Iaan the level 7 Cornac Necromancer by talow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassNecromancer
Level / Exp7 / 16%
Sizebig
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic37 (base 30)
Willpower19 (base 19)
Cunning11 (base 11)

Resources

Life39/39
Mana187/187
Soul10/11
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy20
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance8%
Speed1

Offense: Mind

Mindpower17
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+10%
Arcane+15%
Light+20%
Acid+11%

Offense: Damage Penetration

Light+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save23
Spell Save26
Mental Save14

Defense: Resistances

Acid+ 27%( 70%)
Darkness+ 26%( 70%)
Fire+ 12%( 70%)
Cold+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
5/5
4/5
0/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
active

Equipment

Tool
On fingers
On fingers
Around waist
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 78 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a collapsed tower here (press '' or right click to use).
Ran for 78 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).

There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.