Ori the level 13 Cornac Skirmisher by ChibiOkami

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSkirmisher
Level / Exp13 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity42 (base 35)
Constitution19 (base 17)
Magic10 (base 10)
Willpower17 (base 12)
Cunning36 (base 32)

Resources

Life290/290
Stamina146/146
Healing Factor1.0791723257555
Regeneration7.72526118065

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision8
See Stealth51.154162182818
See Invisible51.154162182818

Offense: Mainhand

Damage57
Accuracy50
Crit Chance12%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance9%
Speed1

Offense: Mind

Mindpower25
Crit Chance9%
Speed1

Offense: Damage Bonus

Blight+11%
Darkness+30%
Nature+17%
All0%

Offense: Damage Penetration

Darkness+20%
Cold+5%
Temporal+20%

Defense: Base

Armour (hardiness)21 (88.914983985962%)
Defense48
Ranged Defense48
Fatigue0
Physical Save21
Spell Save9
Mental Save23

Defense: Resistances

Blight+ 29%( 70%)
Darkness+ 24%( 70%)
Nature+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.50
5/5
2/5
5/5
1/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.50
4/5
4/5
0/5
0/5
Cunning / Called Shots1.50
5/5
5/5
5/5
1/5
Technique / Buckler Training1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
3/5
1/5
1/5
1/5
Technique / Mobility1.30
5/5
4/5
1/5
2/5
Cunning / Scoundrel1.30
5/5
5/5
2/5
1/5
Technique / Combat training1.30
0/5
0/5
4/5
4/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active
done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Ori the Cornac Skirmisher level 10
6th Mirth 122nd year of Ascendancy at 10:06
see stats

Log

Ori deactivates Trained Reactions.
Ori activates
Trained Reactions.
Ori deactivates
Volatile Poison.
Ori activates
Volatile Poison.
Ori deactivates
Apply Poison.
Ori activates
Apply Poison.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


You gain 1.06 gold from the transmogrification of
iron gauntlets of magic (+3) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 1.68 gold from the transmogrification of
thick linen cloak of Eldoral (1 def, 6 armour).
You gain 1.25 gold from the transmogrification of
steel plate armour (0 def, 9 armour).
You gain 1.17 gold from the transmogrification of
cured leather armour of lightning resistance (6 def, 4 armour).
You gain 1.17 gold from the transmogrification of
cured leather armour of clarity (6 def, 4 armour).
You gain 1.74 gold from the transmogrification of
shimmering woollen robe of darkness (+16%) (0 def, 0 armour).
You gain 2.81 gold from the transmogrification of
arcing pouch of steel shots of vileness (19/19, 24-29 power, 2 apr).
You gain 4.65 gold from the transmogrification of
cruel ash starstaff of illumination (15-18 power, 3 apr, physical element).
You gain 1.88 gold from the transmogrification of
ash starstaff of might (15-18 power, 3 apr, darkness element).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Isolemira the white worm mass uses
Evasion.
Isolemira the white worm mass tries to evade attacks.

Ori uses
Venomous Strike.

Target out of range. Hold to force your weapon to fire at targets beyond its range (7).
Saving done.