News

December 25, 2014
By darkgod - December 25, 2014

My dear minions I wish you all a merry wintertide!

So ...

December 20, 2014
By darkgod - December 20, 2014

Minions!

Go vote for ToME if you have not done so already, it takes but seconds !
http://www.indiedb.com/events/2014-indie-of-the-year-awards/top100#vote18579
Every vote counts!

Go make your god of darkness happy! :)

December 19, 2014
By darkgod - December 19, 2014

My minions,

 

Here comes a small update to Ashes of Urh'Rok!

The game should auto-update it when you launch it (it may take a few hours more on Steam until all builds are updated).

 

Changelog:

  •     New decorations to the anteroom of agony
  •     Fiery Aegis now works correctly with other shields
  •     Learning and unlearning Bind Demon level 1 in the same levelup screen should not remove weapon seed slot anymore
  •     Cultists event is now 27% chance per zones it can spawn instead of 10%
  •     Wheel of Fate no longer looses its seed when reroll, if it had one
  •     Fixed Fiery Aegis interracting with damage shields

 

Have fun in Eyal!

December 18, 2014
By darkgod - December 18, 2014

My steam minions,

I am happy to report that after much whipping of our resident gfx-man, the great rexorcorum, we now have a whole set of trading cards available on Steam!

Go, collect them all!
http://store.steampowered.com/app/259680

Merry winterscape!

December 16, 2014
By darkgod - December 16, 2014

My minions,

 

Thanks to you all Tales of Maj'Eyal was selected in IndieDB Top100 but now the harder battle is raging: getting to top10!

What can you do? Simple: vote again on the top10 this time: http://www.indiedb.com/events/2014-indie-of-the-year-awards/top100#vote18579

 

Only a few seconds are needed and you will make your god of darkness very happy!

 


2014 Indie of the Year Awards via Indie DB

December 16, 2014
By darkgod - December 16, 2014

My minions,

I am happy to say that after some wrestling with server internals I've sped up the statistics computations to an acceptable level.
They are now active again and won't lag the server!

This re-enables both profile-level stats and global stats there: http://te4.org/game-statistics

Have fun!

December 8, 2014
By darkgod - December 8, 2014

Once upon a time a mad god of darkness decided to create a game.

 

The board was set, the pieces were moving... ..and it looked like that.

Yes, time has passed since that memorable start! :)

December 8, 2014
By darkgod - December 8, 2014

My dear minions,

Real life is taking its toll and I will be somewhat busy in the coming weeks so I've decided to delay the addons contest end a little.
You have up to the 31 january to publish your addon!

Get cracking if you have not already done so!

December 2, 2014
By darkgod - December 2, 2014

My minions,

This year again, Tales of Maj'Eyal is in IndieDB's Indie of the Year poll.

If you think ToME deserves the 5 seconds it will take you to click the big red button there: http://www.indiedb.com/games/tales-of-majeyal/
Then please .. click it ;)

Thanks, you may now resume dying ingame to strengthen my throne of tears!

November 26, 2014
By darkgod - November 26, 2014

My dear minions,

 

I have published an update to Ashes of Urh'Rok that fixes and enhances quite a few things and in a burst of great originality I have decided to nickname it "1.0.1" :)

If you are using ToME 1.2.5 it should autoupdate it for you. Steam people will need to wait an hour or two until I finish uploading the build there.

 

Changelog:

  • Fixed the Black Wall
  • Fixed Revenant
  • Blighted Path does not charge up when hitting walls
  • Demon Seed cant be used by NPCs
  • Nerfed Blood Shield from 35% flat armor to 15%
  • Fixed Acid Cone to not ask for a target and gave it sane damage numbers
  • Changed the penetration offhand seeds to give a resist+flat damage armor for that element
  • Changed the Silence on thaurhereg to an on hit proc
  • Fixed Corrosive Slashes having armor pen and changed it to a 15,65 CTL
  • Replaced Champion of Urh Body bonus with +strength, max life, and magic
  • Buffed forge-giant reduction effect to 40%
  • Fixed Share the Pain with traps
  • Dark Reign and Dread End are both limited to 1 proc/turn, but proc on damage >10% of the target's max HP in addition to kills
  • Dread End now gives a negative life bonus to Dark Reign at level 3
  • Dread End pools now spawn on top of random enemies in radius 8
  • Dread End and Erupting Darkness no longer have friendly fire of any kind
  • Blood Pact redesigned: it now costs 10% of your current life and gives 100% darkness damage conversion for 1 turn and, if Dark Reign is already up, gives stamina/vim per stack
  • Revamped Haste of the Doomed to allow you to teleport up to 4 spaces twice within the same turn
  • Fixed the Searing Halls level 2 sometimes not having a portal "down"
  • Fix Cauterize Spirit cleansing "other"
  • Make Cauterize Spirit debuff stop resting
  • Nerf Hope Wanes by around 1 turn and change to other so it can't be extended in any way
  • Fixed overwhelming fear
  • Nerfed somewhat the first zone npcs
  • Inferno Nexus and Devouring Flames reworked and merged.
  • New Heart of Fire Talent: Fiery Aegis
  • Fearscape Aura cut and replaced with Maw of Urh'Rok.
  • Incinerating Blows stun now has cooldown
  • Some doombringer damage nerfs
  • Burning Sacrifice changed somewhat to go with changed incinerating blows.
  • Fix Fearscape shift aoe dot going through walls
  • Fix fiery grasp

 

Have fun in the Fearscape!