Aurene the level 1 Halfling Alchemist by Knifehead

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceHalfling
ClassAlchemist
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength19 (base 22)
Dexterity25 (base 22)
Constitution23 (base 22)
Magic22 (base 22)
Willpower22 (base 22)
Cunning25 (base 22)

Resources

Life242/242
Mana180/180
Healing Factor1.1010362694301
Regeneration0.27525906735751

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth36.375715479246
See Invisible36.375715479246

Offense: Mainhand

Damage26
Accuracy20
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance8%
Speed1

Offense: Mind

Mindpower22
Crit Chance7%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save15
Spell Save16
Mental Save17

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Metal alchemy1.50
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.50
2/5
0/5
0/5
0/5
Spell / Explosive admixtures1.50
2/5
0/5
0/5
0/5
Spell / Poison alchemy1.50
2/5
0/5
0/5
0/5
Spell / Golemancy1.50
2/5
0/5
0/5
0/5
Spell / Acid alchemy1.50
2/5
0/5
0/5
0/5
Spell / Frost alchemy1.50
2/5
0/5
0/5
0/5

Generic Talents

Spell / Mana alchemy1.50
2/5
0/5
0/5
0/5
Cunning / Survival1.20
2/5
0/5
0/5
0/5
Race / Halfling1.20
2/5
0/5
0/5
0/5
Spell / Stone alchemy1.50
2/5
0/5
0/5
0/5
Spell / Staff combat1.50
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
Aurene wears:
67 alchemist agate.
Accepted quest 'Of trolls and damp caves'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.


Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Resting starts...

Talent Command Staff is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).