Arcanum the level 12 Cornac Mind Knight by drachel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
Prodigy Tweaks 1.5.5
Bladebender 1.5.5
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassMind Knight
Level / Exp12 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity18 (base 10)
Constitution15 (base 10)
Magic39 (base 37)
Willpower37 (base 28)
Cunning14 (base 10)

Resources

Life375/375
Stamina201/201
Psi127/127
Healing Factor1.1505405405405
Regeneration1.4381756756757

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3

Offense: Mainhand

Damage44
Accuracy29
Crit Chance5%
APR20
Speed1.00

Offense: Spell

Spellpower32
Crit Chance6%
Speed1

Offense: Mind

Mindpower29
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+3%
Acid+6%
Light+14%
Temporal+6%
Cold+6%
Lightning+6%
Fire+24%
All0%

Defense: Base

Armour (hardiness)31.416050405667 (76.629213483146%)
Defense8
Ranged Defense11
Fatigue26
Physical Save22
Spell Save28
Mental Save28

Defense: Resistances

Acid+ 9%( 70%)
Light+ 28%( 70%)
Temporal+ 3%( 70%)
Blight+ 9%( 70%)
Arcane+ 10%( 70%)
Nature+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance42%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.10
0/5
0/5
0/5
0/5
Psionic / Psychic Gifts1.30
2/5
1/5
1/5
0/5
Psionic / Psychic Body1.30
1/5
3/5
1/5
0/5
Psionic / Psychic Attack1.30
3/5
3/5
3/5
1/5

Generic Talents

Technique / Combat Casting1.00
2/5
3/5
2/5
1/5
Technique / Weapons Master1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.10
0/5
3/5
0/5
1/5
0/5
0/5
Psionic / Mentalism1.20
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Arcanum the Cornac Mind Knight level 6
1st Summertide 122nd year of Ascendancy at 00:09
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Arcanum the Cornac Mind Knight level 10
7th Dusk 122nd year of Ascendancy at 15:00
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Arcanum the Cornac Mind Knight level 9
5th Dusk 122nd year of Ascendancy at 05:05
see stats

Log

Arcanum starts regenerating health quickly.
Ritch flamespitter spits flames!

Ritch flamespitter's mind surges with critical power!
Arcanum shrugs off the critical damage!

Ritch flamespitter hits Arcanum for 65 fire damage.
Arcanum the level 12 cornac mind knight was combusted to death by a ritch flamespitter on level 1 of Norgos Lair.
You have 3 life(s) left.
Arcanum deactivates Biokinesis.

Arcanum deactivates Mental Reach.

Arcanum deactivates Eldritch Aura.

Arcanum feels pain again.

Arcanum stops regenerating health quickly.

Arcanum deactivates Anime Style.

Arcanum deactivates Fortress of Will.

Arcanum deactivates Eldritch Combat.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Ritch flamespitter killed Arcanum!
Resting starts...

Talent Astral Blitz is ready to use.
Talent Vitality is ready to use.
Talent Sweeping Strike is ready to use.
Talent Infusion: Healing is ready to use.
Talent Whirlwind Strike is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Saving done.