Hei the level 50 Lich Necromancer by pseudoku

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceLich
ClassNecromancer
Level / Exp50 / 4739%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity43 (base 26)
Constitution66 (base 60)
Magic110 (base 60)
Willpower42 (base 13)
Cunning103 (base 60)

Resources

Mana579/590
Steam100/100
Life1150/1150
Positive177/177
Paradox300
Soul9/11
Healing Factor1.3588369623248
Regeneration17.359799054935

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-992
Infravision12
See Stealth10
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage57
Accuracy44
Crit Chance55%
APR12
Speed1.00

Offense: Spell

Spellpower94
Crit Chance85%
Speed1

Offense: Mind

Mindpower54
Crit Chance44%
Speed1

Offense: Damage Bonus

Blight+22%
Arcane+52%
Cold+62%
All0%
Lightning+54%
Light+34%
Temporal+44%
Physical+44%
Fire+42%
Darkness+63%

Offense: Damage Penetration

Darkness+58%
Temporal+25%
Arcane+17%
Cold+46%
All+7%

Defense: Base

Armour (hardiness)68 (68.304188961773%)
Defense63
Ranged Defense63
Fatigue0
Physical Save44
Spell Save75
Mental Save60

Defense: Resistances

Acid+ 70%( 70%)
Blight+ 51%( 70%)
Arcane+ 53%( 70%)
Cold+ 70%( 70%)
All+ 47%( 70%)
Lightning+ 70%( 70%)
Light+ 69%( 80%)
Temporal+ 62%( 70%)
Physical+ 49%( 70%)
Darkness+ 70%( 70%)
Fire+ 70%( 70%)
Mind+ 60%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance54%
Fear Resistance100%
Poison Resistance100%
Blind Resistance0%
Silence Resistance85%
Bleed Resistance100%
Disarm Resistance100%
Pinning Resistance31%
Instadeath Resistance100%
Knockback Resistance55%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
4/5
0/5
0/5
0/5
Spell / Nightfall1.70
2/5
2/5
1/5
0/5
Spell / Dreadmaster1.30
1/5
1/5
1/5
1/5
Spell / Death1.30
1/5
1/5
1/5
0/5
Spell / Grave1.30
3/5
5/5
0/5
0/5
Spell / Eradication1.30
3/5
3/5
1/5
1/5
Spell / Master of bones1.30
5/5
1/5
5/5
4/5
Spell / Master necromancer1.30
5/5
4/5
1/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
4/5

Generic Talents

Corruption / Vile life1.00
5/5
0/5
0/5
0/5
Celestial / Chants1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
5/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Spell / Spectre1.30
1/5
1/5
1/5
1/5
Race / Orc1.00
1/5
1/5
1/5
1/5
Steamtech / Chemistry1.00
1/5
1/5
1/5
0/5
Chronomancy / Chronomancy1.00
1/5
1/5
1/5
0/5
Undead / Lich1.00
1/5
4/5
1/5
4/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
1/5
1/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

active
done
done
done
active
done
done
done
done
done
done
done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Hei the Orc Necromancer level 14
27th Retaking 124th year of Ascendancy at 05:27
see stats
Can you bear it? So much bearness! (Insane (Roguelike) difficulty) Killed Borius in the Bearscape.
By Hei the Lich Necromancer level 49
18th Dearth 124th year of Ascendancy at 00:05
see stats
Dethroned (Insane (Roguelike) difficulty) Vanquished the Glass Golem without letting it use the glass throne to heal.
By Hei the Lich Necromancer level 50
26th Remembrance 125th year of Ascendancy at 17:24
see stats
Do not go gentle into that good night (Insane (Roguelike) difficulty) Trapped John.
By Hei the Lich Necromancer level 50
33rd Dearth 124th year of Ascendancy at 00:07
see stats
Don't Poosh it! (Insane (Roguelike) difficulty) Killed Kelad in the lost land of Poosh.
By Hei the Lich Necromancer level 40
28th Pain 124th year of Ascendancy at 10:40
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Hei the Lich Necromancer level 46
4th Dearth 124th year of Ascendancy at 09:59
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Hei the Lich Necromancer level 30
34th Revenge 124th year of Ascendancy at 01:25
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Hei the Orc Necromancer level 10
21st Retaking 124th year of Ascendancy at 18:58
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Hei the Orc Necromancer level 20
44th Retaking 124th year of Ascendancy at 15:40
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Hei the Lich Necromancer level 30
34th Revenge 124th year of Ascendancy at 01:04
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Hei the Lich Necromancer level 40
9th Pain 124th year of Ascendancy at 06:19
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Hei the Lich Necromancer level 50
18th Dearth 124th year of Ascendancy at 02:46
see stats
Lichform (Insane (Roguelike) difficulty) Achieved your wild dreams of power and eternal life: you turned into a Lich!
By Hei the Lich Necromancer level 25
1st Revenge 124th year of Ascendancy at 07:52
see stats
No Steam, No Palace. No Palace, No Palace! (Insane (Roguelike) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By Hei the Lich Necromancer level 50
47th Destruction 124th year of Ascendancy at 12:49
see stats
Once Upon A Time, In the West... (Insane (Roguelike) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Hei the Lich Necromancer level 50
12nd Destruction 124th year of Ascendancy at 07:53
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Hei the Lich Necromancer level 50
47th Destruction 124th year of Ascendancy at 12:49
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Hei the Lich Necromancer level 39
9th Pain 124th year of Ascendancy at 05:58
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Hei the Lich Necromancer level 49
16th Dearth 124th year of Ascendancy at 05:38
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Hei the Orc Necromancer level 23
52nd Retaking 124th year of Ascendancy at 09:47
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Hei the Lich Necromancer level 50
32nd Remembrance 125th year of Ascendancy at 20:59
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Hei the Lich Necromancer level 47
6th Dearth 124th year of Ascendancy at 09:55
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By Hei the Lich Necromancer level 50
22nd Remembrance 125th year of Ascendancy at 15:16
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Hei the Orc Necromancer level 23
52nd Retaking 124th year of Ascendancy at 06:07
see stats
To the Bitter End (Insane (Roguelike) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Hei the Lich Necromancer level 50
33rd Remembrance 125th year of Ascendancy at 05:19
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Hei the Lich Necromancer level 33
43rd Revenge 124th year of Ascendancy at 23:59
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Hei the Orc Necromancer level 20
47th Retaking 124th year of Ascendancy at 04:53
see stats
You were not supposed to see that! (Insane (Roguelike) difficulty) Read a Forbidden Tome.
By Hei the Lich Necromancer level 50
24th Remembrance 125th year of Ascendancy at 14:09
see stats

Log

Today is the 2nd Retaking of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 14:46.

You detach
voratun kinetic stabiliser from your undeterred pair of drakeskin leather boots of void walking (0 def, 5 armour).
You attach
voratun rocket boots to your undeterred pair of drakeskin leather boots of void walking (0 def, 5 armour) .

Resting starts...

Talent Rocket Boots is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Hei activates
Rocket Boots.
Hei casts
Lord of Skulls.
Hei casts
Lord of Skulls.
Armoured skeleton warrior is dismissed!

Armoured skeleton warrior picks up the remains of its fallen comrade.

Armoured skeleton warrior picks up the remains of its fallen comrade.

Heavy bone giant picks up the remains of its fallen comrade.

Armoured skeleton warrior picks up the remains of its fallen comrade.

Armoured skeleton warrior shatters!
Hei casts
Call of the Crypt.
Hei deactivates
Rocket Boots.
Shadow casts
Phase Door.

Resting starts...

Shadow casts
Phase Door.
Talent Rocket Boots is ready to use.
Talent Call of the Crypt is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Hei casts
Boneyard.