Ssss the level 7 MegaTurtle Brawler by joobean

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceMegaTurtle
ClassBrawler
Level / Exp7 / 64%
Sizehuge
Lifes / Deaths

Primary Stats

Strength22 (base 13)
Dexterity17 (base 17)
Constitution31 (base 10)
Magic1 (base 10)
Willpower13 (base 10)
Cunning31 (base 30)

Resources

Life437/437
Stamina126/126
Healing Factor1.3
Regeneration3.9

Speed

Mental0%
Attack-25%
Movement0%
Spell-25%
Global+40%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Barehand

Damage30
Accuracy25
Crit Chance10%
APR3
Speed0.80

Offense: Spell

Spellpower1
Crit Chance9%
Speed1.3333333333333

Offense: Mind

Mindpower23.25
Crit Chance9%
Speed1.3333333333333

Defense: Base

Armour (hardiness)3 (30%)
Defense10.45
Ranged Defense10.45
Fatigue6
Physical Save19.425
Spell Save5.775
Mental Save16.275

Defense: Immunities

Stun Resistance100%
Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Pugilism1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
3/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
3/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
2/5
3/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Race / Megaturtle1.00
0/5
0/5
0/5
0/5
Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.10
4/5
0/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done
active
done

Equipment

Tool
Around waist
Main armor
Light source
On hands
Around neck

Inventory

Achievements

Log

You gain 1.58 gold from the transmogrification of horrifying mossy mindstar of balance (3-3.3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (13.5-18.9 power, 2 apr).
You gain 2.21 gold from the transmogrification of
vision rune of the psychic (radius 10; dur 14; see dragon).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 7th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:46.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is a previous level here (press '' or right click to use).