20/20, 109% power, 1 apr).
You gain 2.70 gold from the transmogrification of
psychokinetic quiver of elm arrows of wind (14/14, 111% power, 5 apr).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (91% power, 15 apr, nature damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

There is nothing to pick up here.

Saving done.

Hezarch deactivates Intuitive Shots.