Harken the level 43 Faerie Archmage by coolbolt

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceFaerie
ClassArchmage
Level / Exp43 / 29%
Sizetiny
Lifes / Deaths

Primary Stats

Strength65 (base 60)
Dexterity68 (base 60)
Constitution55 (base 60)
Magic82 (base 60)
Willpower75 (base 60)
Cunning63 (base 60)

Resources

Life14904/14904
Mana631/631
Psi_feedback75/630
Healing Factor1
Regeneration91.675576319068

Speed

Mental+200%
Attack+200%
Movement+369.63553192854%
Spell+233.14265682514%
Global+310%

Vision

Sight10
Lite8
See Stealth22.654882298893
See Invisible52.654031513278

Offense: Mainhand

Damage87
Accuracy80
Crit Chance39%
APR139
Speed0.33

Offense: Spell

Spellpower111.30718258032
Crit Chance56%
Speed0.30017170707889
Cooldown Reduction81.9

Offense: Mind

Mindpower85.54
Crit Chance36%
Speed0.33333333333333

Defense: Base

Armour (hardiness)142 (100%)
Defense99.599294069164
Ranged Defense105.43632259541
Fatigue0
Physical Save167.32592592593
Spell Save170.09814814815
Mental Save161.43703703704

Defense: Resistances

All+ 84%(100%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/5)

Infusions
Runes
Runes

Class Talents

Spell / Meta1.30
5/5
5/5
5/5
5/5
Spell / Storm4.10
5/5
5/5
5/5
5/5
Spell / Air1.30
5/5
5/5
5/5
5/5
Spell / Arcane elements1.30
0/5
0/5
5/5
5/5
5/5
5/5
0/5
5/5
Spell / Arcane10.10
5/5
5/5
5/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
0/5
0/5
Spell / Water1.30
5/5
5/5
0/5
0/5

Generic Talents

Spell / Aegis10.10
5/5
5/5
5/5
5/5
Race / Faerie1.00
5/5
5/5
5/5
5/5
Spell / Divination1.30
5/5
5/5
5/5
5/5
Spell / Conveyance1.30
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect
beneficial effect

Quests

done
active
active
active
done

Equipment

On fingers
On fingers
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Dragon's Greed (Madness (Adventure) difficulty) (Uniques) Amassed 8000 gold pieces.
By Harken the Faerie Archmage level 9
74th Pyre 122nd year of Ascendancy at 20:08
see stats
Level 10 (Madness (Adventure) difficulty) (Uniques) Got a character to level 10.
By Harken the Faerie Archmage level 10
75th Pyre 122nd year of Ascendancy at 00:42
see stats
Level 20 (Madness (Adventure) difficulty) (Uniques) Got a character to level 20.
By Harken the Faerie Archmage level 20
75th Pyre 122nd year of Ascendancy at 14:31
see stats
Level 30 (Madness (Adventure) difficulty) (Uniques) Got a character to level 30.
By Harken the Faerie Archmage level 30
75th Pyre 122nd year of Ascendancy at 16:47
see stats
Level 40 (Madness (Adventure) difficulty) (Uniques) Got a character to level 40.
By Harken the Faerie Archmage level 40
75th Pyre 122nd year of Ascendancy at 20:41
see stats
Size is everything (Madness (Adventure) difficulty) (Uniques) Did over 1500 damage in one attack.
By Harken the Faerie Archmage level 18
75th Pyre 122nd year of Ascendancy at 14:22
see stats
Size matters (Madness (Adventure) difficulty) (Uniques) Did over 600 damage in one attack.
By Harken the Faerie Archmage level 7
74th Pyre 122nd year of Ascendancy at 19:00
see stats
The bigger the better! (Madness (Adventure) difficulty) (Uniques) Did over 3000 damage in one attack.
By Harken the Faerie Archmage level 32
75th Pyre 122nd year of Ascendancy at 17:13
see stats
Treasure Hoarder (Madness (Adventure) difficulty) (Uniques) Amassed 3000 gold pieces.
By Harken the Faerie Archmage level 4
74th Pyre 122nd year of Ascendancy at 15:29
see stats
Treasure Hunter (Madness (Adventure) difficulty) (Uniques) Amassed 1000 gold pieces.
By Harken the Faerie Archmage level 2
74th Pyre 122nd year of Ascendancy at 13:39
see stats

Log

Automatic use of talent Rune: Shielding skipped: cooldown too low (-1).

Harken deactivates Quicken Spells.


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Harken deactivates Through The Crowd.

Harken deactivates Spellcraft.

Harken deactivates Shielding.

Harken deactivates Arcane Power.

Harken deactivates Hurricane.

Harken deactivates Mage Armour.

Harken deactivates Thunderstorm.

The furious lightning storm around Harken calms down and disappears.
Harken deactivates Premonition.

Harken deactivates Mage Wind.

Harken deactivates Arcane Depths.

Harken deactivates Tempest.

Harken deactivates Keen Senses.

Harken deactivates Arcane Shield.

Harken deactivates Probability Travel.

Harken deactivates Bright Aura.

Harken deactivates Feather Wind.