Testing the level 50 Skeleton Adventurer by sinzar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp50 / 2869%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44 (base 24)
Dexterity33 (base 12)
Constitution12 (base 12)
Magic60 (base 60)
Willpower12 (base 12)
Cunning60 (base 60)

Resources

Mana104/104
Psi82/82
Life1137/1137
Stamina242/242
Paradox300
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+145%

Vision

Sight10
Lite2
See Stealth16.34165621575
See Invisible16.34165621575

Offense: Mainhand

Damage87
Accuracy48
Crit Chance18%
APR2
Speed1.00

Offense: Offhand

Damage47
Accuracy48
Crit Chance18%
APR2
Speed1.00

Offense: Spell

Spellpower40
Crit Chance16%
Speed1

Offense: Mind

Mindpower26
Crit Chance16%
Speed1

Offense: Damage Bonus

Physical+10%

Offense: Damage Penetration

Physical+50%

Defense: Base

Armour (hardiness)23.619521114291 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save32
Spell Save43
Mental Save22

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Psionic / Absorption1.00
3/5
3/5
0/5
0/5
Chronomancy / Temporal Hounds1.00
5/5
0/5
0/5
0/5
Spell / Temporal1.00
1/5
5/5
1/5
5/5
Cunning / Poisons1.00
5/5
1/5
5/5
3/5
Technique / Magical combat1.00
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.00
5/5
2/5
2/5
0/5
Chronomancy / Matter1.00
1/5
5/5
1/5
5/5
Spell / Stone1.00
1/5
1/5
1/5
5/5

Generic Talents

Undead / Skeleton1.10
5/5
5/5
5/5
5/5
Technique / Combat training1.00
0/5
5/5
0/5
5/5
3/5
2/5
Chronomancy / Energy1.00
5/5
1/5
1/5
4/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

active

Equipment

Light source
In off hand
Psionic focus
In main hand

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Testing the Skeleton Adventurer level 10
74th Pyre 122nd year of Ascendancy at 11:11
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Testing the Skeleton Adventurer level 20
74th Pyre 122nd year of Ascendancy at 11:11
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Testing the Skeleton Adventurer level 30
74th Pyre 122nd year of Ascendancy at 11:11
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Testing the Skeleton Adventurer level 40
74th Pyre 122nd year of Ascendancy at 11:11
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Testing the Skeleton Adventurer level 50
74th Pyre 122nd year of Ascendancy at 11:11
see stats

Log

Testing deactivates Disintegration.
Testing activates Disintegration.

Testing deactivates Matter Weaving.

Testing activates Matter Weaving.

Testing deactivates Beyond the Flesh.

Testing activates Beyond the Flesh.

Resting starts...

Talent Apply Poison is ready to use.
Talent Venomous Strike is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Testing activates Apply Poison.


Testing activates Volatile Poison.

Testing activates Leeching Poison.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Testing deactivates Beyond the Flesh.

Testing deactivates Apply Poison.

Testing deactivates Energy Decomposition.

Testing deactivates Volatile Poison.

Testing deactivates Leeching Poison.

Testing deactivates Disintegration.

Testing deactivates Crystalline Focus.

Testing deactivates Essence of Speed.

Testing deactivates Temporal Hounds.

Testing deactivates Thermal Shield.

Testing deactivates Matter Weaving.

Testing deactivates Kinetic Shield.