News

November 4, 2014
By darkgod - November 4, 2014

My minions, and future minions,

I am happy to say today Tales of Maj'Eyal and Ashes of Urh'Rok have been made available on GoG.com !
http://www.gog.com/game/tales_of_majeyal
http://www.gog.com/game/tales_of_majeyal_ashes_of_urhrok

Go flock to those my minions, go flock ! :)

November 4, 2014
By darkgod - November 4, 2014

My minions, I am happy and pround to give you Tales of Maj'Eyal 1.2.5 ! See http://te4.org/

Your launcher should automatically update your game so no need to redownload it all.

If your launcher didn't self-update correctly, just redownload it from the homepage.

Enjoy and have fun in Eyal!

 

Don't forget to help ToME by with donations ( http://te4.org/donate ) !

 

Release highlights:

  • Some minor improvements
  • Ability to update DLCs and addons

Expanded changelist:

  • Tagged items can not be sold
  • Game should start faster when no connection is found
  • When pressing space to talk without being subscribed to any channel, a warning is displayed
  • Addons/DLCs can be auto-updated ingame

Have fun!

October 27, 2014
By darkgod - October 27, 2014

My minions,

Many years ago I started working on Tales of Maj'Eyal, it has always been a pleasure and privilege to create a game loved by so many and today I am pround to say a new stone has been put on ToME's wall: Ashes of Urh'Rok, the first expansion to the game has been unleashed upon the world!

 

Discover the reasons behind the demons increasing presence on Eyal, play as two new classes, a new race or simply find new potent artifacts. Play with new events and explore the world of Eyal from a new point of view!

The board is set, it is up to you to move the pieces now.

 

Ashes of Urh'Rok is available from te4.org ( http://te4.org/dlc/ashes-urhrok ) and Steam ( http://store.steampowered.com/app/316910 ) for 40 voratun coins / 4€.

Go grab it while it's hot! Like right now!

 

PS: You need to own the game either with Steam or with donator privileges to purchase Ashes, it is after all an expansion :)

October 22, 2014
By darkgod - October 22, 2014

The date is finally set: Monday 27th !

The place: the Fearscape!

Ashes of Urh'Rok, the first Tales of Maj'Eyal expansion, is coming! Be ready!

October 17, 2014
By darkgod - October 17, 2014

My minions, I am happy and pround to give you Tales of Maj'Eyal 1.2.4 ! See http://te4.org/

Your launcher should automatically update your game so no need to redownload it all.

If your launcher didn't self-update correctly, just redownload it from the homepage.

Enjoy and have fun in Eyal!

 

Don't forget to help ToME by with donations ( http://te4.org/donate ) !

 

Release highlights:

  • Important bugfixes
  • Many new player doll images
  • Many new toys for addon makers
  • New lore
  • Compatibility update for the upcoming Ashes of Urh'Rok expansion !

 

Expanded changelist:

  • Respec is possible in the Eidolon plane, like in town
  • New lore to be found in Tannen's tower
  • New gfx effect for Darkest Light
  • Callbacks now work for items too, they trigger by default when worn, but can be forced to trigger even when not by setting carrier_callbacks = true on the item
  • New awesome corona gxf effect
  • Living Lightning and Caustic Golem have some gfx effect now
  • Races can define "_forbid_start_override" to not be subjected to archmages/chronomancers/.. different starting zones
  • Resources regen on hit cant happen on yourself
  • Fixed the tooth of the mouth rarity
  • Artifact sword, tridents, maces, daggers (plus a few more) added to player dolls
  • New callbacks: callbackOnSummonDeath, callbackOnRun, callbackOnBlock, callbackOnTalentDisturbed, callbackOnTemporaryEffect
  • New actor:talentDialog method to spawn a blocking dialog in a talent
  • Disabled the animated background on the main menu, it was always lagging behind in terms of prettiness
  • New FontPackages engine class, lets easily define and switch "themes" of fonts
  • Switched to a new default font, the previous one is still available in the GameOptions as the "web" one
  • Custom made tiles can now be used (by donators), simply follow the howto in the birth dialog
  • Fixed Frenzy killing the user
  • Lore can now have a template=true field that shows it must be processed first
  • Status effects in tooltips will show charges, if any
  • New hooks "Zone:loadEvents" and "Boot:loadBackground"
  • GameState:findEventGridRadius also returns the center of the grids
  • Wraithform is now instant, takes less vim and provides better bonuses to armour and defence
  • Fixed escort quests to correctly gran mental saves
  • Combat:attackTargetWith also returns damage
  • Addons can add a new splashscreen by having a special boot-screen folder
  • Losgoroth are enemies to all
  • Particle effects attached to an entity can be translated
  • Building map generator can have margins now
  • Addons can now be bundled into packages containing multiple ones
  • Block effect can have custom handlers

Have fun!

September 26, 2014
By darkgod - September 26, 2014

I had not noticed before, so maybe the wording is new but on Steam page for ToME (http://store.steampowered.com/app/259680 ) it says:
"User reviews: Overwhelmingly Positive (530 reviews)"

Yup! Overwhelmingly!

So big thanks to you all, and go add more great reviews :)

September 24, 2014
By darkgod - September 24, 2014

Hi my minions,

A new roguelike radio has appeared, with me inside!
http://www.roguelikeradio.com/2014/09/episode-91-our-first-roguelikes.html

If you want to hear me rabble about how I it all started, this is the place to be!

August 19, 2014
By darkgod - August 19, 2014

My minions, I am back from my little vacation and have some exciting news for you!
 

Eyal orbits a star called Shandral, but it is not the only world to do so. A world known as Mal'Rok to its inhabitants also orbits it, a world famous for many creatures that hail from it: creatures that people on Eyal call "demons".
The demons have one goal: the invasion of Eyal, by any means necessary.

 

Ashes of Urh'Rok will be the first expansion for Tales of Maj'Eyal. The idea for it is old, as is some of the code, but was on hold until I got the few remaining ideas needed, and I have them now!
 
So rather than delay it until after the Orcs campaign (which is bigger), I have decided to quickly finish it and release it to my minions as soon as possible (which is soon, even if I'll never give a date for a release ;) ).
 

It is a "small" expansion, comparatively to the orc campaign, yet brings some fun features:
 
- Play as a Doombringer class, a master of destruction and pain that binds demonic forces to channel power through her massive two handed weapon.
 
- Unlock the Demonologist class, a sword & board fighter that enhances her battle prowess by summoning demons and grafting them onto her weapons and armour. Powerful demonologists can even call upon the echoes of the Spellblaze itself.
 
- Play through a new starting zone, the Searing Halls, to escape your demonic masters.
 
- Survive the abduction attempts from the demons and discover new zones.
 
- Discover the real reason for the demons' wrath toward Eyal with the various lore pieces to be found.
 
- Experience the "tinker" system, originally developed for the orcs campaign, that lets you attach items to your equipment.
 
- Unlock multiple demonic "cosmetic" features for many races.
 
- Earn new achievements.
 
- Find new demonic artifacts.
 
- New custom made music and graphics.

 
Now my minions, you simply need to wait patiently in line while your local God of Darkness prepares to unleash the Ashes of Urh'Rok upon you!
 

One last thing my minions, to whet yet another appetite: work has also begun on the class that will eventually replace the Stone Wardens as the donator bonus: Possessors. No I will not say one more word ;)

August 1, 2014
By darkgod - August 1, 2014

My minions,

I shall be away nearly two weeks. I know this is a lengthy span of time to go without your True God of Darkness, but you shall endure!

And when I come back I may announce a little surprise ;)

July 23, 2014
By darkgod - July 23, 2014

It seems that since the 12th or so the online profile had stopped updating its database of unlocks and achievements.
This is now fixed and your local database should update the online one next time you login ingame.

Sorry for the annoyance.