Etla the level 1 Homosuperior Adventurer by zeroanataman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
Crusader Class 1.5.5
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHomosuperior
ClassAdventurer
Level / Exp1 / 0%
Size3 (medium)
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity17 (base 12)
Constitution17 (base 12)
Magic19 (base 14)
Willpower20 (base 15)
Cunning17 (base 12)

Resources

Mana150/150
Equilibrium15
Life128/128
Insanity97/100
Soul10/10
Healing Factor1.0561497326203
Regeneration2.1122994652406

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+140%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy19
Crit Chance11%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance10%
Speed1

Offense: Mind

Mindpower20
Crit Chance9%
Speed1

Offense: Damage Bonus

Darkness+10%
Nature+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save15
Spell Save17
Mental Save16

Defense: Resistances

Nature+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Controlled horrors1.00
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.00
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.00
1/5
0/5
0/5
0/5
Shaman / Spirits1.00
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.20
0/5
0/5
0/5
0/5
Wild-gift / Animal Kinship1.00
1/5
0/5
0/5
0/5
Wild-gift / Animal Training1.00
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Harmony1.80
0/5
0/5
0/5
0/5
Spell / Staff combat1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.25 gold from the melting of iron steamsaw (9-13.5 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (12-18 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 0.25 gold from the melting of
rough leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2-2.2 power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (10-14 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (17-27.2 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (11-14.3 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (9-11.7 power, 5 apr).
You gain 0.59 gold from the melting of
manasurge rune (regen 646% over 10 turns; mana 32; cd 16).
You gain 1.72 gold from the melting of
steam generator implant (steam 5).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 62%).
You gain 2.52 gold from the melting of
medical injector implant (efficiency 81% / cooldown 77%).

Etla deactivates
Earth Spirit.
Etla is no longer attuned to nature.