by minmay

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassMarauder
Level / Exp50 / 2135%
Sizebig
Lifes / Deaths

Primary Stats

Strength174 (base 60)
Dexterity146 (base 60)
Constitution96 (base 10)
Magic97 (base 11)
Willpower70 (base 28)
Cunning194 (base 60)

Resources

Psi160/160
Life1660/1660
Steam100/100
Stamina544/544
Paradox300
Healing Factor1.865015355037
Regeneration76.931883395275

Speed

Mental0%
Attack0%
Movement+19%
Spell0%
Global+100%

Vision

Sight10
Lite7.0594117081557
Infravision5
See Stealth25
See Invisible30
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage268
Accuracy97
Crit Chance160%
APR102
Speed1.00

Offense: Offhand

Damage111
Accuracy97
Crit Chance167%
APR105
Speed1.00

Offense: Spell

Spellpower101
Crit Chance70%
Speed1

Offense: Mind

Mindpower91
Crit Chance74%
Speed1

Offense: Damage Bonus

Acid+55%
Blight+72%
Arcane+61%
Cold+60%
All+40%
Crit. mult.+343%
Lightning+50%
Light+98%
Temporal+76%
Physical+50%
Darkness+75%
Fire+75%
Mind+52%

Offense: Damage Penetration

Acid+62%
Blight+37%
Arcane+52%
Mind+67%
All+27%
Light+42%
Temporal+47%
Physical+62%
Fire+42%
Nature+42%

Defense: Base

Armour (hardiness)116 (38.594633868923%)
Defense93
Ranged Defense93
Fatigue0
Physical Save73
Spell Save69
Mental Save66

Defense: Resistances

Acid+ 42%( 70%)
Crit. shrug+59%
Blight+ 70%( 70%)
Arcane+ 15%( 70%)
Cold+ 47%( 70%)
All 0%( 70%)
Physical+ 7%( 70%)
Lightning+ 70%( 70%)
Light+ 39%( 70%)
Temporal+ 40%( 70%)
Mind+ 6%( 70%)
Darkness+ 70%( 70%)
Fire+ 41%( 70%)
Nature+ 64%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance100%
Fear Resistance100%
Poison Resistance100%
Blind Resistance100%
Silence Resistance10%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance100%
Pinning Resistance75%
Instadeath Resistance100%
Knockback Resistance66%

Inscriptions (4/4)

Infusions
Implants
Infusions
Implants

Class Talents

Technique / Bloodthirst1.00
5/5
1/5
3/5
5/5
Technique / Duelist1.30
5/5
1/5
1/5
5/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
5/5
5/5
5/5
1/5
Technique / Battle tactics1.30
5/5
1/5
1/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
5/5
1/5
4/5
Technique / Combat techniques1.30
1/5
1/5
4/5
0/5

Generic Talents

Undead / Skeleton1.00
2/5
2/5
2/5
2/5
Chronomancy / Chronomancy1.00
1/5
1/5
1/5
1/5
Steamtech / Chemistry1.00
5/5
1/5
1/5
0/5
Steamtech / Physics1.00
4/5
2/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
5/5
0/5
Race / Orc1.00
1/5
1/5
1/5
5/5
Psionic / Augmented mobility1.00
1/5
5/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
2/5
3/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
0/5
Cunning / Survival1.50
0/5
0/5
1/5
0/5
Cunning / Scoundrel1.00
1/5
0/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

beneficial effect

Quests

active
active
active
done
active
active
active
done
done
done
active
done
done
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By
20th Retaking 124th year of Ascendancy at 11:35
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By
28th Retaking 124th year of Ascendancy at 20:48
see stats
An Other Brick in the Wall (Insane (Roguelike) difficulty) Defeated Aeryn in the Gates of Morning without destroying the Observatory nor using ritches help.
By
37th Pain 124th year of Ascendancy at 18:09
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By
8th Revenge 124th year of Ascendancy at 09:28
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By
18th Revenge 124th year of Ascendancy at 02:46
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By
5th Pain 124th year of Ascendancy at 07:33
see stats
Imp'ing Away (Insane (Roguelike) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By
50th Pain 124th year of Ascendancy at 22:39
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By
17th Retaking 124th year of Ascendancy at 20:05
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By
49th Retaking 124th year of Ascendancy at 23:17
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By
22nd Revenge 124th year of Ascendancy at 15:00
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By
49th Revenge 124th year of Ascendancy at 21:30
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By
28th Pain 124th year of Ascendancy at 00:53
see stats
No Steam, No Palace. No Palace, No Palace! (Insane (Roguelike) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By
44th Pain 124th year of Ascendancy at 14:58
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By
44th Pain 124th year of Ascendancy at 14:58
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By
28th Pain 124th year of Ascendancy at 17:55
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By
19th Revenge 124th year of Ascendancy at 06:40
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By
20th Revenge 124th year of Ascendancy at 23:03
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By
50th Pain 124th year of Ascendancy at 11:26
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By
37th Pain 124th year of Ascendancy at 18:09
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By
30th Pain 124th year of Ascendancy at 09:45
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By
43rd Revenge 124th year of Ascendancy at 03:23
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By
52nd Retaking 124th year of Ascendancy at 02:21
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By
49th Retaking 124th year of Ascendancy at 02:06
see stats

Log

You gain 25.00 gold from the melting of Emivea the Pitchwar (0 def, 23 armour).
You gain 5.73 gold from the melting of
stabilizing elven-silk wizard hat of decomposition (3 def, 0 armour).
You gain 5.70 gold from the melting of
mindwoven elven-silk wizard hat of knowledge (3 def, 0 armour).
You gain 25.00 gold from the melting of
Rotstrider the elven-silk wizard hat (3 def, 0 armour).
You gain 25.00 gold from the melting of
Yvayakira.
You collect a new ingredient:
lump of voratun (1).
You gain 6.16 gold from the melting of
impenetrable voratun plate armour of implacability (0 def, 46 armour).
You gain 7.13 gold from the melting of
reinforced leather armour of delving (12 def, 7 armour).
You collect a new ingredient:
lump of voratun (1).
You gain 7.52 gold from the melting of
overgrown voratun steamgun of life draining.
You gain 9.60 gold from the melting of
mighty dragonbone longbow of cold.
You collect a new ingredient:
stack of herbs (goldleaf) (1).
You gain 2.74 gold from the melting of
living mindstar of balance (84.9 damage (115% power), 1.1x range, 40 apr, mind damage).
You collect a new ingredient:
lump of steel (1).
You gain 2.50 gold from the melting of
acidic steel dagger of torment (94.2 damage (106% power), 1.3x range, 6 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 25.00 gold from the melting of
Scaldstoker (297.7 damage (173% power), 1.4x range, 6 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 6.47 gold from the melting of
voratun mace of rage (265.6 damage (155% power), 1.4x range, 6 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 25.00 gold from the melting of
Betyra (315.9 damage (184% power), 1.4x range, 6 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 11.70 gold from the melting of
balanced voratun greatsword of shearing (313.2 damage (170% power), 1.6x range, 4 apr).
You collect a new ingredient:
stack of herbs (goldleaf) (5).
You gain 1.53 gold from the melting of
movement infusion (speed 743%; cd 10).
There is a Entrance to the Palace of Fumes here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Personal New Achievement: Imp'ing Away (Insane (Roguelike) difficulty)!


=====================
Damage dealt
=====================
3,600,094 physical
389,146 fire
274,356 light
66,993 darkness
46,138 mind
45,114 blight
15,073 lightning
4,466 arcane
2,297 cold
920 acid
92 nature


=====================
Damage taken
=====================
79,525 physical
23,375 fire
21,647 light
13,769 cold
8,899 darkness
7,752 blight
7,570 nature
6,077 lightning
5,777 acid
3,024 mind
2,301 arcane
1,477 temporal