but i will never accept christmas the level 50 Kruk Yeti Wyrmic by minmay

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceKruk Yeti
ClassWyrmic
Level / Exp50 / 2159%
Sizemedium
Lifes / Deaths

Primary Stats

Strength78 (base 60)
Dexterity25 (base 28)
Constitution15 (base 11)
Magic74 (base 10)
Willpower88 (base 60)
Cunning108 (base 60)

Resources

Equilibrium10
Vim316/316
Life1885/1885
Steam100/100
Stamina442/442
Psi168/168
Healing Factor1.1960311219418
Regeneration11.642050627552

Speed

Mental+12.02863780958%
Attack+12.02863780958%
Movement+31.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth27
See Invisible34

Offense: Mainhand

Damage139
Accuracy41
Crit Chance96%
APR41
Speed0.89

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower81
Crit Chance48%
Speed1
Cooldown Reduction10

Offense: Mind

Mindpower58
Crit Chance49%
Speed0.8926289023524

Offense: Damage Bonus

Acid+41%
Blight+35%
Arcane+117%
Cold+97%
All+15%
Darkness+70%
Light+33%
Temporal+62%
Physical+83%
Lightning+97%
Fire+97%
Nature+57%

Offense: Damage Penetration

Acid+61%
Blight+51%
Arcane+46%
Cold+76%
All+21%
Lightning+96%
Physical+51%
Darkness+51%
Fire+76%
Nature+51%

Defense: Base

Armour (hardiness)46.732777315853 (50%)
Defense41
Ranged Defense41
Fatigue0
Physical Save34
Spell Save45
Mental Save53

Defense: Resistances

Acid+ 34%( 70%)
Blight+ 42%( 70%)
Arcane+ 59%( 70%)
Cold+ 50%( 70%)
All+ 30%( 70%)
Darkness+ 53%( 70%)
Light+ 49%( 70%)
Temporal+ 44%( 75%)
Physical+ 47%( 70%)
Lightning+ 53%( 70%)
Fire+ 41%( 70%)
Nature+ 44%( 70%)

Defense: Immunities

Pinning Resistance25%
Teleport Resistance100%
Stun Resistance80%
Blind Resistance46%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
1/5
4/5
5/5
Wild-gift / Sand drake aspect1.30
5/5
3/5
5/5
0/5
Technique / Two-handed assault1.30
1/5
1/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
4/5
1/5
4/5
Wild-gift / Higher draconic abilities1.30
5/5
1/5
1/5
5/5
Wild-gift / Cold drake aspect1.30
1/5
5/5
5/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
1/5
1/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
2/5
0/5
0/5
0/5
Corruption / Vile life1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.30
5/5
3/5
0/5
0/5
5/5
0/5
Wild-gift / Call of the wild1.30
1/5
1/5
1/5
3/5
Race / Yeti1.00
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
2/5
2/5
1/5
0/5
Psionic / Augmented mobility1.00
1/5
5/5
0/5
0/5
Cunning / Scoundrel1.00
2/5
4/5
1/5
4/5

Prodigies

1/1
1/1

Effects

talent
talent
talent

Quests

active
done
active
done
done
done
done
done
active
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By but i will never accept christmas the Kruk Yeti Wyrmic level 13
23rd Retaking 124th year of Ascendancy at 14:11
see stats
An Other Brick in the Wall (Insane (Roguelike) difficulty) Defeated Aeryn in the Gates of Morning without destroying the Observatory nor using ritches help.
By but i will never accept christmas the Kruk Yeti Wyrmic level 50
6th Destruction 124th year of Ascendancy at 14:37
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By but i will never accept christmas the Kruk Yeti Wyrmic level 31
25th Dearth 124th year of Ascendancy at 13:38
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By but i will never accept christmas the Kruk Yeti Wyrmic level 50
22nd Destruction 124th year of Ascendancy at 05:27
see stats
Huge Appetite (Insane (Roguelike) difficulty) Ate 20 bosses.
By but i will never accept christmas the Kruk Yeti Wyrmic level 45
4th Loss 124th year of Ascendancy at 11:00
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By but i will never accept christmas the Kruk Yeti Wyrmic level 10
19th Retaking 124th year of Ascendancy at 11:54
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By but i will never accept christmas the Kruk Yeti Wyrmic level 20
33rd Retaking 124th year of Ascendancy at 11:34
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By but i will never accept christmas the Kruk Yeti Wyrmic level 30
7th Revenge 124th year of Ascendancy at 11:42
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By but i will never accept christmas the Kruk Yeti Wyrmic level 40
43rd Dearth 124th year of Ascendancy at 16:34
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By but i will never accept christmas the Kruk Yeti Wyrmic level 50
46th Loss 124th year of Ascendancy at 19:54
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By but i will never accept christmas the Kruk Yeti Wyrmic level 50
44th Destruction 124th year of Ascendancy at 12:41
see stats
Overpowered! (Insane (Roguelike) difficulty) Did over 6000 damage in one attack.
By but i will never accept christmas the Kruk Yeti Wyrmic level 50
52nd Destruction 124th year of Ascendancy at 09:45
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By but i will never accept christmas the Kruk Yeti Wyrmic level 37
35th Dearth 124th year of Ascendancy at 15:44
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By but i will never accept christmas the Kruk Yeti Wyrmic level 30
23rd Dearth 124th year of Ascendancy at 14:52
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By but i will never accept christmas the Kruk Yeti Wyrmic level 23
40th Retaking 124th year of Ascendancy at 13:50
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By but i will never accept christmas the Kruk Yeti Wyrmic level 50
1st Renewal 124th year of Ascendancy at 10:57
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By but i will never accept christmas the Kruk Yeti Wyrmic level 50
6th Destruction 124th year of Ascendancy at 14:37
see stats
The Rat Lich (Insane (Roguelike) difficulty) Killed the terrible Rat Lich.
By but i will never accept christmas the Kruk Yeti Wyrmic level 45
5th Loss 124th year of Ascendancy at 11:16
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By but i will never accept christmas the Kruk Yeti Wyrmic level 50
45th Destruction 124th year of Ascendancy at 09:28
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By but i will never accept christmas the Kruk Yeti Wyrmic level 27
5th Revenge 124th year of Ascendancy at 15:02
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By but i will never accept christmas the Kruk Yeti Wyrmic level 38
37th Dearth 124th year of Ascendancy at 19:31
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By but i will never accept christmas the Kruk Yeti Wyrmic level 31
26th Dearth 124th year of Ascendancy at 19:38
see stats

Log

Talent Shield Slam is ready to use.
Talent Swallow is ready to use.

Talent Track is ready to use.

Talent Dissolve is ready to use.

Talent Ice Claw is ready to use.

Talent Rune: Stormshield is ready to use.
Talent Prismatic Slash is ready to use.
Talent Healing Inversion is ready to use.

Talent Draconic Will is ready to use.

Talent Burrow is ready to use.
Talent Wing Buffet is ready to use.
Talent Rune: Acid Wave is ready to use.

There is a ladder to the previous level here (press '' or right click to use).
But i will never accept christmas is no longer surging arcane power.


Resting starts...

Talent Quick as Thought is ready to use.
Talent Rune: Biting Gale is ready to use.
Talent Perfect Strike is ready to use.
Talent Lightning Speed is ready to use.
Talent Blinding Speed is ready to use.
Rested for 200 turns (stop reason: all resources and life at maximum).