Steve the level 5 Dark Faerie Archmage by Challtdow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDark Faerie
ClassArchmage
Level / Exp5 / 86%
Sizetiny
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution3 (base 10)
Magic30 (base 27)
Willpower16 (base 16)
Cunning14 (base 11)

Resources

Life67/67
Mana133/133
Healing Factor1
Regeneration0.25

Speed

Mental+25.526550303414%
Attack0%
Movement0%
Spell+51.053100606829%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage14
Accuracy14
Crit Chance10%
APR2
Speed0.80

Offense: Spell

Spellpower38.826920769973
Crit Chance9%
Speed0.66201885031335

Offense: Mind

Mindpower16.8
Crit Chance8%
Speed1

Offense: Damage Bonus

All+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense15.25
Ranged Defense18.25
Fatigue0
Physical Save18.099894402901
Spell Save24.82494720145
Mental Save24.52494720145

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Race / Dark-faerie1.00
5/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
active
done

Equipment

On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

The Arena (Exploration mode) Unlocked Arena mode.
By Steve the Dark Faerie Archmage level 5
1st Mirth 122nd year of Ascendancy at 09:25
see stats

Log

Talent Fey Clone is ready to use.
Talent Flame is ready to use.
Talent Lightning is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Steve picks up (a.):
kinetic mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You pickup 0.90 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.80 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


You gain 2.40 gold from the transmogrification of
kinetic mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
There is an exit to the worldmap here (press '' or right click to use).
Steve deactivates Arcane Power.

Steve activates Arcane Power.


Ran for 3 turns (stop reason: didn't move).


You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


There is a Derth (Town) here (press '' or right click to use).
You feel very confident walking into this place.