Fardadin the level 24 Lich Necromancer by lprsti99

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
OldRPG Revival - UI 1.3.2
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceLich
ClassNecromancer
Level / Exp24 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity55 (base 54)
Constitution66 (base 54)
Magic71 (base 54)
Willpower72 (base 54)
Cunning61 (base 54)

Resources

Life1126/1126
Mana401/401
Negative219/219
Souls19/19
Healing Factor1.5
Regeneration9.135

Speed

Mental+26.3%
Attack+16.3%
Movement+71.5%
Spell+16.3%
Global+113.15%

Vision

Sight10
Lite4
Infravision4
See Stealth6
See Invisible10

Offense: Mainhand

Damage30
Accuracy41
Crit Chance44%
APR15
Speed0.79

Offense: Spell

Spellpower62
Crit Chance59%
Speed0.85984522785899

Offense: Mind

Mindpower64.2
Crit Chance47%
Speed0.85984522785899

Defense: Base

Armour (hardiness)29.55 (39%)
Defense20.65
Ranged Defense20.65
Fatigue3
Physical Save30.475
Spell Save51.35
Mental Save51.516666666667

Defense: Resistances

All 0%( 85%)

Defense: Immunities

Stun Resistance50%
Fear Resistance100%
Poison Resistance100%
Silence Resistance26%
Bleed Resistance100%
Pinning Resistance27%
Disarm Resistance26%
Instadeath Resistance100%
Knockback Resistance30%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
2/5
5/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5
Celestial / Star fury1.00
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Reaper1.30
0/5
0/5
0/5
0/5
Spell / Corpse1.50
4/5
0/5
0/5
0/5
Spell / Vampirism1.30
5/5
5/5
0/5
0/5
Spell / Advanced necrotic minions1.50
2/5
5/5
4/5
3/5
Spell / Necrotic minions1.50
5/5
5/5
1/5
5/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
5/5
5/5
1/5
Spell / Stone alchemy0.80
5/5
0/5
0/5
0/5
Technique / Conditioning0.80
1/5
2/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
4/5
Spell / Conveyance1.20
1/5
5/5
0/5
0/5
Spell / Necrosis1.30
5/5
5/5
5/5
5/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
active
done
done
done
done
done
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done
done
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active
active
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done
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Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Anti-Antimagic! (Nightmare (Adventure) difficulty) Destroyed the Ziguranth camp with your Rhaloren allies.
By Fardadin the Doomelf Necromancer level 22
29th Dusk 122nd year of Ascendancy at 07:41
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Fardadin the Doomelf Necromancer level 19
11st Dusk 122nd year of Ascendancy at 20:01
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Fardadin the Doomelf Necromancer level 17
10th Dusk 122nd year of Ascendancy at 00:45
see stats
Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Fardadin the Doomelf Necromancer level 6
77th Pyre 122nd year of Ascendancy at 16:44
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Fardadin the Doomelf Necromancer level 16
3rd Dusk 122nd year of Ascendancy at 07:43
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Fardadin the Doomelf Necromancer level 10
6th Mirth 122nd year of Ascendancy at 13:57
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Fardadin the Doomelf Necromancer level 20
12nd Dusk 122nd year of Ascendancy at 22:43
see stats
Lichform (Nightmare (Adventure) difficulty) Achieved your wild dreams of power and eternal life: you turned into a Lich!
By Fardadin the Doomelf Necromancer level 24
17th Haze 122nd year of Ascendancy at 07:00
see stats
Once bitten, twice shy (Nightmare (Adventure) difficulty) Escaped the Anteroom of Agony.
By Fardadin the Doomelf Necromancer level 21
14th Dusk 122nd year of Ascendancy at 08:52
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Fardadin the Doomelf Necromancer level 19
12nd Dusk 122nd year of Ascendancy at 07:43
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Fardadin the Doomelf Necromancer level 8
3rd Mirth 122nd year of Ascendancy at 10:35
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Fardadin the Doomelf Necromancer level 12
1st Summertide 122nd year of Ascendancy at 19:57
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Fardadin the Doomelf Necromancer level 23
16th Haze 122nd year of Ascendancy at 08:14
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Fardadin the Doomelf Necromancer level 14
5th Flare 122nd year of Ascendancy at 11:26
see stats

Log

Ran for 113 turns (stop reason: at exit).

You gain 7.39 gold from the transmogrification of
Aerelle the Ashtooth [power 44] (12 cooldown).
You extract
quartz from prismatic dwarven-steel helm (0 def, 4 armour)
You gain 12.00 gold from the transmogrification of
quartz.
You gain 6.54 gold from the transmogrification of
umbral hardened leather gloves of dispersion (0 def, 2 armour).
You gain 0.10 gold from the transmogrification of
hardened leather belt.
You extract
jade from stralite plate armour of stability (7 def, 13 armour)
You gain 16.00 gold from the transmogrification of
jade.
You extract
sapphire from stralite mail armour (4 def, 8 armour)
You gain 16.00 gold from the transmogrification of
sapphire.
You extract
sapphire from thought-forged stralite longsword (34.5-48.3 power, 5 apr)
You gain 16.00 gold from the transmogrification of
sapphire.
You gain 25.00 gold from the transmogrification of
Twilight's Edge (47-65.8 power, 7 apr).
You extract
lapis lazuli from dwarven-steel greatmaul (42-63 power, 2 apr)
You gain 12.00 gold from the transmogrification of
lapis lazuli.
You gain 1.25 gold from the transmogrification of
elven-wood magestaff (25-30 power, 5 apr, physical damage).
You gain 1.25 gold from the transmogrification of
elven-wood magestaff (25-30 power, 5 apr, physical damage).
You gain 1.49 gold from the transmogrification of
heat beam rune (99 fire damage).
You gain 0.59 gold from the transmogrification of
manasurge rune (664% regen over 10 turns; 33 instant mana).
There is a previous level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Fardadin deactivates Premonition.

Fardadin deactivates Necrotic Aura.

Fardadin deactivates Corruption of the Doomed.

Fardadin deactivates Animus Hoarder.

Fardadin deactivates Blurred Mortality.

Fardadin deactivates Will o' the Wisp.