Celeste the level 4 Ancient Bastion by Zykean103

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceAncient
ClassBastion
Level / Exp4 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 23)
Dexterity17 (base 12)
Constitution19 (base 16)
Magic11 (base 10)
Willpower20 (base 10)
Cunning20 (base 10)

Resources

Life194/194
Stamina134/134
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage32
Accuracy22
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower16
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)17.19 (73.452380952381%)
Defense8
Ranged Defense12
Fatigue23
Physical Save15
Spell Save10
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Soldier1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
0/5
0/5
Technique / Retaliation1.30
1/5
1/5
0/5
0/5

Generic Talents

Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Undead / Ancient1.10
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
2/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Tool
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


You gain 3.23 gold from the transmogrification of
psychokinetic quiver of ash arrows of paradox (12/12, 18.5-25.9 power, 7 apr).
You gain 2.91 gold from the transmogrification of
psychokinetic quiver of ash arrows of daylight (17/17, 18.5-25.9 power, 7 apr).
You gain 0.30 gold from the transmogrification of
deadly quiver of elm arrows (18/18, 18-25.2 power, 5 apr).
You gain 1.41 gold from the transmogrification of
spiked rough leather armour of fire resistance (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 1.22 gold from the transmogrification of
thick linen cloak of protection (1 def, 5 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 2.20 gold from the transmogrification of
iron waraxe of vileness (10.5-14.7 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 1.77 gold from the transmogrification of
ranger's rough leather sling of cold.
You gain 1.17 gold from the transmogrification of
iron mace of projection (11.5-16.1 power, 2 apr).
You gain 4.62 gold from the transmogrification of
balanced iron greatsword of daylight (15-24 power, 1 apr).
You gain 3.20 gold from the transmogrification of
acidic iron greatsword of paradox (15-24 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9-11.7 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You feel very confident walking into this place.
Saving game...

Saving done.