Zet the level 4 Cornac TechPaladin by shadowfx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassTechPaladin
Level / Exp4 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity5 (base 10)
Constitution20 (base 15)
Magic21 (base 16)
Willpower5 (base 10)
Cunning5 (base 10)

Resources

Life880/880
Positive16/49
Healing Factor1
Regeneration1.9

Speed

Mental0%
Attack+25%
Movement0%
Spell+25%
Global+125%

Vision

Sight10
Lite4

Offense: Mainhand

Damage15
Accuracy43
Crit Chance16%
APR1
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance14%
Speed0.8

Offense: Mind

Mindpower5.5
Crit Chance14%
Speed0.8

Defense: Base

Armour (hardiness)0 (50%)
Defense25.458333333333
Ranged Defense25.458333333333
Fatigue0
Physical Save24.008333333333
Spell Save22.258333333333
Mental Save18.916666666667

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Guardian1.00
0/5
0/5
0/5
0/5
Cunning / TechPaladin1.00
0/1
0/1
0/5
0/5
Celestial / Sun1.00
0/5
0/5
0/5
0/5
Celestial / Sunlight1.00
0/5
0/5
0/5
0/5
Celestial / Combat500.00
2/5
1/5
0/5
0/5
Technique / Shield defense1.00
0/5
0/5
0/5
0/5
Celestial / Radiance500.00
1/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training5.00
0/5
1/5
1/5
0/5
0/5
Celestial / Light500.00
2/5
0/5
0/5
0/5
Technique / Conditioning500.00
5/5
0/5
0/5
0/5
Celestial / Chants1.00
0/5
0/5
0/5
0/5

Prodigies

1/1
1/1
1/1
1/1
1/1

Effects

talent

Quests

done
active

Equipment

Tool
On fingers
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Zet's spell attains critical power!
Zet receives 3863 healing.

Talent Healing Light is ready to use.

Zet casts Healing Light.

Zet receives 2575 healing.

Zet casts Wave of Power.


Resting starts...

Talent Healing Light is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).