Adoba the level 1 Gremlin Striker by ryoshi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceGremlin
ClassStriker
Level / Exp1 / 84%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic18 (base 16)
Willpower12 (base 10)
Cunning18 (base 16)

Resources

Life100/100
Mana110/110
Stamina85/85
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage6
Accuracy6
Crit Chance5%
APR0
Speed0.80

Offense: Spell

Spellpower18
Crit Chance3%
Speed1

Offense: Mind

Mindpower15.6
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.7
Ranged Defense0.7
Fatigue0
Physical Save5.95
Spell Save10.5
Mental Save10.5

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Thunderstrike1.30
2/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Voidwalker1.10
2/5
0/5
0/5
0/5
Spell / Staff combat1.30
0/5
0/5
0/5
0/5
Race / Gremlin1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Talent Lightning Leap is ready to use.

Resting starts...

Rested for 14 turns (stop reason: all resources and life at maximum).


Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the next level here (press '' or right click to use).
Ran for 73 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 134 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 134 turns (stop reason: at exit).


You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 23.5 block).
You gain 1.38 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 0.50 gold from the transmogrification of
rough leather whip (10-11 power, 0 apr).
You gain 1.17 gold from the transmogrification of
iron mace of projection (13.5-18.9 power, 2 apr).
You gain 1.25 gold from the transmogrification of
elm greatclub of sweeping (17.5-26.25 power, 1 apr).
You gain 1.26 gold from the transmogrification of
acidic iron battleaxe of massacre (20.5-30.75 power, 1 apr).
You gain 1.12 gold from the transmogrification of
sun infusion of the warrior (rad 5; power 28; turns 4; dispells darkness).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)