levelup

Exponential Leveling

Short Name: 
expolevel

ExpoLevel is an addon that changes the amount of points (stats, class, ..) and parameters (defense, regen, speed, ..) you gain upon EACH level up.

THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.

It works this way (there are two different modes inside):

    - When activated, start a New Game.
    - You will find under game options > gameplay, a new setting which can be set to two values: 1 (default) or 2.
    - If you don't touch the setting or set it ot "1", upon every level up you will receive a decent amount of extra points and params.
    - If you set it to two, reload the options menu (close and reopen or click on another tab) and you will find a second setting that can be set to 1, 2, 3 or 4.
    - Depending on what you choose, you will gain even more (or less) points and params per level up, or just extra HP instead.
        - Rulesets you can choose from are: (1) Only life / (2) High - much more points than original game / (3) Cheatmode - A real lot more / (4) Vanilla+ - Just a few more than the original game
        

You can change this setting any time at any place in the game, but beware that the new option will only take effect on future kills (its' not retroactive).

Update v3.0.0

  • Completely rewrote the code to nullify the performance impact. In general, instead of nullifying Tome default's level up values, this now "adds something" to the original.
  • Overhauled the values upon level up for each setting.
  • Removed the "lower than original tome" custom ruleset.
  • Added "only extra HP per level" custom ruleset.
  • Default mode has been rebalanced to be more challenging.
  • High ("very high" in v2) and Cheatmode ("godlike" in v2) have also been rebalanced.
  • Fixed a few typos, added a lot of comments if you want to use this addon as a base for yours.
  • Fixed a few bugs, like the negative values given at certain levels.
  • Arena now has it's own completely custom values for each mode and ruleset.
  • Infinite Dungeon now has it's own completely custom values (now also u) for each mode and ruleset.
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