My minions,
Thanks to your votes, Tales of Maj'Eyal has ascended to Top 100, but we can do better, for now the votes are open for Top 10 !
This will only take you a few seconds but it will make your God of Darkness feel awash with love! ;)
Thanks
My minions,
Thanks to your votes, Tales of Maj'Eyal has ascended to Top 100, but we can do better, for now the votes are open for Top 10 !
This will only take you a few seconds but it will make your God of Darkness feel awash with love! ;)
Thanks
My minions, I have teased it, I have talked about it, but I never actually officially announced it!
One year has passed since the one they call the Scourge from the West came and single-handedly destroyed most of the Orc Prides. The Sunwall, now possessing a Farportal, have entered an economic and millitary pact with the Allied Kingdoms in the west and conquered most of Var'Eyal. The few remnants of the Prides are caged. But by chance the Scourge missed the Kruk Pride, which now stands as the only orc settlement left. Isolated on an island they too however face impending doom. Besieged by the Sunwall they are barred from entering the mainland and on their own island they are at war with a technologically advanced civilization of giants. Their only hope is to reverse-engineer their steam-powered technology and bring metal mayhem to all the foes of the Pride.
Embers of Rage is the second expansion for Tales of Maj'Eyal. The concept and start of the development is now about three years old but in the last year it has picked up pace a lot, and now I am happy to say the release is getting close!
But what does it bring exactly?
Now my minions, you simply need to wait patiently in line while your local God of Darkness prepares to unleash the Embers of Rage upon you!
My minions,
It is this time of the year again, the IndieDB Game of the Year poll is upon us!
What can you do? Simple: vote for the only game you truly love: http://www.indiedb.com/games/tales-of-majeyal/
Well, ok, you can also vote for others if you wish to ;)
Only a few seconds are needed and you will make your god of darkness very happy!
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.3.3 ! See http://te4.org/
Your launcher should automatically update your game so no need to redownload it all.
If your launcher didn't self-update correctly, just redownload it from the homepage.
Enjoy and have fun in Eyal!
Don't forget to help ToME by with donations ( http://te4.org/donate ) !
Have fun!
My minions, I am happy and pround to give you Tales of Maj'Eyal 1.3.2 ! See http://te4.org/
Your launcher should automatically update your game so no need to redownload it all.
If your launcher didn't self-update correctly, just redownload it from the homepage.
Enjoy and have fun in Eyal!
Don't forget to help ToME by with donations ( http://te4.org/donate ) !
Have fun!
My minions,
Do you know that feeling where you loot a nice shiny flaming sword but can't be bothered to wield it yourself?
That's annoying right?!
Think no more, thanks to Embers of Rage you can fix that with nothing but a simple bit of crafting: the awesome weapon automaton!
Strap this baby to your gloves and fire it up, it will wield your designated weapon to strike pain and dismay (and wonder!) into your foes, for a while!

Available soon in a Tales of Maj'Eyal near you!
Thanks to all those of you who enquired about me, I'm fine; I was lucky to be away on the train when the Paris attacks happened.
I do not say lucky lightly as my flat in Paris is like 200m from the Bataclan.
My thoughts goes to all my fellow countrymen who fell to blind hatred and to humanity in general: we must keep our humanity.
I'll see you all soon in Eyal where friendship among players is the normality; I love you people!
Those of you that were already playing 4 years ago must remember Susramanian "Sus"; who made made cool things for ToME like the Mindslayers, many vaults, the inscriptions system, the shield block system, the elemental staves system, many many egos, some quests, and so on.
Simply put he was great !
Yesterday he poped up again, saying he'd try to not code anymore because it takes too much of his time but we all know he won't resist for long ;)
So, welcome back my friend!
Also, in the years he left he continued on the gamedev road started with ToME and made his own game; he refused to post about it on tome's forum without contributing again but I think he deserves some help for all he *already* did!
So if you want to help one of the Great Dark Priests, go check out http://steamcommunity.com/sharedfiles/filedetails/?id=531942024 !
I've had the pleasure of playtesting it and it's quite fun, obviously very far from what ToME is but that's great!
Oh and do not be lured by the mobile-ish gfx style, the game itself looks rather deep.
If you are a tweet-maniac you can also follow him https://twitter.com/NCRGames :)
Thanks my minions, you may now resume achieving many deaths ! ;)
My fellow minions!
"I Aten't Dead" as the great granny weatherwax would say (if you do not get the reference, go read the Discworld, like now!).
Many developments are happening on the orc campaign front as we speak and hopefully some news will come soonish ;)
ToME itself is not forgotten and the 1.4 branch is slowly coming to maturation, along with a new sleek UI skin!
But I admit, I did take a few weeks off on vacations, even gods have too ;)
Go forth my minions and play!
In a bold move, the Alchemist's Guild of Maj'Eyal has finally hacked the control crystals, derived from Sher'tul tech, that power all their golems!
Every alchemist has been given an usage manual and should now be able to have root access to their golem.
No more dying because your golem was too dumb, you can now program them exactly as you desire. In C !
This update to golems should be available Very Soon (tm) to all Alchemists of Maj'Eyal!
PS: The Alchemist's Guild wishes to thank http://jslinux.org/ and Fabrice Bellard for their amazing work!