Master world
A system for randomly generating skills from merchants available to the player for money.
Each merchant in the world has its own player level requirements, its own training cost, and its cost progression.
In addition to talents, they know how to pump some primary stats, like life/mana/stamina/saves.
Some masters are able to inlay gems, of course also with progression: 19 types of items in total, which can be accessed every 2 levels (up to level 38).
Special offers are also available: maps with the secret road to Zigur, the path to Angolwen, and the Iron Council place are sold.
Opening new towns increases the number of teachers available to the player.
Transmutation Chest upgrade can now be done for money. Very relevant on high game difficulty, because it is very difficult to reach the Sher-Tul fortress.
Instead of a thousand words you can look at the test output of the generator: https://pastebin.com/dxGGBrfS
Somehow :)
4Burning' Burning God!
Just simple cheat mod... last hope weapon store dialog to godmode merchant.
Thank you for downloading, hope you enjoy!
MaDDworlDs' Buy Skills!
Have extra cash? Buy some new class and generic talent trees!
The staff shop in Angolwen now offers most class/generic skill trees for sale! prices range from 100 gold to 5,000 gold!
Shout out to AkaviriBlade for all the leg work!
Thank you for downloading, hope you enjoy!
(Note: you'll need to start a new save, AND this mod does not include skills/spells for the DLCs!)
(any mod that overwrites this staff shop will, ofc, not work together!)
MaDDworlDs' Money Sink!
Have extra cash? Blow it on Stat/Class/Generic points! Most (if not all) weapon merchants in Last Hope will now offer stat/class/generic point training
for gold! I've mad this for my self to give me something to do with all the extra cash I get, hope you guys enjoy!
[Stat Points] 5 points for 300 gold.
[Class Points] 1 for 250 gold.
[Generic Points] 1 for 250 gold.
[Prodigy Points] 1 for 25,000 gold.
Thank you for downloading, hope you enjoy!
(note: You must make a new save, ofc.)
( Any mod that overwrites the chat function on generic weapon shop NPC conversation stuff won't be compatible :C )
Ignore Stat Prerequisites
Makes the game ignore attribute prerequisites for skills and items.
When collecting stat boosting gear they become meaningless anyway.
Superloads 'engine/interface/ActorInventory.lua:canWearObject' and 'engine/interface/ActorTalents.lua:canLearnTalent' in a non-destructive way.