Nysagen the level 7 Sholtar Necromancer by Werekracken

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSholtar
ClassNecromancer
Level / Exp7 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity8 (base 10)
Constitution10 (base 10)
Magic28 (base 23)
Willpower32 (base 20)
Cunning35 (base 17)

Resources

Life41/41
Mana252/252
Soul12/12
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage10
Accuracy2
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance10%
Speed1

Offense: Mind

Mindpower29
Crit Chance8%
Speed1

Offense: Damage Bonus

Blight+10%
Cold+10%
Nature+15%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)0 (30%)
Defense17
Ranged Defense17
Fatigue0
Physical Save21
Spell Save24
Mental Save25

Defense: Resistances

Nature+ 35%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance20%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
2/5
1/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.60
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
1/5
0/5
0/5
Spell / Glacial waste1.60
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Sholtar1.00
1/5
1/5
1/5
1/5
Spell / Spectre1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
done
active

Equipment

Tool
On fingers
On fingers
Around waist
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


--------------------------------

Space around you starts to dissolve...


--------------------------------

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


--------------------------------

You gain 4.00 gold from the transmogrification of
zircon.
You gain 8.00 gold from the transmogrification of
2 citrine.
You gain 4.00 gold from the transmogrification of
ametrine.
You gain 0.10 gold from the transmogrification of
pouch of iron shots (22/22, 16-19 power, 1 apr).
You gain 4.00 gold from the transmogrification of
spinel.
You gain 4.00 gold from the transmogrification of
agate.
You gain 0.95 gold from the transmogrification of
cleansing rough leather armour (3 def, 2 armour).
You gain 2.20 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 2.18 gold from the transmogrification of
mighty rough leather sling of cold.
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.