Enies the level 3 Faerie Archer by Sekys

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Shadowmancy 1.2.1
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceFaerie
ClassArcher
Level / Exp3 / 22%
Sizetiny
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity23 (base 20)
Constitution5 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning19 (base 16)

Resources

Life106/106
Stamina106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+34.796210423014%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage11
Accuracy26
Crit Chance6%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower14.6
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense22.428013505627
Ranged Defense22.428013505627
Fatigue6
Physical Save6.3
Spell Save8.05
Mental Save11.2

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Race / Faerie1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

Talent Flare is ready to use.
Rested for 31 turns (stop reason: all resources and life at maximum).


You pickup 0.95 gold pieces.


Ran for 4 turns (stop reason: hostile spotted to the north (dying poison ivy - offscreen)).


You don't see how to get there...


You don't see how to get there...


There is a way to the next level here (press '' or right click to use).

There is a way to the next level here (press '' or right click to use).

You gain 1.19 gold from the transmogrification of
savior's elm harp (3.5 melee - 4 ranged sound damage).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 1.29 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, light element).
You feel mildly anxious, and walk with caution.

You don't see how to get there...


There is a way to the previous level here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is a way to the next level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.