Ickaianl the level 7 Cornac Wyrmic by ShootingTundra

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassWyrmic
Level / Exp7 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 22)
Dexterity10 (base 10)
Constitution15 (base 13)
Magic12 (base 10)
Willpower25 (base 25)
Cunning15 (base 10)

Resources

Life347/347
Equilibrium30
Healing Factor1.1960311219418
Regeneration3.9274098301369

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision2.3711528679869
See Stealth2
See Invisible7

Offense: Mainhand

Damage33
Accuracy23
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)6.9293793846699 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save19
Spell Save12
Mental Save14

Defense: Resistances

Acid+ 17%( 70%)
Physical+ 1%( 70%)
Fire+ 2%( 70%)
Arcane+ 5%( 70%)
Cold+ 2%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Wind drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.50
1/5
1/5
0/5
0/5
Wild-gift / Sea drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
0/5
0/5
0/5
Wild-gift / Hunter1.30
1/5
2/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
active

Equipment

Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ickaianl activates Ember Scales.
Ickaianl deactivates
Icy Skin.
Ickaianl activates
Icy Skin.
Ickaianl deactivates
Water Dweller.
Ickaianl activates
Water Dweller.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Talent Quake is ready to use.

You are yanked out of this place!

Ran for 5 turns (stop reason: dialog is displayed).


You gain 0.65 gold from the transmogrification of
iron helm of dexterity (+2) (0 def, 3 armour).
You gain 2.27 gold from the transmogrification of
steady rough leather sling of cold.
You gain 1.23 gold from the transmogrification of
flaming iron greatmaul of massacre (26-39 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:13.


Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)