422 the level 4 Higher Blood Mage by Rapidcore

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassBlood Mage
Level / Exp4 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution27.575638793133 (base 19)
Magic20 (base 19)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life248/248
Vim24/26
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower21.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower11.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save13.501473577597
Spell Save10.85
Mental Save7.35

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Trauma1.30
1/5
0/5
0/5
0/5
Corruption / Blood1.30
1/5
0/5
0/5
0/5
Corruption / Pyre1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Blood spear1.30
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Blood magic1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Main armor
Light source
Around neck
In main hand

Inventory

Achievements

Log

422 stops regenerating health quickly.
Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


422 picks up (g.):
barbed quiver of elm arrows (13/13, 11.5-16.1 power, 5 apr).
Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the next level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 0.75 gold from the transmogrification of
rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 0.76 gold from the transmogrification of
iron shield of cold resistance (+15%) (4 def, 2 armour, 23.5 block).
You gain 0.47 gold from the transmogrification of
barbed quiver of elm arrows (13/13, 11.5-16.1 power, 5 apr).
You gain 1.25 gold from the transmogrification of
flaming iron throwing knives (2/2, 9-11.7 power, 5 apr).
You gain 0.50 gold from the transmogrification of
cutting iron longsword (13-18.2 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm club (12.5-17.5 power, 2 apr).
You gain 4.54 gold from the transmogrification of
balanced iron greatmaul of dampening (18-27 power, 1 apr).
You gain 1.29 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, darkness element).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
422 deactivates Blood Spear.