rip the level 12 Doomelf Sun Paladin by Conan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDoomelf
ClassSun Paladin
Level / Exp12 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 28)
Dexterity13 (base 10)
Constitution13 (base 10)
Magic38 (base 25)
Willpower18 (base 10)
Cunning23 (base 22)

Resources

Life351/351
Positive83/83
Stamina153/153
Healing Factor1.1283363011315
Regeneration0.28208407528288

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth10
See Invisible9

Offense: Mainhand

Damage65
Accuracy32
Crit Chance8%
APR7
Speed1.00

Offense: Spell

Spellpower32
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+4%
Light+10%
All0%

Offense: Damage Penetration

Blight+10%

Defense: Base

Armour (hardiness)21.118138619369 (56.297102139833%)
Defense5
Ranged Defense5
Fatigue10
Physical Save21
Spell Save22
Mental Save14

Defense: Resistances

Acid+ 6%( 70%)
Physical+ 1%( 70%)
Cold+ 17%( 70%)
All 0%( 70%)
Darkness+ 10%( 70%)
Light+ 42%( 70%)
Temporal+ 3%( 70%)
Fire+ 21%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Bleed Resistance10%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
2/5
2/5
1/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
4/5
2/5
1/5
0/5
Technique / Two-handed assault1.00
2/5
1/5
1/5
0/5

Generic Talents

Race / Doomelf1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
2/5
1/5
0/5
Celestial / Chants1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
3/5
3/5
0/5

Effects

detrimental effect

Quests

active
active
done
active
done
failed
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By rip the Doomelf Sun Paladin level 9
22nd Dusk 122nd year of Ascendancy at 19:53
see stats
Hell has no fury like a demon scorned! (Insane (Adventure) difficulty) Escaped the Searing Halls.
By rip the Doomelf Sun Paladin level 6
78th Pyre 122nd year of Ascendancy at 10:54
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By rip the Doomelf Sun Paladin level 10
29th Dusk 122nd year of Ascendancy at 06:18
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By rip the Doomelf Sun Paladin level 1
74th Pyre 122nd year of Ascendancy at 11:10
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By rip the Doomelf Sun Paladin level 1
74th Pyre 122nd year of Ascendancy at 11:10
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By rip the Doomelf Sun Paladin level 6
79th Pyre 122nd year of Ascendancy at 17:01
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By rip the Doomelf Sun Paladin level 1
74th Pyre 122nd year of Ascendancy at 11:10
see stats

Log

Rime Wraith from Bethimira the elven mage hits rip for 27 cold damage.
Armoured skeleton warrior receives
16 healing from Rime Wraith from Bethimira the elven mage.
Skeleton master archer's Shoot hits
rip for 32 cold, 11 cold (42 total damage).
Bethimira the elven mage is no longer influenced by martyrdom.

Rip is not stunned anymore.

Rip is a less furious bunny.

Armoured skeleton warrior hits rip for 44 cold damage.
Skeleton master archer receives
16 healing from Rime Wraith from Bethimira the elven mage.
Bethimira the elven mage receives
17 healing from Rime Wraith from Bethimira the elven mage.
Armoured skeleton warrior receives
16 healing from Rime Wraith from Bethimira the elven mage.
Melee retaliation hits Armoured skeleton warrior for
2 lightning damage.
rip the level 12 doomelf sun paladin was frozen and shattered into a million little shards to death by an armoured skeleton warrior on level 2 of Rhaloren Camp.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Armoured skeleton warrior killed rip!
Saving game...

Saving done.

Resting starts...

Talent Rune: Shielding is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Sun Ray is ready to use.
Talent Infusion: Movement is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Weapon of Wrath is ready to use.
Talent Weapon of Light is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Second Life is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).