Time For The Skeleton War the level 19 Skeleton Temporal Warden by iamcraig

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassTemporal Warden
Level / Exp19 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 12)
Dexterity73 (base 35)
Constitution14 (base 10)
Magic49 (base 47)
Willpower29 (base 12)
Cunning24 (base 10)

Resources

Life637/637
Positive0/84
Paradox300
Healing Factor1.5
Regeneration4.875

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth18.235906989958
See Invisible18.235906989958

Offense: Mainhand

Damage62
Accuracy50
Crit Chance9%
APR10
Speed0.90

Offense: Offhand

Damage37
Accuracy50
Crit Chance14%
APR26
Speed1.00

Offense: Spell

Spellpower34
Crit Chance10%
Speed1

Offense: Mind

Mindpower27
Crit Chance5%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)50.56 (88.454810495627%)
Defense30
Ranged Defense30
Fatigue20
Physical Save20
Spell Save23
Mental Save24

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance41%
Fear Resistance100%
Poison Resistance100%
Disarm Resistance49%
Bleed Resistance100%
Teleport Resistance5%
Stun Resistance15%
Instadeath Resistance100%
Knockback Resistance48%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
1/5
1/5
2/5
Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
2/5
1/5
1/5
Chronomancy / Temporal Guardian1.30
5/5
3/5
3/5
2/5
Chronomancy / Blade Threading1.30
1/5
1/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
3/5
3/5
0/5
0/5
Chronomancy / Fate Weaving1.10
1/5
1/5
1/5
3/5
Undead / Skeleton1.10
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
4/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
done
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Time For The Skeleton War the Skeleton Temporal Warden level 7
26th Dusk 122nd year of Ascendancy at 09:08
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Time For The Skeleton War the Skeleton Temporal Warden level 10
56th Dusk 122nd year of Ascendancy at 11:17
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Time For The Skeleton War the Skeleton Temporal Warden level 15
60th Haze 122nd year of Ascendancy at 01:05
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Time For The Skeleton War the Skeleton Temporal Warden level 8
42nd Dusk 122nd year of Ascendancy at 14:03
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Time For The Skeleton War the Skeleton Temporal Warden level 9
51st Dusk 122nd year of Ascendancy at 17:23
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Time For The Skeleton War the Skeleton Temporal Warden level 17
11st Regrowth 123rd year of Ascendancy at 06:16
see stats

Log

You gain 2.60 gold from the transmogrification of shocking dwarven-steel steamsaw of resilience (24-36 power, 14 apr).
You gain 1.46 gold from the transmogrification of
iron steamsaw of purging (10-15 power, 0 apr).
You gain 5.05 gold from the transmogrification of
strafer's steel steamgun.
You gain 6.64 gold from the transmogrification of
mighty dwarven-steel steamgun of power.
You gain 4.85 gold from the transmogrification of
mighty dwarven-steel steamgun.
You gain 2.49 gold from the transmogrification of
yew magestaff of might (20-24 power, 4 apr, lightning element).
You gain 9.38 gold from the transmogrification of
ethereal yew starstaff of invocation (20-24 power, 4 apr, physical element).
You gain 1.43 gold from the transmogrification of
thorny mindstar of the jelly (9.5-10.45 power, 24 apr, nature damage).
You gain 1.90 gold from the transmogrification of
nature's thorny mindstar (8.5-9.35 power, 24 apr, nature damage).
You gain 1.90 gold from the transmogrification of
nature's thorny mindstar (8.5-9.35 power, 24 apr, nature damage).
You gain 2.66 gold from the transmogrification of
creative vined mindstar of balance (4.5-4.95 power, 18 apr, mind damage).
You gain 5.63 gold from the transmogrification of
Mayiwyn the thorny mindstar (8.5-9.35 power, 24 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel mace (14.5-20.3 power, 3 apr).
You gain 3.33 gold from the transmogrification of
insidious steel mace of erosion (14.5-20.3 power, 3 apr).
You gain 1.24 gold from the transmogrification of
acidic steel mace (16-22.4 power, 3 apr).
You gain 10.51 gold from the transmogrification of
steel longsword 'Starknave' (16.5-23.1 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (21-33.6 power, 2 apr).
You gain 2.44 gold from the transmogrification of
thought-forged dwarven-steel dagger (21-27.3 power, 7 apr).
You gain 13.00 gold from the transmogrification of
steel dagger 'Lightningquench' (12-15.6 power, 6 apr).
You gain 4.24 gold from the transmogrification of
balanced dwarven-steel dagger of phasing (16.5-21.45 power, 14 apr).
You gain 5.21 gold from the transmogrification of
manaburning steel battleaxe of persecution (21-31.5 power, 2 apr).
You gain 18.17 gold from the transmogrification of
Duvuregondil the Boltstrider (46-69 power, 3 apr).
You gain 2.15 gold from the transmogrification of
vision rune of the duelist (radius 9; dur 12; see demon).
You gain 1.13 gold from the transmogrification of
sun infusion of the wizard (rad 6; power 46; turns 4; dispells darkness).
You gain 1.13 gold from the transmogrification of
sun infusion of the wizard (rad 6; power 46; turns 3; dispells darkness).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 5; dispells darkness).
There is a ladder to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Time For The Skeleton War deactivates Weapon Folding.

Time For The Skeleton War deactivates Chant of Fortress.